@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 A2 game: Lemming vs Alsch91
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 Phew. Attack loses another Fighter. R3 
 Attack (1 Fig, 1 Tac)
  Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5) Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)At this point I can assume fighter losses before Battleship loss. 
 If that’s wrong, feel free to correct me.
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 …… 
 Naturally.Defender (1 BB*, 2 Fig) 
  Rolls: 3@4; Total Hits: 23@4: (4, 5, 4) Rolls: 3@4; Total Hits: 23@4: (4, 5, 4)
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 Well this was the most one-sided SZ 97 attack I’ve ever seen. Ug. Stupid dice. SZ 97 holds, with 1 damaged BB, 2 TT, 1 Italian Fig, and 1 German Fig. 
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 Well taranto is always a huge risk, I usually won’t take it w 3 planes able to scramble, especially w sea lion a possibility. 
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 Hello? 
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 Yeah, sorry about the lack of activity lately. I’m out of town and I’ve got limited access to a computer, and none to aBattlemap. A couple of days and I’ll be back. 
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 Alrighty. Sorry about that delay. Finishing UK….grumbledicegrumble SZ 97 holds with 1 damaged BB, 1 German fig, 1 Italian fig, 2 TT. 
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 Non-coms 1 Fig Tob to Alx 
 1 TT SZ 109 to SZ 106
 1 DD SZ 71 to SZ 81
 1 Inf Egy to Alx
 1 Inf Sco to UK
 1 Inf, 1 Art Ont to Que
 1 Inf Wind to Epr
 1 Fig Bur to Ind
 5 Inf, 1 AA gun Ind to Bur
 3 Inf Mal to Shn
 1 BB SZ 37 to SZ 39
 2 Inf Saf to RhoPlace: 
 9 Inf UK
 3 Inf, 2 Art IndCollect: 
 London - 33 + 1 saved = 34 IPCs
 Calcutta - 17 IPCs
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 ANZAC 1 10 IPCs 
 1 TT (7)
 save 3No combat Non-coms 1 Inf Mal to Shn 
 1 TT SZ 62 to SZ 42, take 1 Inf NSW to Jav
 2 Inf, 1 Art Que to NSW
 1 DD SZ 62 to SZ 54
 1 CA SZ 63 to SZ 62
 2 Fig Nze to Que
 1 Inf Egy to Alx
 1 Inf Egy to SudPlace: 
 1 TT SZ 62Collect 14 + 3 save = 17 IPCs 
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 Map Man… I’d be just fine with Sealion if the dice hadn’t smacked me around so bad there… 
 Now both Germany and Italy are both going to have a field day.
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 Funny, I had just as lousy luck for Brits in another game, lost whole RAF and RN without a squeak to nothing but dice! Anyhow it’s 4am here so will do Italy tmr, sorry bad work week… 
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 Ita1. 
 Purchase:
 1TT, 1Inf spend allCombat: 
 1Inf, 2Art, 1fig Nita >> Sfr1BB z97 >> z93 
 1SS, 1Des, 1Cru z95 >> z93
 1Fig Sita >> z931Des z95 >> z96 
 1TT load 1Inf (Sita), 1Arm (Nita) z97 >> z98 unload in Tob
 1Tac Nita >> Tob
 1Art Lib >> Tob1TT load 2Inf (Sita) z97 >> z92 unload in Gil 
 1TT load 1Inf (Sita), 1Arm (Alb) z95 >> z98 unload in Egy1Inf Iso >> Ken 
 1Art Eth >> kenCombat. z93: 
 att 1SS, 1Des, 1Cru, 1Fig, 1BB Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (5, 1)1@4: (4) Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 6)2@3: (5, 1)1@4: (4)
 def 1Des, 1Cru Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)Sfr: 
 att 2Inf, 1Art, 1Fig Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (6, 2)1@3: (1) Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (6, 2)1@3: (1)
 def 1Inf, 1Art Rolls: 2@2; Total Hits: 02@2: (6, 4) Rolls: 2@2; Total Hits: 02@2: (6, 4)Tob: 
 att 1Inf, 1Art, 1Arm, 1Tac Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 5)1@3: (6)1@4: (5) Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (5, 5)1@3: (6)1@4: (5)
 def 1Art, 1Arm Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6) Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)
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 Gil, Egy, Sfr, z93, z96 taken no loss. Tob R2: 
 att Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (5)1@4: (5) Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (5)1@4: (5)
 def Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4) Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
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 Tob R3: 
 att Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 4)1@3: (5)1@4: (6) Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 4)1@3: (5)1@4: (6)
 def :aaa 1@3:
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 def  Rolls: 1@3; Total Hits: 11@3: (1) Rolls: 1@3; Total Hits: 11@3: (1)
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 Tob taken with 1Inf lost. Non-combat: 
 2Figs land in Sita.
 1Tac land in Lib.
 2Inf Alb >> Bul.Place 1TT z97, 1Inf Nita. Collect 25. 
 map
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 Sorry about that, computer troubles again. Hopefully I’m good now. F1 Combat 
 1 Fig UK to SZ 92TT SZ 92 destroyed Non-combat 1 Inf Fwa to Fca 
 1 Inf Syr to Trj
 1 Fig SZ 92 to Mor
 1 Inf Alg to Mor
 1 Inf Tun to Alg
 1 DD SZ 72 to SZ 58
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 Ger2. Buy 1CV (16), 10Inf (30), 4Arm (24) save 1. Combat 
 1Des, 1Cru, 1BB z112 >> z119 bombard
 4TT load 4Inf (Wgr), 2Art (Ger), 2Art (Wfr) z112 >> z110 unload UK
 3Fig, 4Tac, 1Sbr Wgr >> UKAtt 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr 
 aaguns Rolls: 3@1 4@1 1@1; Total Hits: 03@1: (3, 5, 3)4@1: (6, 4, 4, 3)1@1: (5) Rolls: 3@1 4@1 1@1; Total Hits: 03@1: (3, 5, 3)4@1: (6, 4, 4, 3)1@1: (5)
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 att 4Inf, 4Art, 1Cru, 1BB, 3Fig, 4Tac, 1Sbr 
  Rolls: 8@2 5@3 5@4; Total Hits: 88@2: (5, 6, 3, 3, 6, 6, 2, 4)5@3: (3, 3, 5, 1, 5)5@4: (2, 2, 4, 5, 2) Rolls: 8@2 5@3 5@4; Total Hits: 88@2: (5, 6, 3, 3, 6, 6, 2, 4)5@3: (3, 3, 5, 1, 5)5@4: (2, 2, 4, 5, 2)
 def 13Inf
  Rolls: 13@2; Total Hits: 413@2: (3, 1, 5, 4, 1, 1, 2, 4, 3, 4, 5, 5, 5) Rolls: 13@2; Total Hits: 413@2: (3, 1, 5, 4, 1, 1, 2, 4, 3, 4, 5, 5, 5)
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 att lost 4Inf 
  Rolls: 4@2 4@3 4@4; Total Hits: 64@2: (3, 3, 5, 1)4@3: (1, 5, 3, 6)4@4: (3, 1, 2, 5) Rolls: 4@2 4@3 4@4; Total Hits: 64@2: (3, 3, 5, 1)4@3: (1, 5, 3, 6)4@4: (3, 1, 2, 5)
 def lost 8Inf
  Rolls: 5@2; Total Hits: 55@2: (1, 1, 1, 2, 2) Rolls: 5@2; Total Hits: 55@2: (1, 1, 1, 2, 2)



 
		 
		






