@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Lemming (Allies) v Wheatbeer (Axis) g40 a2
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 shucks, I just can’t catch a break on the dice!! 
 Non-combat:
 1Inf Sui >> She
 1Fig Kwe >> She
 Place 1Art, 2Inf She
 Place 2Inf Kwe
 China collect 16IPCs.
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 UK2. 
 London buy 2Des, 1Fig, 1Sub save 2.
 India buy 1Fig, 2Inf, 1Art save 1.Combat 
 2Cru, 1BB, 1CV, 2Fig z92 >> z98
 att Rolls: 4@3 1@4; Total Hits: 34@3: (4, 2, 6, 1)1@4: (1) Rolls: 4@3 1@4; Total Hits: 34@3: (4, 2, 6, 1)1@4: (1)
 def Rolls: 2@3; Total Hits: 02@3: (4, 4) Rolls: 2@3; Total Hits: 02@3: (4, 4)1Art, 1Arm, 1Tac Sud >> Ken 
 2TT load 3Inf,1Art z39 >> z72 unload in Ken
 att Rolls: 1@1 4@2 1@3 1@4; Total Hits: 31@1: (3)4@2: (3, 4, 1, 2)1@3: (6)1@4: (3) Rolls: 1@1 4@2 1@3 1@4; Total Hits: 31@1: (3)4@2: (3, 4, 1, 2)1@3: (6)1@4: (3)
 def Rolls: 2@2; Total Hits: 12@2: (6, 2) Rolls: 2@2; Total Hits: 12@2: (6, 2)3Inf Shn >> Fic 
 1Fig Ind >> Fic
 att Rolls: 3@1 1@3; Total Hits: 13@1: (1, 6, 4)1@3: (5) Rolls: 3@1 1@3; Total Hits: 13@1: (1, 6, 4)1@3: (5)
 def Rolls: 2@2; Total Hits: 12@2: (2, 4) Rolls: 2@2; Total Hits: 12@2: (2, 4)Non-combat 
 1Inf Epr >> Cpr
 2Inf Rho >> Con
 1Des z92 >> z96
 1BB z39 >> z80
 1Cru z76 >> z80
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 Sorry combat not finished in Fic: 
 att Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4) Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4)
 def Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 att  Rolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (1) Rolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (1)
 def Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Non combat: 
 1Inf Epr >> Cpr
 2Inf Rho >> Con
 1Des z92 >> z96
 1BB z39 >> z80
 1Cru, 1TT z76 >> z80
 1Des z81 >> z80
 1Fig, 1Tac Ind >> Tang
 1Tac Ken >> Tang
 3Inf Bur >> Yun
 1TT load 2Inf from Sum unload in ShnPlace Fig in UK, rest off Canada. 
 Place all in Ind.London collect 23. 
 India collect 28.map 
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 ANZAC2. 
 Buy 2Fig, 1Inf.Combat 
 2Inf, 1Art, 3Fig >> Que
 att Rolls: 1@1 2@2 3@3; Total Hits: 31@1: (4)2@2: (1, 1)3@3: (2, 4, 6) Rolls: 1@1 2@2 3@3; Total Hits: 31@1: (4)2@2: (1, 1)3@3: (2, 4, 6)
 def Rolls: 2@2; Total Hits: 12@2: (2, 6) Rolls: 2@2; Total Hits: 12@2: (2, 6)Non-combat 
 1Des z62 >> z49
 1Cru z62 >> z63
 2Inf load TT z42 >> z61 unload in Sau
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 land planes and place purchase in Nsw. 
 Collect 17+1unspent=18
 Map
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 You forgot to place most of your mobilizations … I’ll add them to the map with I2. 
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 I2 battleship repaired Buy (18/18) 
 3 subALG 
 1 inf, 1 art tunMOR 
 1 inf, 1 tank nita load trans SZ97 >> SZ92 unload mor
 1 bsh SZ93 >> SZ92 bombard morTRJ 
 1 inf, 1 art egyGRE 
 1 inf bulSZ96 
 1 sub SZ97
 1 fig, 1 tact sita
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 alg, gre taken no loss MOR A 1 inf, 1 tank  Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3) Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)D 2 inf  Rolls: 2@2; Total Hits: 12@2: (5, 2) Rolls: 2@2; Total Hits: 12@2: (5, 2)
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 MOR r2 A 1 tank  Rolls: 1@3; Total Hits: 01@3: (5) Rolls: 1@3; Total Hits: 01@3: (5)D 1 inf  Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 MOR r3  Rolls: 1@3; Total Hits: 01@3: (4) Rolls: 1@3; Total Hits: 01@3: (4) Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 oh wait, i forgot the bombardment  Rolls: 1@4; Total Hits: 11@4: (4) Rolls: 1@4; Total Hits: 11@4: (4)
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 r2 and r3 wouldn’t have happened, sorry for confusion mor taken 1 inf lost 
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 TRJ A 1 inf, 1 art  Rolls: 2@2; Total Hits: 02@2: (5, 4) Rolls: 2@2; Total Hits: 02@2: (5, 4)D 1 inf  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 TRJ A 1 art  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)D 1 inf  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)
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 TRJ r3 A  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)D  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 TRJ r4 A  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)D  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 SZ96 A 1 sub, 1 fig, 1 tact  Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (3)1@4: (5) Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (3)1@4: (5)D 1 dest  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)
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 Non-combat: 
 1 fig SZ96 >> gib
 1 tact SZ96 >> egy
 3 inf, 1 art alx >> egy
 1 mech egy >> irq (activate 3 inf)
 4 inf bul >> rom
 1 aa gun yugo >> rom
 2 dest SZ93 >> SZ95Mobilize: 
 3 sub SZ95Collect 27 IPC 



 
		 
		





