Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
US won’t change much. I’ll asterisk any NCM that’s different.
US3
Buy (52/52)
2 carrier
1 dest
2 sub
NCM:
1 strat haw >> wus
1 strat eus >> wus
1 fig, 1 tact wus >> eus
1 dest SZ8 >> SZ12
1 dest SZ10 >> SZ11
1 dest SZ31 >> SZ16 *
2 sub, 1 dest, 3 cru, 1 bsh, 2 carrier, 3 fig SZ30 >> SZ26
1 fig SZ30 >> haw
1 dest SZ30 >> SZ23 *
1 sub, 1 carrier SZ10 >> SZ26
3 inf, 1 art load 2x trans SZ30 >> SZ26 unload haw
1 trans SZ10 >> SZ26
1 sub SZ62 >> SZ30 *
1 inf, 1 art eus >> cus
1 tact haw >> wus *
Mobilize:
2 sub, 1 dest, 2 carrier SZ101
DOW against all Axis powers!
US factories upgraded
Collect 77 IPC
UK3
UKE Buy (28/29)
3 sub
1 fig
UKP Buy (24/24)
1 fig
1 sub
2 art
CM:
YUN
2 inf bur
2 fig, 2 tact ind
KSI
1 inf hon
IRQ
3 inf cpr
1 trans SZ71 >> SZ72 load 1 inf, 1 tank >> SZ80 unload irq
1 fig syr
ISO
1 mech ken
ksi, iso walk in
YUN
A 2 inf, 2 fig, 2 tact
Rolls: 2@1 2@3 2@4; Total Hits: 12@1: (6, 5)2@3: (6, 4)2@4: (4, 5)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
yun liberated w/o loss
IRQ
A 4 inf, 1 tank, 1 fig
Rolls: 4@1 1@3 1@4; Total Hits: 14@1: (3, 4, 3, 2)1@3: (4)1@4: (4)
D 3 inf
Rolls: 3@2; Total Hits: 23@2: (6, 2, 2)
crap I rolled that wrong too, fighter should be @3, so that’s no hits at all for UK forces :-(
IRQ r2
A 2 inf, 1 tank, 1 fig
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 2)2@3: (1, 1)
D 3 inf
Rolls: 3@2; Total Hits: 13@2: (6, 4, 1)
IRQ r3
A 1 inf, 1 tank, 1 fig
Rolls: 1@1 2@3; Total Hits: 21@1: (1)2@3: (1, 5)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
Every time I have rerolled IRQ I have done worse … lol
irq twlo 3 inf
NCM coming shortly
Also, forgot to type, but obviously due to YUN and KSI: UK DOW against Japan
NCM:
3 fig uk >> SZ101
1 fig irq >> sud
2 fig, 2 tact yun >> ind
2 inf con >> sud
3 inf ind >> bur
3 inf mal >> shn
1 art bur >> shn
1 trans SZ41 >> SZ39
UKE Mobilize:
3 sub SZ106
1 fig uk
UKP Mobilize:
1 sub SZ39
2 art, 1 fig ind
UKE Collect 31 IPC (32 total)
UKP Collect 29 IPC
The 3UK figs and 3SS off Quebec is genius. Think realistically I’ve no chance to pursue Washington anymore. Germany just doesn’t have enough resources. Let’s see how I can damage control…
Italy3
21IPCs buy 2TT(14), 2Inf(6) save 1.
Combat:
2Inf, 1Art Lib >> Tun
1Sbr Hol >> Tun
AttRolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (4)
DefRolls: 2@2; Total Hits: 12@2: (6, 1)
2Inf, 1Art, 1Mech, 1Arm Egy >> Trj
AttRolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 4)2@2: (2, 5)1@3: (1)
DefRolls: 1@2; Total Hits: 01@2: (4)
1Inf load z95 >> z92 unload Alg
non-combat as per map. Will reinforce the Atlantic instead of the Medit again.
Place 2Inf in Nita, 2TT in z95.
Collect 34+1saved=35IPCs.
Map.
I’ll have ANZAC/France posted shortly.
ANZAC 3
Buy (12/14)
2 sub
DOW against Japan
no CM
NCM:
3 fig nze >> SZ26
1 dest SZ46 >> SZ48
1 cru SZ49 >> SZ32
1 trans SZ39 >> SZ42 load 1 inf jav >> SZ45 unload dgu
1 inf mal >> shn
Mobilize:
2 sub SZ62
Collect 24 IPC (26 total)
France
NCM:
1 inf fea >> sud
1 dest SZ58 >> SZ39
I love the way the Allies reinforces each other. It’s brilliant!
Thanks :-) It was necessary with the Japanese navy bearing down on me.
Japan can still do a lot of damage on J4 though.
I’m not so sure. I can’t confront your fleet head-on without leaving Ger in the lurch.
Btw, I don’t have a Ger flag on Wfr since turn 2?