@mikawagunichi for you to play a game as Allies. bid sub to 42
Lemming (Allies) v Wheatbeer (Axis) g40 a2
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USSR 2
Buy (38/38):
10 inf
2 artNCM:
2 fig, 1 tact sukr >> nov
3 inf, 3 art sukr >> nukr
2 inf ros >> bry
1 mech, 3 tank rus >> smo
6 inf yak >> yen
12 inf, 2 aa gun bury >> yakMobilize:
3 inf sukr
3 inf nov
4 inf, 2 art rusCollect 37 IPC
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Japan2.
40IPCs buy 2CV(32), 1TT(7) save 1.Combat:
1Inf Cha >> Sui
1Inf Anh >> Hop
1Inf Anh >> Kwe3Inf Hun >> Yun
6Fig, 5Tac, 2Sbr Kwa >> Yun
2Fig Jeh >> Yun
AttRolls: 3@1 8@3 7@4; Total Hits: 83@1: (5, 2, 1)8@3: (2, 6, 3, 5, 5, 1, 5, 3)7@4: (3, 3, 1, 6, 6, 6, 5)
DefRolls: 3@2; Total Hits: 13@2: (3, 2, 5)
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NOn-combat as per map.
Place 2CV, 1TT z6
Collect 43+1=44IPCs.
Map. -
US2
Buy (52/52)
1 sub
1 dest
1 carrier
1 fig
1 stratNCM:
1 sub, 2 cru, 1 carrier, 1 bsh, 2 fig SZ25 >> SZ30
1 dest SZ25 >> SZ8
1 sub, 1 dest, 1 carrier SZ10 >> SZ30
1 cru SZ11 >> SZ30
1 inf, 1 art wus load trans SZ10 >> SZ30 unload joh
2 inf haw load trans SZ26 >> SZ30 unload joh
1 fig mid >> SZ30
1 trans SZ11 >> SZ10
1 fig, 1 strat wus >> haw
1 fig, 1 tact mid >> haw
1 fig, 1 tact eus >> wus
1 fig phi >> SZ30
1 dest SZ23 >> SZ30
1 sub SZ56 >> SZ62Mobilize:
1 sub, 1 dest, 1 carrier wus
1 fig, 1 strat eusCollect 52 IPC
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China 2
Buy (15/15)
5 infCM:
YUN
3 inf, 1 fig sze -
YUN
A 3 inf, 1 fig
Rolls: 3@1 1@3; Total Hits: 13@1: (3, 6, 1)1@3: (5)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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YUN r2
A 3 inf, 1 fig
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 4, 2)1@3: (1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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yun twlo 1 inf
NCM:
1 fig yun >> sze
2 inf she >> sik
5 inf sze >> sikMobilize:
5 inf sikCollect 12 IPC
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UK2
UKE Buy (37/37):
7 inf
2 art
1 destUKP Buy (20/20)
1 tact
3 infCM:
SZ99
1 carrier, 1 fig SZ92
1 tact sudKEN
1 inf, 1 mech, 1 tank eth -
SZ99
A 1 fig, 1 tact, 1 carrier
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (4)
D 1 cru, 1 damaged bsh
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
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sz99 cwlo 1 tact
KEN
A 1 inf, 1 mech, 1 tank
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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KEN r2
A 1 inf, 1 mech, 1 tank
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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KEN r3
A 1 inf, 1 mech, 1 tank
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (2)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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ken twol
NCM:
1 fig uk >> gib
1 dest SZ83 >> SZ91
2 inf cel load trans SZ44 >> SZ41 unload sum
1 inf epr >> cpr (activate 2 inf)
2 inf rho >> con
2 inf, 2 art egy >> sud
1 trans SZ76 >> SZ71
1 cru SZ76 >> SZ98
1 inf, 1 art que load 1 trans SZ106 >> SZ91 unload gib
3 inf, 2 art, 2 aa gun ind >> burUKE Mobilize:
7 inf, 2 art uk
1 dest SZ110UKP Mobilize:
3 inf, 1 tact indUKE Collect 29 IPC
UKP Collect 24 IPC -
Sorry for the long hiatus. Busy at work recently and kids fell ill.
Italy2.
14IPCs buy 2SS save 2.Combat:
1SS z93 >> z993Inf, 1Art, 1Mech, 1Arm Alx >> Egy
3Fig, 1Sbr Sita >> z110
Do you scramble and risk sea lion? :-) -
Good question … was afraid you’d do that. Gotta think a minute.
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btw can I check, if I send a TT to z99 with an attempted landing in Cyp to deny your fighter a landing spot, they’ll just be auto-killed by the fighter as I don’t have surface warships right? No way I can kill the CV and end the combat before that happens right?
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This is a risky move for me too, I’m giving up Italy’s usual expansion into North Africa and cleaning out the Medit for this, can go horribly wrong too.
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I believe it will be autokilled by the fighter, but I am not 100% sure.
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You would need to use both transports if that does work, to kill the fighter, since syr is a valid landing spot too.