good luck
Lemming (Allies) v Wheatbeer (Axis) g40 a2
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Sorry about that, I knew I had the hitting power to sink the fleet so I wasn’t as careful about OOL options as I should have been.
Is my solution OK?
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hi, sorry I went silent on this game. I got too confused playing multiple games (you guys are amazing at multitasking!) Maybe it comes with experience with pbf.
Anyhow, You clearly got me on the run after I made a few elementary blunders. would you like to continue or start a Alpha+3 game instead? :-) -
I’ll just post R3 anyway while you decide. It’ll be interesting to see how the ANZAC defense plays out if nothing else…if it flops real bad I can safely concede the game :lol:
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Russia3.
38 IPCs buy
2Art (8)
5Arm (30)Non-Combat
Everything in Nukr except AA >> Epl
Everything in Bel >> Epl
1Inf Bal >> Epl
1Inf Bes >> Epl
1Inf, 2Art Nov >> Bel
1Inf, 2Art Sukr >> Nukr
1Tac, 2Fig Nov >> Epl
7Inf Bry >> Bel
5Inf Rus >> Bry
1SS z109 >> z91
1BB z115 >> z114
6Inf Yak >> Yen
1Inf Amu >> BuryCollect 37IPCs.
Map -
Sorry forgot to place units. See this map instead.
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This is kinda a weird game … and I might make it weird with J3.
J3
Buy (34/34)
1 carrier
2 trans
1 artCM:
SZ51
3 fig, 3 tact SZ54SZ61
1 dest SZ54SZ30
1 dest SZ33
1 sub SZ31
1 strat carSZ46
1 fig
1 strat carHAW
2 inf, 2 art load 2x trans SZ33 >> SZ26 unload hawPHI
1 inf, 1 art load 1x trans SZ33 >> SZ35 unload phi
1 fig, 1 tact carHON
1 inf, 1 art ksi
1 tact sha
1 fig japSUI
4 inf hopWAK
2 inf jap load trans SZ6 >> SZ31 unload wakGUA
1 inf, 1 art car load 1x trans SZ33 >> SZ20 unload guaMID
1 inf, 1 art car load 1x trans SZ33 >> SZ25 unload wak -
sui, wak, gua, mid walk in
SZ51
A 3 fig, 3 tact
Rolls: 3@3 3@4; Total Hits: 23@3: (6, 6, 6)3@4: (2, 3, 5)
D 2 dest, 1 carrier
Rolls: 3@2; Total Hits: 13@2: (1, 4, 3)
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SZ51 r2
A 2 fig, 3 tact
Rolls: 3@3 2@4; Total Hits: 33@3: (4, 2, 4)2@4: (1, 1)
D 1 dest, 1 damaged carrier
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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SZ51 cleared, 1 fig, 1 tact lost
(I am placing your 2 inf, 1 art that would have drowned on the transport on Samoa)
SZ61
A 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)
D 1 sub
Rolls: 1@1; Total Hits: 01@1: (4)
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sz61 cleared no loss
SZ30
sub sneak
Rolls: 1@2; Total Hits: 01@2: (4)
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SZ30
remaining attackers: 1 dest, 1 strat
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3)
D 1 sub, 1 cru
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
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SZ30 r2
sub sneak
Rolls: 1@2; Total Hits: 11@2: (2)
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sz30 cleared no loss
SZ46
A 1 fig, 1 strat
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
D 1 cru
Rolls: 1@3; Total Hits: 11@3: (3)
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retreat strat from SZ46, 1 fig lost
HAW
A 2 inf, 2 art
Rolls: 4@2; Total Hits: 04@2: (4, 4, 5, 3)
D 2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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HAW r2
A 1 inf, 2 art
Rolls: 3@2; Total Hits: 13@2: (2, 4, 5)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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HAW r3
A 1 inf, 2 art
Rolls: 3@2; Total Hits: 13@2: (6, 5, 1)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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PHI
A 1 inf, 1 art, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (2)1@4: (1)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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haw taken, 2 inf lost
phi taken no lossHON
A 1 inf, 1 art, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 3)1@3: (6)1@4: (4)
D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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hon taken no loss
NCM:
2 fig, 2 tact SZ51 >> SZ50
3 carrier SZ54 >> SZ50
1 trans SZ54 >> SZ33
1 cru, 2 bsh SZ33 >> SZ50
1 fig, 1 tact phi >> SZ35
1 carrier SZ6 >> SZ35
1 fig, 1 tact hon >> SZ20
1 carrier SZ6 >> SZ20
1 strat SZ30 >> car
1 strat SZ46 >> car
1 inf, 1 art cha >> jeh
4 fig SZ6 >> car
2 tact, 1 fig jap >> carMobilize:
1 carrier, 2 trans SZ6
1 art japCollect 45 IPC
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I would put my money on Allies for this game.
If I’d planned better, I could have had NSW.
But as it was, waiting another turn to get my troops past the naval block seemed unwise.