@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseLemming (Allies) v Wheatbeer (Axis) g40 a2
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MOR r2
A 1 tank
Rolls: 1@3; Total Hits: 11@3: (1)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
mor cleared, not taken, 1 tank lost
NCM:
1 inf, 1 art sita load trans SZ97 >> SZ98 unload trj
1 inf, 1 art mal load trans SZ96 >> SZ98 unload trj
3 inf, 1 art, 1 tank egy >> trj
4 sub, 1 dest, 1 bsh SZ92 >> SZ98Mobilize:
2 mech, 1 tank egy
2 fig sitaCollect 29 IPC (31 total)
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G5
Buy (58/58)
10 inf
7 artCM:
SZ80
1 strat sitaSZ125
2 sub SZ113ROM
6 inf, 3 art hunPOL
3 inf , 1 art ger -
sz80 cleared no loss
SZ125
A 2 sub
Rolls: 2@2; Total Hits: 02@2: (3, 6)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ125 r2
A 2 sub
Rolls: 2@2; Total Hits: 12@2: (4, 1)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5) -
sz125 cleared no loss
ROM
A 6 inf, 3 art
Rolls: 3@1 6@2; Total Hits: 33@1: (2, 2, 1)6@2: (6, 6, 3, 1, 1, 3)D 3 inf, 1 art
Rolls: 4@2; Total Hits: 14@2: (4, 5, 3, 2) -
ROM r2
A 5 inf, 3 art
Rolls: 2@1 6@2; Total Hits: 52@1: (6, 4)6@2: (1, 1, 6, 1, 1, 1)D 1 art
Rolls: 1@2; Total Hits: 01@2: (5) -
rom taken 1 inf lost
POL
A 3 inf, 1 art
Rolls: 2@1 2@2; Total Hits: 02@1: (3, 4)2@2: (3, 3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
POL r2
A 3 inf, 1 art
Rolls: 2@1 2@2; Total Hits: 22@1: (6, 3)2@2: (1, 2)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
pol taken, 1 inf lost
NCM:
1 strat SZ80 >> trj
1 aa gun fra >> wgr
2 mech, 1 tank, 3 art ger >> hun
2 carrier, 2 fig SZ92 >> SZ98
1 sub SZ92 >> SZ93
1 sub SZ92 >> SZ95
1 fig SZ92 >> trj
2 mech wgr >> sita
3 tact egy >> sita
1 inf, 2 tank egy >> trj
2 trans SZ98 >> SZ97
2 inf wgr >> nitaMobilize:
6 inf, 4 art ger
4 inf, 3 art wgrCollect 53 IPC
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Ouch! The 2 trannies are not supposed to be a gift, I thought nothing could hit them!
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If you want to redo UK4 NCM, that’s ok. But I’ll have to redo I4 and G5.
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Thanks. The trannies are key to keep Egypt honest, else Africa is good as lost.
Will replace the India strat with 2SS purchase and leave a Des and a Cru with the 2trannies in z80, is all.
Let me know what you want to change for I4 and G5. Sorry about that. -
reposting the NZ4 map.
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Before I do anything, I should note that Italy can build an airbase in Egypt allowing Germany can sink everything in SZ80.
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- to sink
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You’re right. I still can’t visualize the damned airbase thing, got caught out in another game the same way. The other Des and BB have to stay at z80 too then. Japs are a lower priority than to keep contesting Egypt right now.
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I4
Buy (36/36)
4 inf
1 art
2 figCM: same as before
NCM:
4 sub, 1 dest, 1 bsh SZ92 >> SZ98
1 inf, 1 art mal load trans SZ96 >> SZ98 unload egy
1 inf, 1 art nita load trans SZ97 >> SZ98 unload egyMobilize:
2 inf, 1 art egy
2 fig sita
2 inf nitaCollect 29 IPC
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G5
Buy (58/58)
same as beforeCM:
same as before excluding SZ80 attack
+
SBR against SUKR minor IC
1 strat sita -
SBR SUKR
aa fire
Rolls: 1@1; Total Hits: 11@1: (1)if aa doesn’t hit, bomber roll
Rolling 1d6:
(3)





