TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
3 artilleries moved from Slovakia Hungary to Romania
1 artillery moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Poland to Romania
1 armour moved from Slovakia Hungary to Romania
1 armour moved from Greater Southern Germany to Romania
1 mech_infantry moved from Greater Southern Germany to Romania
1 armour moved from Western Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 fighters moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 tactical_bomber moved from Morocco to Southern Italy
1 fighter moved from Morocco to Southern Italy
2 bombers moved from Southern France to Gibraltar
Combat - Germans
Battle in Syria
Battle in Gibraltar
Germans attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Gibraltar, round 2 : 3/6 hits, 2,33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans win, taking Syria from French, taking Gibraltar from British with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 aaGun moved from Western Germany to Germany
1 infantry moved from Denmark to Western Germany
1 infantry moved from Norway to Finland
2 bombers moved from Gibraltar to Southern France
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
2 armour, 4 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 49 Optional[PUs]
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans regular : 1,17
British regular : 0,33
Savegame