@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
Lose 2 fht, 1 tac
NCM
Sze to Kwa
6 fht, 6 tac, 2 bmb
Hun to Kwe
2 inf, 2 art
Anh to Kwe
1 mec
Man to Amu
2 inf
Kor to Amu
1 inf, 1 tank
Sfe to Sib
1 inf
sz6 to sz36
2 TT (load from Jap 2 inf, 1 art, 1 mec to Kwa)
sz5 to sz6
2 TT (load from Jap 3 inf, 1 art to Kor)
sz6 to sz16
1 DD
Jeh to Cha
6 inf, 1 artt, 1 AA
Ksu to Jap
1 fht
sz36 to Jap
2 fht
Ksu to sz36
1 tac
Place
Kwa
1 naval base
Ksu
2 mec, 1 tank
sz6
1 sb, 1 DD
Collect
$47
Map.
Bump
US2
Buy 2TT, 2SS, 1Des, 1CV save 2.
Non-Combat
1Fig Gua >> z26
1Des z32 >> z26
1SS z30 >> z54
1Des, 1TT load 1Inf, 1Mech, 1CV w 2Fig z26 >> z54
2TT load 3Inf, 1Mech, 2CV z10 >> z26
1TT loaded w 1Inf, 1Art, 1Cru z11 >> z26
1Fig z26 >> z101
1Inf, 1Mech Cus >> Wus
Place
1TT, 2SS >> z10
1TT, 1Des, 1CV >> z101
Collect 52+2saved=54
China buy 2Inf save 2.
Move 1Inf She >> Kan.
Place 2Inf Kan.
Collect 5+2unspent=7
Map
UK2.
London buy 1Des, 1TT, 2Mech, 1Tac.
India buy 1Arm, 3Inf save 2.
Combat:
3Inf, 2Art, 1Mech, 1Arm Egy >> Sud
1Fig Tang >> Sud
Att
Rolls: 2@1 4@2 2@3; Total Hits: 32@1: (1, 5)4@2: (6, 3, 1, 3)2@3: (1, 5)
Def
Rolls: 3@2; Total Hits: 03@2: (3, 3, 3)
1TT load 2Inf, z80 >> 72 unload Ken with Cru, BB bombards
Att
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 5)1@3: (5)1@4: (2)
Def
Rolls: 1@2; Total Hits: 01@2: (4)
1Des z94 >> z104
4Fig UK >> z104
1Tac, 1Fig Gib >> z104
Att
Rolls: 1@2 5@3 1@4; Total Hits: 21@2: (4)5@3: (2, 3, 4, 5, 5)1@4: (5)
Def
Rolls: 1@1; Total Hits: 01@1: (2)
Oops wrong purchase to defend Sea Lion. Ok to stack men instead in UK?
That’s fine.
Italians need to aim better.
3Fig land in UK
2Fig 1Tac land on CVs in z110
1Cru z110 >> z119
1TT z92 >> z109 carry 2Inf from Gib to UK.
1TT z92 >> z102.
2Inf Rho >> Con.
1Fig Sud >> Ken.
1Arm Ind >> Epr.
London buys 1CV, 6Inf all in UK and z110.
India places 3Inf, 1Arm in India.
Map.
Collect
Map.
showdown time…it’s up to the dices now.
Did you do ANZAC?
Also, your DD from sz94 does not make sz104. My sb would then submerge without your DD.
I also noticed your US DD was in sz32 before moving onto sz26. You are not allowed to stop in a sz that is next to a Japanese coastline, or has a Japanese Island in it.
No offense, but I’m seeing a few problems with your moves.
You moved a sub from sz30 to sz54, but there was no sub there. I assume it was the one you had in sz48? Also, you moved 2 fht from sz26 to sz54, but you only have 1 fht in that sz.
Can you double check your moves? And you may want to reconsider your attack on sz104, as my sub can submerge.
And you don’t have a mec in Hawaii to load either, sorry.
You know what? This is too screwed up. I’d just concede the game then. I’m playing off a net book w no mouse n w lousy Internet connection and had to re type my moves so often it’s impossible to play. Think I’ll stick to ftf games:(
Sorry for wasting your time n thanks for your patience. You r clearly a much more exp player n I learnt quite abit.
From your exp, Sea lion is always inevitable if Germany is dead serious about it?
I did not mean to come off as a jerk, just that the moves need to be cleared up, that’s all.
no it’s my bad really. thanks for trying anyway.
But back to my question, in your exp, is it possible to stop Sea Lion? Looks almost like Brits must bid.
There is a thread going on under the Global 1940 forum that is discussing it. Check it out.
Cheers