I personally have no issues with this being a very slow game, especially given the time of year.
11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC
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ARC taken with infantry, tank, fighter
NOV
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
NOV taken with infantry, fighter
Noncombat Moves
3 fighters from CAU, fighter from ARC, fighter from NOV to RUS
infantry from RUS to BEL
infantry from RUS to EUK
AA gun from PER to CAU
submarine from Z35 to Z39Mobilize
6 infantry in RUSIncome
23 -
J 15 purchase cv, 2 trn, dd, 5inf & art spend 55 (save 0)
combat
#1 IND (mt) v inf (bur) cwol
#2 kaz (mt) v inf (chi) cwol
#3 nov (inf) v 2inf (chi, eve)
#4 z50 (trn) v fgt (z36) cwollets see if I can get lucky……
#3 Nov attack if R inf hits Jpn inf #2 dies and inf #1 retreats
JPN inf #1
Rolls: 6@1; Total Hits: 26@1: (6, 1, 5, 2, 6, 1)JPN inf #2
Rolls: 6@1; Total Hits: 16@1: (2, 3, 2, 1, 3, 3)v R inf
Rolls: 6@2; Total Hits: 16@2: (2, 5, 3, 3, 3, 5) -
jpn inf #2 retreats > chi
ncm:
bur 3inf & art > yun
z36 9 ss > z50
z48 ss > z50
z36 remaining fleet > z62
z50 fgt > z62
jpn 2 fgt > z62placement 3inf, art JPN, 2trn,dd & cv z62, 2 inf bur
JPN collects 46 + 10 NO = 56 -
Britain turn 15
Purchase
48 IPC2 transports
7 infantry
bombersave 1 IPC
Combat Moves
sbr GER with 3 bombers (GBR)
NWE (2 infantry) v 2 infantry (GBR) unload Z5, *support shot with battleships, 2 fighters (Z5)
POL (3 infantry, artillery) v infantry (KAR), 2 infantry (GBR), *support shots with 3 battleships, 2 fighters (Z5)
FRA (empty) v infantry (TRJ)dice
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GER AA gun
Rolls: 3@1; Total Hits: 03@1: (3, 4, 5) -
GER bombing
Rolls: 3@6; Total Hits: 33@6: (5, 5, 4) -
14 damage in GER
NWE
A - 2 infantry, 2 fighters, battleship
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (1, 2)2@3: (3, 6)1@4: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
NWE taken with 2 infantry, 2 fighters
POL
A - 3 infantry, 2 fighters, 3 battleships
Rolls: 3@1 2@3 3@4; Total Hits: 43@1: (4, 4, 2)2@3: (1, 3)3@4: (3, 1, 5)
D - 3 infantry, artillery
Rolls: 4@2; Total Hits: 24@2: (3, 2, 3, 1) -
POL taken with infantry, 2 fighters
FRA taken with infantry
Noncombat Moves
4 transports, destroyer, 2 cruisers, 2 battleships, 2 ac, 3 fighters from Z15 to Z13
5 infantry, 3 artillery from TRJ to ALG
infantry from TRJ to EGY
AA gun from PER to TRJ
2 fighters from POL, 2 fighters from NWE to Z5
2 submarines from Z39 to Z46
3 bombers from GER to GBRMobilize
2 transports in Z5
infantry in NWY
6 infantry, bomber in GBRIncome
46 + 10 NO + 1 saved = 57 -
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@JWW:
14 damage in GER
G-DAMN, I mean come-on, what the hell. This just isn’t fair! LOL
Beginners luck I guess… :?
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@JWW:
14 damage in GER
G-DAMN, I mean come-on, what the hell. This just isn’t fair! LOL
Beginners luck I guess… :?
take it while you can, if you haven’t been stung by the dice gods yet, your day is coming soon!
How many times have you SBR’d germany? no AA hits and I think your SBR runs are averaging 5??? each I need to look now.
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since T13 my aa are 0-9 and you’ve hit germany for 39 IPC or 4.3 per. This doesn’t include the 2 six’s you rolled when you SBR’s FIC.
I hate the dice gods.
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I’ve been burned pretty bad, just not so bad against you. But yes, it is so frustrating sometimes…
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I don’t like bombing but I had to when I saw Germany’s mounting legions of tanks!
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I would’ve done the same thing. Time to turn the heat on in europe!
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italy 15 purchase 2inf & arm spend 11 (save 0)
combat
#1 fra (inf) v 3inf & fgt (ita)
#2 ukr (inf) v inf & 2 arm (epl)dice……
#1 fra
Rolls: 1@3 3@1; Total Hits: 01@3: (4)3@1: (5, 3, 6)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
2nd wave attack
Rolls: 1@3 3@1; Total Hits: 21@3: (4)3@1: (1, 2, 1)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
fra twol
#2 ulkr attack
Rolls: 2@3 1@1; Total Hits: 02@3: (5, 5)1@1: (6)v inf
Rolls: 1@2; Total Hits: 11@2: (2)





