Lemming (Allies) v Wheatbeer (Axis) g40 a2

  • '17

    I changed my mind about the USSR sub from SZ125.

    If you don’t care, I’d rather move it to SZ123 instead of SZ110.

    lemming v wheat alpha3 3bRus.AAM


  • Jap3
    44IPCs buy 1TT(7), 3SS(18), 2Des(16) save 3.

    Combat:
    1Sbr Kwa >> z41 (destroy 1TT)
    1Inf Kwa >> Fic
    1Inf Hop >> She
    1Inf Kwe >> Sze
    1Inf Sui >> Kan

    3Inf, 2Fig, 1Tac Kwa >> Hon
    2Fig Hun >> Kwa
    AttDiceRolls: 3@1 4@3 1@4; Total Hits: 13@1: (3, 5, 3)4@3: (6, 6, 1, 4)1@4: (6)
    DefDiceRolls: 2@2; Total Hits: 02@2: (3, 6)

    3Inf Kwe >> Yun
    2Fig, 2Tac Kwa >> Yun
    AttDiceRolls: 3@1 2@3 2@4; Total Hits: 43@1: (5, 3, 6)2@3: (2, 2)2@4: (4, 4)
    DefDiceRolls: 2@2; Total Hits: 02@2: (6, 3)

    1TT z6 >> z19 load 2Inf from Man >> z35 unload 2Inf Phi
    1TT z33 load 2Inf from Car >> z35 unload 2Inf Phi
    2Fig, 2Tac, 1Sbr Kwa >> Phi
    AttDiceRolls: 4@1 2@3 3@4; Total Hits: 44@1: (1, 5, 3, 2)2@3: (4, 2)3@4: (2, 4, 5)
    DefDiceRolls: 2@2; Total Hits: 02@2: (5, 3)

    2SS, 2Des, 2Cru, 2BB, 3CV, 3Fig, 3Tac z33 >> z30
    AttDiceRolls: 4@2 5@3 5@4; Total Hits: 84@2: (1, 2, 1, 3)5@3: (1, 1, 4, 5, 1)5@4: (6, 5, 5, 2, 4)
    DefDiceRolls: 2@1 4@2 3@3 5@4; Total Hits: 52@1: (6, 3)4@2: (2, 4, 3, 4)3@3: (4, 2, 6)5@4: (5, 6, 2, 1, 3)


  • what’s your OOL for z30?


  • Actually realized it’s quite obvious. I’ll assume you lose 2CVs, 2SS, 1Des and take 1wound on BB as fighters can land in Joh.
    I’ll lose 1CV, 1Des, take 1wound each on 2BBs.

    Hon R2:
    AttDiceRolls: 2@1 2@3 2@4; Total Hits: 42@1: (1, 4)2@3: (1, 4)2@4: (2, 2)
    DefDiceRolls: 1@2; Total Hits: 01@2: (4)

    z30 R2:
    AttDiceRolls: 3@2 5@3 5@4; Total Hits: 43@2: (4, 2, 5)5@3: (3, 4, 5, 6, 5)5@4: (5, 6, 4, 6, 2)
    DefDiceRolls: 1@2 3@3 5@4; Total Hits: 41@2: (5)3@3: (6, 4, 1)5@4: (5, 1, 6, 1, 1)


  • This round is less obvious, what’s your OOL for z30 now?


  • Heck, I’ll assume you lose 1Des, 3Cru.
    I’ll make it simple and lose 2SS, 1Des, 1Fig.
    R3:
    AttDiceRolls: 5@3 4@4; Total Hits: 55@3: (4, 1, 4, 5, 5)4@4: (3, 3, 3, 1)
    DefDiceRolls: 5@4; Total Hits: 55@4: (2, 1, 2, 2, 4)


  • This is ridiculous!
    I realised I had a third des I didn’t roll for! no wonder the battle calculator odds are way off!

  • '17

    You want to reroll the whole battle then?


  • Realised I screwed up my overall strategy; this is what haps when I try to play when I’m dead-beat. I’ll concede the game and re-do the turn then.

  • '17

    Okay, whenever you have the time.

    Though I am very curious about putting the squeeze on the US from both sides.


  • Japan3.
    44IPCs, buy 1TT, 6SS save 1.

    Combat:
    1Inf Hop >> She
    1Inf Kwe >> Sze
    1Inf Sui >> Kan
    3Inf, 4Fig, 3Tac, 2Sbr Kwa >> Yun
    AttDiceRolls: 3@1 4@3 5@4; Total Hits: 83@1: (3, 2, 4)4@3: (2, 1, 1, 3)5@4: (1, 1, 5, 1, 1)
    DefDiceRolls: 2@2; Total Hits: 12@2: (1, 6)


  • Change purchase slightly exchange 1SS for 2Inf.
    NC and placement as per map
    Collect 45+1=46IPCs
    Map

    Yup, I was going for a US squeeze, so realized I shouldn’t declare war yet…  :-P

    lemming v wheat alpha3 3cJap.AAM


  • OK this can go either seriously well or seriously wrong, gonna turn in now and find out tomorrow. cheers

  • '17

    Should be interesting either way  :-)

  • '17

    I believe you uploaded the wrong map though.


  • '17

    I hate to give you a hard time, but it isn’t legal to have Japanese sea units within two sea zones of the Western United States (or Alaska territories) until Japan is at war with the United States.

  • '17

    Now that I think about it, I am confused by the meaning of “within two sea zones” … maybe your NCM is legal.

  • '17

    I was wrong.  Your move is perfectly legal.

    Tough choices ahead  :|

  • '17

    US3

    Buy (52/52)
    2 carrier
    1 dest
    2 sub

    NCM:
    1 fig, 1 tact wus >> eus
    1 dest SZ10 >> SZ11
    1 sub SZ10 >> SZ8
    1 dest SZ31 >> SZ12
    1 dest SZ8 >> SZ25
    1 carrier SZ10 >> SZ25
    1 trans SZ10 >> SZ26 load 2 inf haw >> SZ25 unload mid
    2 sub, 1 dest, 3 cru, 1 bsh, 2 carrier, 4 fig SZ30 >> SZ25
    1 dest SZ30 >> SZ26
    3 inf, 1 art joh load 2x trans SZ30 >> SZ25 unload mid
    2 fig, 1 tact, 1 strat haw >> mid
    1 inf, 1 art, 2 aa gun eus >> cus
    1 strat eus >> mid
    1 sub SZ62 >> SZ33

    Mobilize:
    2 sub, 1 dest, 2 carrier SZ101

    DOW against all Axis powers!
    US factories upgraded

    Collect 77 IPC

    lemming v wheat alpha3 3dUS.AAM

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