@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Kobu vs. Project Ozma G1940 No Tech
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I see you rules lawyering. :x
We can hold off until Larry gives his input if you like.
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The ruling is fine with me. If the developer says it, he says it. I simply wanted a more elaborate explanation than “no” so that I could understand the way they think about those situations better.
Also I think that posting on the dev’s forum counts as a “strenuous objection” :-D
I think I saved over an old map. I will try the combat one again here, and the end of the turn one as well. I had a lot of NCM to think about.
U.S. collects 55 + 30 NO + 1 saved = 86.
Kobu_vs_Project_Ozma_03_US_Combat.AAM
Kobu_vs_Project_Ozma_03_US_Done.AAM -
China 3
Buys 3 troops = 9.
Combat
Suiuyan
Rolls: 4@1; Total Hits: 04@1: (6, 3, 3, 5)
Rolls: 3@2; Total Hits: 33@2: (1, 2, 2) -
Ha! You fell into my trap! You wasted all your good rolls on worthless infrantry when I use all mine on navy and planes!
Retreating the last guy obvoiusly :)
Collect 9.
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Gah, I messed something up with my U.S. placement. My tacs on Wake are supposed to be on Midway. I keep losing half of my NCM. If it’s OK, I will move them back, it did not affect China’s turn.
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Don’t care. Go ahead. You don’t need to ask for that kind of stuff if it hasn’t affected anything yet.
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Thanks.
UK 3:
Buys:
1 tac
1 airbase
1 DD
1 art
1 infCombat:
Holland, Iraq, z89 taken, no rolls.
Rolls: 5@3 2@2; Total Hits: 55@3: (1, 1, 3, 4, 2)2@2: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (4)Syria
Rolls: 3@4 2@3 2@2 3@1; Total Hits: 43@4: (5, 4, 5)2@3: (3, 3)2@2: (6, 1)3@1: (5, 2, 5)
Rolls: 2@3 4@2; Total Hits: 42@3: (1, 5)4@2: (2, 4, 2, 2) -
The middle east is a death trap this game.
Syria rd 2:
Rolls: 2@4 2@3 1@2; Total Hits: 22@4: (3, 5)2@3: (2, 6)1@2: (6)
Rolls: 2@3; Total Hits: 02@3: (5, 4) -
Combat map for UK3
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UK collects 39 +5 NO.
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Defense rolls this game are blessed. That’s why you will fail at conquering Europe.
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Italy buys 5 dudes.
Alexandria
Rolls: 1@3 2@2 3@1; Total Hits: 11@3: (6)2@2: (6, 4)3@1: (4, 4, 1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Collect a big 11.
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France’s turn.
Combat:
Algeria 6 rounds
Rolls: 6@1; Total Hits: 06@1: (5, 5, 6, 2, 6, 4)
Rolls: 6@2; Total Hits: 16@2: (5, 5, 6, 5, 1, 4) -
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Germany buys
13 art = 56.
West France
Rolls: 2@3 2@2; Total Hits: 22@3: (5, 2)2@2: (2, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 3)Holland
Rolls: 1@4 1@3 2@1; Total Hits: 21@4: (4)1@3: (2)2@1: (4, 3)
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Collect 56 again.
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In Soviet Union, Nonaggression Pact breaks YOU!
Russia 4:
Buys:
2 tanks 12
3 mechs 12
5 inf 15
Spend 39.Combat:
Finland, Norway, Romania, Jehol taken.
Poland is the only place we are rolling dice. We’ll see if your defense dice theory holds up to field testing.
Rolls: 1@3 2@1; Total Hits: 11@3: (3)2@1: (5, 2)
Rolls: 1@2; Total Hits: 01@2: (4)





