@barnee
Thank you - looks like that did the trick!
Kobu vs. Project Ozma G1940 No Tech
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In other words, yes, I have to hold 6 until the end of any round. You always get the chance to recapture.
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Given that, I’d like to reposition my India take back transport into a Aussie take back force.
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Hoping against hope I can hold on to Hawaii.
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I still don’t know what I’m doing. I’m operating on 2 hours of sleep. Non-stop on-call last night.
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And I just realized that doesn’t matter whatsoever with the airbases. I’m done. Need to sleep.
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I lied. Use this one. No sense throwing away bombers in this case.
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US 8.
This turn will determine whether we pull out a victory or throw our dice. The only thing that can stop me is bad rolls.
We let you have Hawaii. There are less risky battles to ensure we capture enough cities.
Buy 7 fighters, 1 destroyer. Spend 78, save 1.
Anhwe
3 fighters against troops.
Rolls: 3@3; Total Hits: 13@3: (5, 5, 3)
Rolls: 3@2; Total Hits: 33@2: (1, 1, 2)
Hawaii
2 bombers against troops
Rolls: 2@4; Total Hits: 22@4: (2, 2)
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Australia
planes against troops.
Rolls: 2@4 3@3; Total Hits: 12@4: (5, 1)3@3: (5, 4, 6)
Rolls: 4@2; Total Hits: 34@2: (2, 5, 1, 1)
Italy
Rolls: 2@3; Total Hits: 22@3: (1, 1)
Rolls: 1@4 3@2; Total Hits: 21@4: (3)3@2: (6, 4, 1)
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You have got to be kidding me.
I forgot one of the bombers on Australia.
Rolls: 1@4; Total Hits: 11@4: (4)
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Australia rd 2:
Rolls: 2@4 1@3; Total Hits: 32@4: (2, 3)1@3: (3)
Rolls: 2@2; Total Hits: 22@2: (2, 1)
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That was sick beyond all description. Your troops @2 hit 10/15, pretty much all against my planes. When you wake up, you should go buy a lottery ticket.
Collect 58 +15 -2 = 71
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China 8:
buys 3 troops.
Attack!
Rolls: 5@1; Total Hits: 25@1: (1, 5, 5, 1, 4)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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Couldn’t sleep. Grrr. Nice rolls for me, but I believe the game is over. If I had realized what I was doing and just gone hard after two targets, I’d probably be OK.
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Keep forgetting to post the combat map.
Also the completed move.
Collect 13.
Kobu_vs_Project_Ozma_08_China_Combat.AAM
Kobu_vs_Project_Ozma_08_China_Done.AAM -
I think I do have you at this point. India and Australia get recaptured, I take Burma so the planes cannot attack, and land 6 Russian fighters in India before Japan’s turn. Beijing probably goes down next turn, and Russia has 100 bucks all going east. Did you want me to roll out the Allies turns until Japan’s?
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I don’t think there’s a need. I needed to have positioned and bought for taking and holding two of those from a couple turns ago. I was on track up to taking the Philippines I think. Oh well. Not much I could do after that disastrous turn in Europe. Well played. Winner has to clean up the board.
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If you want to start a new game, you can take Axis. There are other modules, but really, they are probably just as much a pain to use as this one crashing.
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Good game! I think I need a break before we go another 9 rounds though. Perhaps we can do a team game?