@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseLemming (Allies) v Wheatbeer (Axis) g40 a2
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Italy3
21IPCs buy 2TT(14), 2Inf(6) save 1.Combat:
2Inf, 1Art Lib >> Tun
1Sbr Hol >> Tun
AttRolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (4)
DefRolls: 2@2; Total Hits: 12@2: (6, 1)
2Inf, 1Art, 1Mech, 1Arm Egy >> Trj
AttRolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 4)2@2: (2, 5)1@3: (1)
DefRolls: 1@2; Total Hits: 01@2: (4)
1Inf load z95 >> z92 unload Alg
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non-combat as per map. Will reinforce the Atlantic instead of the Medit again.
Place 2Inf in Nita, 2TT in z95.
Collect 34+1saved=35IPCs.
Map. -
I’ll have ANZAC/France posted shortly.
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ANZAC 3
Buy (12/14)
2 subDOW against Japan
no CM
NCM:
3 fig nze >> SZ26
1 dest SZ46 >> SZ48
1 cru SZ49 >> SZ32
1 trans SZ39 >> SZ42 load 1 inf jav >> SZ45 unload dgu
1 inf mal >> shnMobilize:
2 sub SZ62Collect 24 IPC (26 total)
France
NCM:
1 inf fea >> sud
1 dest SZ58 >> SZ39 -
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I love the way the Allies reinforces each other. It’s brilliant!
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Thanks :-) It was necessary with the Japanese navy bearing down on me.
Japan can still do a lot of damage on J4 though.
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I’m not so sure. I can’t confront your fleet head-on without leaving Ger in the lurch.
Btw, I don’t have a Ger flag on Wfr since turn 2? -
I went and looked at the old maps. You captured WFR on G2 but you never placed the flag.
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If you add G2 and G3 WFR IPC to your current total, it would give you 56 IPC for Germany to spend on G4 Buy.
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Or you could add an artillery to your G3 Buy/Mobilize (using the 2 IPC you didn’t spend + 2 from WFR) and still have 52 IPC to spend G4.
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Can’t be bothered to think too much. Will just go for it. We can unwind and try the realistic option later if this bombs :-D
I’ll adjust purchase last turn to change a Des into 2SS (spending the extra 2 IPCs left +2 from Wfr) if it’s ok with you.
Ger4
52IPCs buy 6Inf(18), 3Art(12), 2Arm(12), 1Fig(1) spend all.Combat:
9TT escorted by 1SS load 6Inf, 4Art, 5Arm z91 >> z106 unload 1Art in Nbr and rest in Que
1Inf Pol >> EplNon-combat as per map.
Place 1Inf, 1Arm, 1Fig in Wgr
Place 5Inf, 3Art, 1Arm in GerConvoy
Input ErrorThere was an error in your dice throw: “3D6” is not correct syntax.
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Convoy
Rolls: 3@6; Total Hits: 33@6: (2, 5, 4)
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Sorry subs are 2 dice each so another
Rolls: 3@6; Total Hits: 33@6: (1, 6, 1)
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Collect 44+10-3=51IPCs.
Map. -
You forgot to put a flag on WFR and you lost the peace w/USSR NO, so it works out to G4 Collect 46 + 5 - 3 = 48 IPCs.
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USSR 3
Buy (36/37)
3 mech
3 art
2 tankCM:
SZ125
1 sub, 1 dest SZ127FIN
5 inf, 1 art karPOL
12 inf, 3 art bal
3 mech, 2 tank novEPL
2 inf bes
2 fig, 1 tact nov -
- USSR 4
SZ125
attacking sub sneak
Rolls: 1@2; Total Hits: 11@2: (2)
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sz125 cwol
FIN
A 5 inf, 1 art
Rolls: 4@1 2@2; Total Hits: 14@1: (5, 1, 2, 2)2@2: (6, 4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
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fin twol
POL
A 12 inf, 3 mech, 3 art, 2 tank
Rolls: 12@1 6@2 2@3; Total Hits: 612@1: (1, 1, 1, 2, 1, 5, 2, 2, 2, 3, 1, 5)6@2: (3, 5, 6, 6, 6, 1)2@3: (5, 4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)