@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseLemming (Allies) v Wheatbeer (Axis) g40 a2
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sz61 cleared no loss
SZ30
sub sneak
Rolls: 1@2; Total Hits: 01@2: (4)
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SZ30
remaining attackers: 1 dest, 1 strat
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3)
D 1 sub, 1 cru
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
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SZ30 r2
sub sneak
Rolls: 1@2; Total Hits: 11@2: (2)
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sz30 cleared no loss
SZ46
A 1 fig, 1 strat
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
D 1 cru
Rolls: 1@3; Total Hits: 11@3: (3)
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retreat strat from SZ46, 1 fig lost
HAW
A 2 inf, 2 art
Rolls: 4@2; Total Hits: 04@2: (4, 4, 5, 3)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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HAW r2
A 1 inf, 2 art
Rolls: 3@2; Total Hits: 13@2: (2, 4, 5)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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HAW r3
A 1 inf, 2 art
Rolls: 3@2; Total Hits: 13@2: (6, 5, 1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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PHI
A 1 inf, 1 art, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (2)1@4: (1)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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haw taken, 2 inf lost
phi taken no lossHON
A 1 inf, 1 art, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (6)1@4: (4)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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hon taken no loss
NCM:
2 fig, 2 tact SZ51 >> SZ50
3 carrier SZ54 >> SZ50
1 trans SZ54 >> SZ33
1 cru, 2 bsh SZ33 >> SZ50
1 fig, 1 tact phi >> SZ35
1 carrier SZ6 >> SZ35
1 fig, 1 tact hon >> SZ20
1 carrier SZ6 >> SZ20
1 strat SZ30 >> car
1 strat SZ46 >> car
1 inf, 1 art cha >> jeh
4 fig SZ6 >> car
2 tact, 1 fig jap >> carMobilize:
1 carrier, 2 trans SZ6
1 art japCollect 45 IPC
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I would put my money on Allies for this game.
If Iād planned better, I could have had NSW.
But as it was, waiting another turn to get my troops past the naval block seemed unwise. -
I should have labelled the map 3cJ not 4cJ also.
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Hong Kong has 2 UK inf right? Need to roll another round.
HON R2:
AttRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 6)1@3: (3)1@4: (2)
DefRolls: 1@2; Total Hits: 11@2: (1)
On hindsight I would not have overstretched US and rather let you take NSW. Now I actually have to think about defending LA and have lost Hawaii for a long while. Ironically, I took NSW in another game where Iām Axis, but Iām paying the price for giving up the seas to the US.
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Youāre right about hon of course, sorry, no excuse for being sloppy ⦠please delete a Japanese inf off hon.
Did you want to play this one out?
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Iām game, just to see what haps in the Pacific with Jap committing full force to the seas. Your naval moves have been way aggressive and I like thatĀ :-)
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Ok ⦠I agree, will be interesting to see what happens ⦠my turns might be on the slow side though due to the tourney and school.
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Sure Donāt hold your breath for my moves either, need to seriously rethink Allies round 3 in a more coordinated fashion and forget the Alpha+.3 rules for a bitĀ :-)
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US3 then.
Purchase (77):
3Tpt (21)
1Art (4)
2Des (16)
1CV (16)
2Fig (20)CM
2Fig, 1Tac Nze >> z61
2Fig z63 >> z61
AttRolls: 4@3 1@4; Total Hits: 44@3: (5, 1, 3, 1)1@4: (3)
DefRolls: 1@2; Total Hits: 01@2: (5)
2TT load 2Inf, 1Mech, 1Arm (Cus) z101 >> z91 unload Gib
Escorted by 1CV, 2Des, 1Fig
AttRolls: 3@1 1@3; Total Hits: 23@1: (3, 5, 1)1@3: (3)
DefRolls: 2@2 1@4; Total Hits: 02@2: (5, 6)1@4: (6)
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Gib R2:
AttRolls: 3@1 1@3; Total Hits: 03@1: (2, 2, 2)1@3: (4)
DefRolls: 1@4; Total Hits: 11@4: (2)
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Gib R3:
AttRolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (5)
DefRolls: 1@4; Total Hits: 11@4: (2)