@The_Good_Captain Nice, I’ll stay tunned!
Lemming (Allies) v Wheatbeer (Axis) g40 a2
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SUI
A 2 inf, 1 art
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (4, 3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
KWE
A 5 inf, 1 art
Rolls: 4@1 2@2; Total Hits: 04@1: (3, 3, 4, 2)2@2: (3, 4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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1 inf lost in sui, retreat
KWE r2
A 5 inf, 1 art
Rolls: 4@1 2@2; Total Hits: 14@1: (4, 3, 3, 3)2@2: (5, 1)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
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kwe, hop, que taken no loss
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crap, I missed a potential counter attack when I first thought this out … non-com may take a bit
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Non-combat:
1 strat SZ31 >> car
1 strat SZ30 >> car
1 dest SZ33 >> SZ30
1 cru SZ33 >> SZ49
1 dest, 1 cru, 1 bsh SZ6 >> SZ33
2 fig, 1 tact jap >> car
2 inf, 2 art jap load 2x trans SZ6 >> SZ33 unload car
3 inf, 3 art kor load 3x trans SZ6 >> SZ33 unload car
4 fig man >> SZ6
1 fig kor >> jap
1 tact man >> jap
1 fig sha >> jap
1 inf, 1 art hun >> ksiCollect 33 IPC (34 total)
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btw anzac needs a flag on java
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US2.
Buy 1SS, 4Des, 2Fig.Combat
z91: 1Cru fr z101, 1Fig fr Eus.
Your subs wanna submerge?z49: 2Fig fr z26, 1Strat fr Haw.
attRolls: 2@3 1@4; Total Hits: 22@3: (1, 3)1@4: (5)
defRolls: 1@3; Total Hits: 11@3: (2)
z30: 1Fig, 1Tac fr Haw, 1SS fr z26.
attRolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (5)1@4: (1)
defRolls: 1@2; Total Hits: 01@2: (3)
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come on! i just can’t catch a break on the dice…
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Subs will submerge, reluctantly, lol
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Heheh, and I totally did not think of aerial clearing on SZ49, that’s a big problem for Japan.
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what do you mean? Jap’s on a roll!!
z91:
attRolls: 2@3; Total Hits: 22@3: (3, 2)
defRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1)
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Maybe something isn’t loading right on my screen. I see 3 combat SZ’s 91, 49, and 30 displayed, with rolls for 49 and 30, and then a wide blank space.
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z49 lost 1strat.
Non-combat.
1SS z37 >> z61
1Cru z26 >> z46
2Fig z49 >> z63
1Fig, 1Tac z30 >> NZe
1BB, 1CV, 1TT load 1Inf, 1Art z26 >> z63 unload NZe
1Cru z25 >> z30
1CV, 2Des, 1TT load 1Inf, 1Mech z10 >> z51
1TT load 1Inf, 1Art z11 >> z51Shucks, wrong purchase. Ok if I change 2Des for a CV?
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I don’t mind
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Sadly, even if I’d left a unit in SZ46, sub off malaysia and fighter on guam could’ve sunk it.
I considered a naval base on Palau, meaning I didn’t need to defend the 5 transports so heavily (out of hawaiian fleet’s range) and could beef up SZ46, but I cheaped out and didn’t think of US planes possibilities.
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it’s still a good move. Forced US hand.
Anyhow, thanks for the reminder.
Non-combat Fig in Guam go to Yunan.Place 2SS, 2Des, 1CV, 2Fig in z101.
US collect 52+25=77
map -
China2.
Buy 4Inf, 1Art spend all.Combat:
1Inf Kwa >> Hun
2Art She >> Kwe
8Inf, 1Art, 1Fig Yun >> Kwe -
att
Rolls: 5@1 6@2 1@3; Total Hits: 35@1: (2, 6, 6, 6, 4)6@2: (3, 3, 2, 1, 6, 5)1@3: (1)
defRolls: 6@2; Total Hits: 16@2: (3, 6, 4, 2, 4, 4)
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att
Rolls: 4@1 6@2 1@3; Total Hits: 24@1: (2, 4, 1, 6)6@2: (3, 1, 3, 5, 3, 5)1@3: (5)
defRolls: 3@2; Total Hits: 33@2: (1, 2, 1)
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att
Rolls: 1@1 6@2 1@3; Total Hits: 11@1: (3)6@2: (6, 6, 6, 4, 5, 3)1@3: (2)
defRolls: 1@2; Total Hits: 11@2: (2)