@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsLemming (Allies) v Wheatbeer (Axis) g40 a2
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forgot map
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G3
Buy (53/53)
10 inf
4 art
1 transCombat:
SZ98
1 sub, 2 carrier, 4 fig SZ93 >> SZ98
1 strat sfr >> SZ98
3 tact, 1 fig sita >> SZ98 -
SZ98
sub sneak attack
Rolls: 1@2; Total Hits: 01@2: (3) -
SZ98
A 5 fig, 3 tac, 1 strat
Rolls: 5@3 4@4; Total Hits: 65@3: (4, 4, 2, 3, 3)4@4: (4, 6, 4, 1)D 1 carrier, 2 cru, 1 bsh, 2 fig
Rolls: 1@2 2@3 3@4; Total Hits: 31@2: (3)2@3: (1, 1)3@4: (6, 3, 5) -
I am damaging both my carriers and losing 1 fig.
SZ98 r2
sub sneak attack
Rolls: 1@2; Total Hits: 01@2: (6) -
lousy sub :-P
A 4 fig, 3 tact, 1 strat
Rolls: 4@3 4@4; Total Hits: 64@3: (4, 3, 1, 3)4@4: (2, 4, 6, 4)D 1 damaged bsh, 1 fig
Rolls: 2@4; Total Hits: 12@4: (3, 6) -
incompetent sub dies
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Non-combat:
4 fig, 3 tact, 1 strat SZ98 land egy
1 trans SZ91 >> SZ93
2 sub SZ109 >> SZ105
1 sub SZ119 >> SZ110
2 sub SZ91 >> SZ95
1 aa gun sfr >> fra
7 inf, 8 art, 1 aa gun ger >> hun
2 tank hun >> yugo
4 mech, 1 tank wfr >> wgrMobilize:
2 inf sfr
1 trans SZ93
3 inf fra
5 inf, 4 art gerCollect 53 IPC
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Wow, I’d have expected to taken down alot more than I did with the Medit fleet. Brit’s luck continues :-(
Anyhow, given my planes can’t hit the SS, I’d have liked to roll BB and fighters separately for clarity on OOL. Also would have kept my fighters and not the BB since I don’t have a naval base at all and planes cannnot hit SS. -
I did not consider that … the sub will survive then and a german fighter dies in the final round instead.
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Sorry about that, I knew I had the hitting power to sink the fleet so I wasn’t as careful about OOL options as I should have been.
Is my solution OK?
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hi, sorry I went silent on this game. I got too confused playing multiple games (you guys are amazing at multitasking!) Maybe it comes with experience with pbf.
Anyhow, You clearly got me on the run after I made a few elementary blunders. would you like to continue or start a Alpha+3 game instead? :-) -
I’ll just post R3 anyway while you decide. It’ll be interesting to see how the ANZAC defense plays out if nothing else…if it flops real bad I can safely concede the game :lol:
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Russia3.
38 IPCs buy
2Art (8)
5Arm (30)Non-Combat
Everything in Nukr except AA >> Epl
Everything in Bel >> Epl
1Inf Bal >> Epl
1Inf Bes >> Epl
1Inf, 2Art Nov >> Bel
1Inf, 2Art Sukr >> Nukr
1Tac, 2Fig Nov >> Epl
7Inf Bry >> Bel
5Inf Rus >> Bry
1SS z109 >> z91
1BB z115 >> z114
6Inf Yak >> Yen
1Inf Amu >> BuryCollect 37IPCs.
Map -
Sorry forgot to place units. See this map instead.
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This is kinda a weird game … and I might make it weird with J3.
J3
Buy (34/34)
1 carrier
2 trans
1 artCM:
SZ51
3 fig, 3 tact SZ54SZ61
1 dest SZ54SZ30
1 dest SZ33
1 sub SZ31
1 strat carSZ46
1 fig
1 strat carHAW
2 inf, 2 art load 2x trans SZ33 >> SZ26 unload hawPHI
1 inf, 1 art load 1x trans SZ33 >> SZ35 unload phi
1 fig, 1 tact carHON
1 inf, 1 art ksi
1 tact sha
1 fig japSUI
4 inf hopWAK
2 inf jap load trans SZ6 >> SZ31 unload wakGUA
1 inf, 1 art car load 1x trans SZ33 >> SZ20 unload guaMID
1 inf, 1 art car load 1x trans SZ33 >> SZ25 unload wak -
sui, wak, gua, mid walk in
SZ51
A 3 fig, 3 tact
Rolls: 3@3 3@4; Total Hits: 23@3: (6, 6, 6)3@4: (2, 3, 5)D 2 dest, 1 carrier
Rolls: 3@2; Total Hits: 13@2: (1, 4, 3) -
SZ51 r2
A 2 fig, 3 tact
Rolls: 3@3 2@4; Total Hits: 33@3: (4, 2, 4)2@4: (1, 1)D 1 dest, 1 damaged carrier
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
SZ51 cleared, 1 fig, 1 tact lost
(I am placing your 2 inf, 1 art that would have drowned on the transport on Samoa)
SZ61
A 1 dest
Rolls: 1@2; Total Hits: 11@2: (2)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (4) -
sz61 cleared no loss
SZ30
sub sneak
Rolls: 1@2; Total Hits: 01@2: (4)





