@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseLemming (Allies) v Wheatbeer (Axis) g40 a2
-
Not scrambling.
-
Sorry changed my mind. I’m screwed anyway so scramble
-
No problem. Could pay off for either of us.
SZ91
A 1 cru, 1 bsh, 1 strat
Rolls: 1@3 2@4; Total Hits: 21@3: (3)2@4: (4, 5)
D 3 fig
Rolls: 3@4; Total Hits: 03@4: (5, 6, 5)
-
yikes
SZ91 r2
A 1 cru, 1 bsh, 1 strat
Rolls: 1@3 2@4; Total Hits: 21@3: (1)2@4: (1, 5)
D 1 fig
Rolls: 1@4; Total Hits: 11@4: (3)
-
Gib taken, bsh SZ91 damaged
WFR
A 4 mech, 1 tank, 3 fig, 3 tact
Rolls: 4@1 4@3 3@4; Total Hits: 44@1: (3, 3, 2, 3)4@3: (1, 4, 5, 4)3@4: (3, 4, 1)
D 2 inf, 1 tank
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (6)
-
I’ll post non-com, etc. in the morning.
-
wfr taken no loss
Non-combat:
1 strat SZ91 >> sfr
3 fig wfr >> SZ93
3 tact wfr >> sita
1 fig sita >> SZ93
1 aa gun fra >> sfr
2 tank fra >> yugo
1 aa gun wgr >> ger
5 inf ger >> hun
9 inf, 2 art, 3 tank yugo >> hun
5 inf, 2 art wgr >> ger
1 sub SZ112 >> SZ119
2 sub SZ112 >> SZ109
2 sub SZ112 >> SZ91Mobilize:
2 carrier, 1 sub SZ93
6 art ger
2 inf gerCollect 53 IPC
-
R2
buy 3Art 8Inf spend 36
Non-Combat
4Inf, 2Art Nov >> Bel
1Inf, 1Art, 1Mech, 1Arm, 1AA Bry >> Nukr
1Inf, 2Art Sukr >> Nukr
2Inf Ros >> Bry
5Inf Rus >> Bry
1Mech, 1Arm Bel >> Nukr
6Inf, Yak >> Yen
1SS z111 >> z109Place
2Art, 1Inf in Sukr
2Art, 1Inf in Nov
5Inf in RusCollect 37+1=38IPCs
map -
J2
Declare War on France, US
Buy (39/40)
2 carrier
1 transSZ54 / QUE
2 dest, 3 carrier, 3 fig, 3 tact SZ33
1 inf, 1 art load trans SZ33 >> SZ54 unload queSZ30
1 sub SZ33
1 start carSZ31
1 sub SZ6
1 strat carKWE
5 inf, 1 art hunHOP
4 inf anhSUI
2 inf, 1 art chaFIC
2 inf sia -
also Declare War on ANZAC, as combat shows
-
SZ54
A 2 dest, 3 fig, 3 tact
Rolls: 2@2 3@3 3@4; Total Hits: 12@2: (3, 6)3@3: (6, 1, 5)3@4: (6, 5, 6)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
-
good thing I brought 6 planes, lol
SZ54 cleared, 1 dest lost
SZ31
A 1 sub, 1 strat
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)
SZ30
A 1 sub, 1 strat
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (4)
D 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
-
SZ30 cleared, sub lost
SZ31 r2
A 1 sub, 1 strat
Rolls: 1@2 1@4; Total Hits: 11@2: (4)1@4: (1)
D 1 dest
Rolls: 1@2; Total Hits: 01@2: (3)
-
SUI
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (4, 3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
KWE
A 5 inf, 1 art
Rolls: 4@1 2@2; Total Hits: 04@1: (3, 3, 4, 2)2@2: (3, 4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
-
1 inf lost in sui, retreat
KWE r2
A 5 inf, 1 art
Rolls: 4@1 2@2; Total Hits: 14@1: (4, 3, 3, 3)2@2: (5, 1)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
-
kwe, hop, que taken no loss
-
crap, I missed a potential counter attack when I first thought this out … non-com may take a bit
-
Non-combat:
1 strat SZ31 >> car
1 strat SZ30 >> car
1 dest SZ33 >> SZ30
1 cru SZ33 >> SZ49
1 dest, 1 cru, 1 bsh SZ6 >> SZ33
2 fig, 1 tact jap >> car
2 inf, 2 art jap load 2x trans SZ6 >> SZ33 unload car
3 inf, 3 art kor load 3x trans SZ6 >> SZ33 unload car
4 fig man >> SZ6
1 fig kor >> jap
1 tact man >> jap
1 fig sha >> jap
1 inf, 1 art hun >> ksiCollect 33 IPC (34 total)
-
btw anzac needs a flag on java
-
US2.
Buy 1SS, 4Des, 2Fig.Combat
z91: 1Cru fr z101, 1Fig fr Eus.
Your subs wanna submerge?z49: 2Fig fr z26, 1Strat fr Haw.
attRolls: 2@3 1@4; Total Hits: 22@3: (1, 3)1@4: (5)
defRolls: 1@3; Total Hits: 11@3: (2)
z30: 1Fig, 1Tac fr Haw, 1SS fr z26.
attRolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (5)1@4: (1)
defRolls: 1@2; Total Hits: 01@2: (3)