@Booper nice start for the dago’s
11L 41' JWW (axis) v LuckyLindy (allies) +10 NO, -tech, 14VC
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Soviet turn 12
Purchase
28 IPC3 infantry
artillery
tank
fighterCombat Moves
UKR (2 infantry) v 3 infantry (CAU), fighter (RUS)
EUK (infantry) v infantry, artillery (RUS)
BST (infantry) v 2 infantry (EUK)
KAR (infantry) v 2 infantry (ARC), fighter (RUS)
YAK (infantry) v infantry (EVE), tank (URA)
CHI (infantry) v infantry (KAZ), fighter (RUS)dice
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KAR
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 6)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
KAR taken with 2 infantry
UKR
A - 3 infantry, fighter
Rolls: 3@1 1@3; Total Hits: 03@1: (6, 4, 3)1@3: (4)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
UKR
A - 3 infantry, fighter
Rolls: 3@1 1@3; Total Hits: 03@1: (2, 3, 3)1@3: (6)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
UKR round 3
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
UKR round 4
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 6)1@3: (1)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
UKR round 5
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
UKR taken with 2 infantry, fighter
EUK
A - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (4, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
EUK round 2
A - infantry, artillery
Rolls: 2@2; Total Hits: 02@2: (3, 5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
EUK round 3
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (4, 2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
EUK taken with artillery
EVE
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
EVE round 2
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
EVE taken with tank
CHI
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6) -
CHI round 2
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1) -
CHI taken with fighter, not controlled
BST
A - 2 infantry
Rolls: 2@1; Total Hits: 02@1: (2, 2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2) -
retreat to BEL
Noncombat Moves
fighter from KAR to RUS
fighter from CHI to RUS
fighter from UKR to RUS
AA gun from Z35 to IND
tank from EGY to PER
AA gun from CAU to PER
tank from URA to YAK
5 tanks from CAU to IND
18 infantry, 5 artillery, 10 tanks from CAU to RUS
infantry from KAZ to RUS
submarine from Z37 to Z35Mobilize
3 infantry, artillery, tank, fighter in RUSIncome
25 + 5 NO = 30 -
I really have no idea what to do at this juncture. This is a real mess. This move will take me some time, sorry.
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J 12 purchase 2 fgt, trn, dd & 4 inf spend 47 (save 0)
combat
#1 phi (mt) v 2inf (z50) cwol
#2 haw (mt) v inf (z50) cwol
#3 z48 (dd) v ss (z61) & 10 fgt (z50)dice……
#3 z48 attack
Rolls: 10@3 1@2; Total Hits: 710@3: (3, 5, 3, 2, 1, 3, 3, 2, 5, 6)1@2: (3)v dd
Rolls: 1@2; Total Hits: 11@2: (2) -
I have no idea how all the ncm’s were lost……
here is the map. if you can’t sort it out I will re-type everything. very sorry. working off my laptop (piece of schite) while on vaca.
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all looks legal except shouldn’t you collect 44 (2 NO’s) for taking hawaii?





