@SuperbattleshipYamato NA is fun to with it’s new mechanics.
G40 A2 game: Lemming vs Alsch91
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Ger2.
Buy 1CV (16), 10Inf (30), 4Arm (24) save 1.
Combat
1Des, 1Cru, 1BB z112 >> z119 bombard
4TT load 4Inf (Wgr), 2Art (Ger), 2Art (Wfr) z112 >> z110 unload UK
3Fig, 4Tac, 1Sbr Wgr >> UKAtt 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr
aagunsRolls: 3@1 4@1 1@1; Total Hits: 03@1: (3, 5, 3)4@1: (6, 4, 4, 3)1@1: (5)
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att 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr
Rolls: 8@2 5@3 5@4; Total Hits: 88@2: (5, 6, 3, 3, 6, 6, 2, 4)5@3: (3, 3, 5, 1, 5)5@4: (2, 2, 4, 5, 2)
def 13Inf
Rolls: 13@2; Total Hits: 413@2: (3, 1, 5, 4, 1, 1, 2, 4, 3, 4, 5, 5, 5)
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att lost 4Inf
Rolls: 4@2 4@3 4@4; Total Hits: 64@2: (3, 3, 5, 1)4@3: (1, 5, 3, 6)4@4: (3, 1, 2, 5)
def lost 8Inf
Rolls: 5@2; Total Hits: 55@2: (1, 1, 1, 2, 2)
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Ouch!! that’s 3 more hits than avg. :-o
Att lost another 3Art 1Fig 1Tac.
UK taken, Ger pockets 34IPCs.Non-Combat
Sbr land in Wgr.
2 remaining Figs and 3 Tacs land in Hol.
1Art Ger >> Pol
1AA Wgr >> Ger
3Arm Fra >> Ger
1Arm Fra >> Hol
1Inf Wgr >> Hol
5Inf Bul >> Rom
4Inf, 2Art, 3Arm Yugo >> Hun
1Inf Yugo >> z97 load on Ita TT
1Fig Sita >> Gib
1Des, 1SS >> z112 z91Place 1CV 4Arm in Wgr, 10Inf in Ger
Collect income 62 + 34 from UK + 1saved =97IPC.
map -
Put down your units, removed the UK aa gun, and downgraded the London IC.
R2
37 IPCs
4 Art (16)
3 Inf (9)
2 Arm (12)0 Remaining
Combat
noneNon-combat
18 Inf, 1 AA gun Bury to Yak
1 Inf, 1 Art, 2 Arm Bry to Bel
2 Mech Bry to Ros
1 AA gun Bry to Nukr
2 Inf, 1 Art Sukr to Nukr
2 Inf Ros to Bry
6 Inf Rus to Bry
1 SS SZ 111 to SZ 125Place
2 Art, 1 Inf Nov
2 Art, 1 Inf Sukr
1 Inf, 1 Arm Rus
1 Arm VolCollect
37 IPCs -
Buy 5SS, 1Des, 1TT.
Combat:
1Des, 1Tac z33 >> z23
AttRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
DefRolls: 1@1; Total Hits: 01@1: (5)
1TT load 1Inf, 1Art z6 >> z21 unload Gua
1Fig z33 >> Gua
AttRolls: 2@2 1@3; Total Hits: 02@2: (6, 6)1@3: (6)
DefRolls: 1@4; Total Hits: 11@4: (3)
2TT load 4Inf z6 >> z35 unload Phi
2Sbr Kwa >> Phi
1Cru z33 >> z35 bombard Phi
AttRolls: 4@1 1@3 2@4; Total Hits: 24@1: (3, 2, 4, 2)1@3: (5)2@4: (2, 4)
DefRolls: 2@2; Total Hits: 12@2: (5, 2)
1TT load 1Inf z20 >> z37 load 1Inf Sia unload Mal.
1TT load 1Arm z36 >> z43 unload Bor
1Inf Sia >> Fic1TT load 1Inf, 1Art z36 >> z42 unload Jav
2Fig z36 >> Jav
AttRolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (3, 6)
DefRolls: 1@2; Total Hits: 11@2: (2)
2Inf, 1Art Hun >> Yun
4Fig, 2Tac Kwa >> Yun
2Tac z36 >> Yun
AttRolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (1)2@2: (1, 3)4@3: (4, 3, 2, 5)4@4: (6, 2, 6, 4)
DefRolls: 3@2; Total Hits: 13@2: (1, 5, 3)
1Inf, 1Art Ksi >> Hon
2Fig, 3Tac Kwa >> Hon
AttRolls: 2@2 3@3 2@4; Total Hits: 32@2: (1, 4)3@3: (5, 3, 5)2@4: (3, 5)
DefRolls: 2@2; Total Hits: 02@2: (4, 4)
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z23 R2:
attRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
defRolls: 1@1; Total Hits: 01@1: (4)
Gua R2:
attRolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)
defRolls: 1@4; Total Hits: 11@4: (4)
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Gua not taken.
Non-Combat.
1Fig Anh >> Jap
1Fig Anh >> Kwa
4Fig, 4Tac Yun >> Kwa
2Tac Hon >> Kwa
1Fig z23 >> Jap
1Tac Gua >> z21
1Tac Hon >> z21
2Fig Hon >> z37
2Fig Jav >> z43
2Sbr Phi >> Kwa
1CV, 1Des, 1Cru, 1SS z36 >> z37
1BB z33 >> z42
1BB, 1CV, 1Des z36 >> z42
1Des z26 >> z16
2Inf, 1Art Cha >> Sui
1Mech Anh >> Sui
4Inf, 2Art Anh >> Hun
1Inf Anh >> Kwe
1Inf Anh >> Hop
4Inf, 1AA Jeh >> Anh
1Inf Man >> KorPlace 5SS, 1Des, 1TT in z6.
Collect 51IPCs.
map. -
USA 2
52 IPCs
Declare war on Axis, upgrade ICs.
Buy
6 SS (36)
2 DD (16)Save 0
Combat
1 SS, 1 Fig, 1 Tac SZ 26 to SZ 23
1 DD SZ 26 to SZ 16
3 Fig Haw to SZ 16 -
SZ 16
Attack (1 DD, 3 Fig)
Rolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (3, 4, 5)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 23
Attack (1 SS, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (3)
Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (3)
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SZ 16 cwol
SZ 23 cwolNon-combat
1 DD SZ 49 to SZ 26
3 Fig SZ 16 to SZ 26
1 Fig, 1 Tac SZ 23 to SZ 26
1 BB, 2 CV, 1 Fig SZ 10 to SZ 26Place
2 DD, 2 SS SZ 101
4 SS SZ 10Collect
50 + 20 NO = 70 IPCs
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China 2
15 IPCs
5 Inf (15)
Combat
3 Inf Sze to Yun
1 Fig Bur to Yun2 Inf Sze to Kwe
2 Inf She to Hop
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Hopei
Attack (2 Inf)
Rolls: 2@1; Total Hits: 02@1: (6, 6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)
Kweichow
Attack (2 Inf)
Rolls: 2@1; Total Hits: 02@1: (2, 6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (6)
Yunnan
Attack (3 Inf, 1 Fig)
Rolls: 3@1 1@3; Total Hits: 03@1: (6, 5, 3)1@3: (4)
Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 02@2: (6, 4)
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:roll:
Hopei R2
Rolls: 2@1; Total Hits: 02@1: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
Kweichow R2
Rolls: 2@1; Total Hits: 12@1: (1, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
Yunnan R2
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 4, 4)1@3: (1)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
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Yunnan lwol
Kweichow lwlo 1 InfHopei
retreat, lose 1 Inf1 Fig Yun to Bur
Place 5 Inf Sze
Collect
7 + 6 NO = 13 IPCs -
UK 2
Calcutta 17 IPCs
5 Inf (15)
2 RemainingCombat
2 Inf Shn to Mal
1 Fig, 1 Tac Ind to Mal1 Inf Shn to Fic
1 Fig Ind to Fic -
1 Fig Alx to SZ 98
TT destroyed
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Mal
Attack (2 Inf, 1 Fig, 1 Tac)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 3)1@3: (5)1@4: (3)
Defense (2 Inf)
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Fic
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (2)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
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Mal twlo 1 Inf
Fic cwlo 1 InfNon-combat
1 Fig Fic to Bur
1 Fig, 1 Tac Fic to Bur
1 DD SZ 39 to SZ 38
3 Inf, 2 Art Ind to Bur
1 Inf Epr to Cpr, get 2 Inf
1 Fig SZ 98 to Bso
1 DD SZ 81 to SZ 79
1 TT, 1 CA SZ 76 to SZ 79
1 DD, 1 CA, 1 TT SZ 106 to SZ 101
2 Inf Rho to ConPlace
5 Inf in IndCollect
10 - 4 + 2 Leftover = 12 IPCs -
Anzac 2
17 IPCs
2 DD (16)
1 Remaining
Combat
1 Inf Shn to Fic (mt)
1 Inf Sud to Eth (mt)