G40 A2 game: Lemming vs Alsch91


  • Ger2.

    Buy 1CV (16), 10Inf (30), 4Arm (24) save 1.

    Combat
    1Des, 1Cru, 1BB z112 >> z119 bombard
    4TT load 4Inf (Wgr), 2Art (Ger), 2Art (Wfr) z112 >> z110 unload UK
    3Fig, 4Tac, 1Sbr Wgr >> UK

    Att 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr
    aagunsDiceRolls: 3@1 4@1 1@1; Total Hits: 03@1: (3, 5, 3)4@1: (6, 4, 4, 3)1@1: (5)


  • att 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr
    DiceRolls: 8@2 5@3 5@4; Total Hits: 88@2: (5, 6, 3, 3, 6, 6, 2, 4)5@3: (3, 3, 5, 1, 5)5@4: (2, 2, 4, 5, 2)
    def 13Inf
    DiceRolls: 13@2; Total Hits: 413@2: (3, 1, 5, 4, 1, 1, 2, 4, 3, 4, 5, 5, 5)


  • att lost 4Inf
    DiceRolls: 4@2 4@3 4@4; Total Hits: 64@2: (3, 3, 5, 1)4@3: (1, 5, 3, 6)4@4: (3, 1, 2, 5)
    def lost 8Inf
    DiceRolls: 5@2; Total Hits: 55@2: (1, 1, 1, 2, 2)


  • Ouch!! that’s 3 more hits than avg. :-o
    Att lost another 3Art 1Fig 1Tac.
    UK taken, Ger pockets 34IPCs.

    Non-Combat
    Sbr land in Wgr.
    2 remaining Figs and 3 Tacs land in Hol.
    1Art Ger >> Pol
    1AA Wgr >> Ger
    3Arm Fra >> Ger
    1Arm Fra >> Hol
    1Inf Wgr >> Hol
    5Inf Bul >> Rom
    4Inf, 2Art, 3Arm Yugo >> Hun
    1Inf Yugo >> z97 load on Ita TT
    1Fig Sita >> Gib
    1Des, 1SS >> z112 z91

    Place 1CV 4Arm in Wgr, 10Inf in Ger

    Collect income 62 + 34 from UK + 1saved =97IPC.
    map

    Lemming vs Alsch G2.AAM


  • Put down your units, removed the UK aa gun, and downgraded the London IC.

    R2

    37 IPCs

    4 Art (16)
    3 Inf (9)
    2 Arm (12)

    0 Remaining

    Combat
    none

    Non-combat

    18 Inf, 1 AA gun Bury to Yak
    1 Inf, 1 Art, 2 Arm Bry to Bel
    2 Mech Bry to Ros
    1 AA gun Bry to Nukr
    2 Inf, 1 Art Sukr to Nukr
    2 Inf Ros to Bry
    6 Inf Rus to Bry
    1 SS SZ 111 to SZ 125

    Place
    2 Art, 1 Inf Nov
    2 Art, 1 Inf Sukr
    1 Inf, 1 Arm Rus
    1 Arm Vol

    Collect
    37 IPCs

    Lemming vs Alsch R2.AAM


  • Buy 5SS, 1Des, 1TT.

    Combat:
    1Des, 1Tac z33 >> z23
    AttDiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
    DefDiceRolls: 1@1; Total Hits: 01@1: (5)

    1TT load 1Inf, 1Art z6 >> z21 unload Gua
    1Fig z33 >> Gua
    AttDiceRolls: 2@2 1@3; Total Hits: 02@2: (6, 6)1@3: (6)
    DefDiceRolls: 1@4; Total Hits: 11@4: (3)

    2TT load 4Inf z6 >> z35 unload Phi
    2Sbr Kwa >> Phi
    1Cru z33 >> z35 bombard Phi
    AttDiceRolls: 4@1 1@3 2@4; Total Hits: 24@1: (3, 2, 4, 2)1@3: (5)2@4: (2, 4)
    DefDiceRolls: 2@2; Total Hits: 12@2: (5, 2)

    1TT load 1Inf z20 >> z37 load 1Inf Sia unload Mal.
    1TT load 1Arm z36 >> z43 unload Bor
    1Inf Sia >> Fic

    1TT load 1Inf, 1Art z36 >> z42 unload Jav
    2Fig z36 >> Jav
    AttDiceRolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (3, 6)
    DefDiceRolls: 1@2; Total Hits: 11@2: (2)

    2Inf, 1Art Hun >> Yun
    4Fig, 2Tac Kwa >> Yun
    2Tac z36 >> Yun
    AttDiceRolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (1)2@2: (1, 3)4@3: (4, 3, 2, 5)4@4: (6, 2, 6, 4)
    DefDiceRolls: 3@2; Total Hits: 13@2: (1, 5, 3)

    1Inf, 1Art Ksi >> Hon
    2Fig, 3Tac Kwa >> Hon
    AttDiceRolls: 2@2 3@3 2@4; Total Hits: 32@2: (1, 4)3@3: (5, 3, 5)2@4: (3, 5)
    DefDiceRolls: 2@2; Total Hits: 02@2: (4, 4)


  • z23 R2:
    attDiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
    defDiceRolls: 1@1; Total Hits: 01@1: (4)

    Gua R2:
    attDiceRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
    defDiceRolls: 1@4; Total Hits: 11@4: (4)


  • Gua not taken.

    Non-Combat.
    1Fig Anh >> Jap
    1Fig Anh >> Kwa
    4Fig, 4Tac Yun >> Kwa
    2Tac Hon >> Kwa
    1Fig z23 >> Jap
    1Tac Gua >> z21
    1Tac Hon >> z21
    2Fig Hon >> z37
    2Fig Jav >> z43
    2Sbr Phi >> Kwa
    1CV, 1Des, 1Cru, 1SS z36 >> z37
    1BB z33 >> z42
    1BB, 1CV, 1Des z36 >> z42
    1Des z26 >> z16
    2Inf, 1Art Cha >> Sui
    1Mech Anh >> Sui
    4Inf, 2Art Anh >> Hun
    1Inf Anh >> Kwe
    1Inf Anh >> Hop
    4Inf, 1AA Jeh >> Anh
    1Inf Man >> Kor

    Place 5SS, 1Des, 1TT in z6.

    Collect 51IPCs.
    map.

    Lemming vs Alsch J2.AAM


  • USA 2

    52 IPCs

    Declare war on Axis, upgrade ICs.

    Buy

    6 SS (36)
    2 DD (16)

    Save 0

    Combat

    1 SS, 1 Fig, 1 Tac SZ 26 to SZ 23

    1 DD SZ 26 to SZ 16
    3 Fig Haw to SZ 16


  • SZ 16

    Attack (1 DD, 3 Fig)
    DiceRolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (3, 4, 5)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    SZ 23

    Attack (1 SS, 1 Fig, 1 Tac)
    DiceRolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (3)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • SZ 16 cwol
    SZ 23 cwol

    Non-combat

    1 DD SZ 49 to SZ 26
    3 Fig SZ 16 to SZ 26
    1 Fig, 1 Tac SZ 23 to SZ 26
    1 BB, 2 CV, 1 Fig SZ 10 to SZ 26

    Place
    2 DD, 2 SS SZ 101
    4 SS SZ 10

    Collect

    50 + 20 NO = 70 IPCs


  • China 2

    15 IPCs

    5 Inf (15)

    Combat

    3 Inf Sze to Yun
    1 Fig Bur to Yun

    2 Inf Sze to Kwe

    2 Inf She to Hop


  • Hopei

    Attack (2 Inf)
    DiceRolls: 2@1; Total Hits: 02@1: (6, 6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Kweichow

    Attack (2 Inf)
    DiceRolls: 2@1; Total Hits: 02@1: (2, 6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Yunnan

    Attack (3 Inf, 1 Fig)
    DiceRolls: 3@1 1@3; Total Hits: 03@1: (6, 5, 3)1@3: (4)

    Defense (1 Inf, 1 Art)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 4)


  • :roll:

    Hopei R2

    DiceRolls: 2@1; Total Hits: 02@1: (3, 3)

    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Kweichow R2

    DiceRolls: 2@1; Total Hits: 12@1: (1, 4)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Yunnan R2

    DiceRolls: 3@1 1@3; Total Hits: 23@1: (1, 4, 4)1@3: (1)

    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)


  • Yunnan lwol
    Kweichow lwlo 1 Inf

    Hopei
    retreat, lose 1 Inf

    1 Fig Yun to Bur

    Place 5 Inf Sze

    Collect
    7 + 6 NO = 13 IPCs


  • UK 2

    Calcutta 17 IPCs

    5 Inf (15)
    2 Remaining

    Combat

    2 Inf Shn to Mal
    1 Fig, 1 Tac Ind to Mal

    1 Inf Shn to Fic
    1 Fig Ind to Fic


  • 1 Fig Alx to SZ 98

    TT destroyed


  • Mal

    Attack (2 Inf, 1 Fig, 1 Tac)
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 3)1@3: (5)1@4: (3)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

    Fic

    Attack (1 Inf, 1 Fig)
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Mal twlo 1 Inf
    Fic cwlo 1 Inf

    Non-combat

    1 Fig Fic to Bur
    1 Fig, 1 Tac Fic to Bur
    1 DD SZ 39 to SZ 38
    3 Inf, 2 Art Ind to Bur
    1 Inf Epr to Cpr, get 2 Inf
    1 Fig SZ 98 to Bso
    1 DD SZ 81 to SZ 79
    1 TT, 1 CA SZ 76 to SZ 79
    1 DD, 1 CA, 1 TT SZ 106 to SZ 101
    2 Inf Rho to Con

    Place
    5 Inf in Ind

    Collect
    10 - 4 + 2 Leftover = 12 IPCs


  • Anzac 2

    17 IPCs

    2 DD (16)

    1 Remaining

    Combat

    1 Inf Shn to Fic (mt)

    1 Inf Sud to Eth (mt)

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