G40 A2 game: Lemming vs Alsch91


  • Retreat.

    Non-coms

    3 Fig, 1 Tac Bal to Bry
    1 Inf Sukr to Bes
    2 Inf Sukr to Bry
    24 Inf, 10 Art, 1 AA gun Nukr to Bry
    7 Inf Rus to Bry
    1 Inf Vol to Kaz
    2 Inf Vol to Cau
    8 Inf, 1 AA gun Bel to Arch
    1 SS SZ 90 to SZ 101
    2 Mech, 13 Arm Bry to Ros

    Place

    1 Inf Sukr
    5 Inf, 3 Art Rus
    1 Inf, 1 Art Vol

    Collect
    34 IPCs

    Lem vs Alsch R8.AAM


  • Japan8
    57IPCs buy 1TT, 2Inf(13), 3Inf(9), 3Inf(9), 1Des, 3SS(26) spend all.

    Combat:

    1Arm Nte blitz Wau >> Sau
    1Inf Fic >> Sia

    1TT load 1Art z42 >> z43 unload Bor
    1TT load 1Inf z54 >> z43 unload Bor
    2Tac, 4Fig Phi >> Bor
    AttDiceRolls: 2@2 4@3 2@4; Total Hits: 32@2: (3, 5)4@3: (1, 2, 5, 6)2@4: (5, 3)
    DefDiceRolls: 2@2; Total Hits: 02@2: (5, 4)

    1TT load 2Inf z36 >> z44 unload Cel
    1Fig, 1Tac Phi >> Cel
    AttDiceRolls: 2@1 1@3 1@4; Total Hits: 32@1: (1, 4)1@3: (2)1@4: (2)
    DefDiceRolls: 1@2; Total Hits: 01@2: (5)

    1Inf Cha >> Hop
    1Fig, 1Tac Anh >> Hop
    AttDiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (4)1@4: (4)
    DefDiceRolls: 1@2; Total Hits: 11@2: (2)

    2Inf Kwa >> Yun
    1Fig, 1Tac Hun >> Yun
    2Sbr Hon >> Yun
    AttDiceRolls: 2@1 1@3 3@4; Total Hits: 32@1: (5, 3)1@3: (3)3@4: (1, 6, 4)
    DefDiceRolls: 2@2; Total Hits: 12@2: (2, 6)

    1SS, 1Des z6 >> z25
    AttDiceRolls: 2@2; Total Hits: 12@2: (3, 1)
    DefDiceRolls: 1@2; Total Hits: 11@2: (1)


  • NOn-combat as per map.
    Place 3Inf Hon, 3Inf NSW, rest in Jap and z6.
    Collect 65IPCs.
    Map.

    Lem vs Alsch J8.AAM


  • I realize now that I made a couple small but important tactical errors with America in Round 3.  They may have cost me the game, but we’ll see.

    US 8

    70 IPCs

    2 Inf (6)
    1 Art (4)
    1 Arm (6)
    4 Fig (40)
    1 DD (8)
    1 SS (6)

    save 0


  • Combat

    1 DD SZ 10 to SZ 1

    1 SS SZ 26 to SZ 25
    1 DD SZ 10 to SZ 25

    2 TT SZ 26 to SZ 63, take 1 Inf, 1 Art, 1 Arm Haw to Nze (mt)
    2 TT SZ 23 to SZ 63, take 3 Inf, 1 Art Sol to Nze

    2 Mech Eus to Smx
    1 Strat Haw to Smx


  • Nze lwol

    SZ 1

    Attack (1 DD)
    DiceRolls: 10@2; Total Hits: 310@2: (6, 4, 6, 2, 1, 3, 4, 5, 6, 1)

    Defense (1 SS)
    DiceRolls: 10@1; Total Hits: 210@1: (4, 1, 3, 4, 4, 1, 2, 6, 6, 4)

    Smx

    Attack (2 Mech, 1 Strat)
    DiceRolls: 2@1 1@4; Total Hits: 02@1: (6, 3)1@4: (5)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    SZ 25

    Attack (1 SS, 1 DD)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 5)

    Defense (1 DD)
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • :roll:  Naturally

    Smx R2
    DiceRolls: 2@1 1@4; Total Hits: 02@1: (4, 3)1@4: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    SZ 25
    DiceRolls: 10@2; Total Hits: 210@2: (6, 3, 2, 6, 5, 5, 3, 4, 4, 2)
    DiceRolls: 10@2; Total Hits: 310@2: (5, 4, 4, 1, 2, 2, 5, 6, 3, 5)


  • SZ 1 hwol
    SZ 25 cwlo 1 SS

    Smx R3
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (3, 1)1@4: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Smx lwol

    Non-coms

    1 Inf, 2 Mech, 1 AA gun Eus to Cus
    1 Strat Smx to Wus
    5 SS SZ 26 to SZ 63
    2 SS SZ 23 to SZ 64
    Remaining fleet SZ 23 to SZ 63
    1 DD SZ 10 to SZ 26
    1 DD SZ 30 to SZ 26

    Place
    1 DD, 1 SS 4 Fig SZ 101
    2 Inf, 1 Art, 1 Arm Cus

    Collect
    51 + 15 NO - 4 = 62 IPCs


  • China 8

    8 IPCs

    2 Inf, save 2

    Combat
    None

    Non-coms

    7 Inf, 1 Fig She to Hop
    1 Inf Sik to Sze
    2 Inf Tsi to She

    Place
    1 Inf Hop
    1 Inf Sze

    Collect
    8 + 2 leftover = 10 IPCs


  • UK 8

    London has 18 IPCs

    save 18

    Calcutta has 4 IPCs

    1 Inf, save 1


  • Combat

    5 Fig, 2 Tac UK to SZ 91

    2 Inf Ind to Wind
    1 Fig Ind to Wind

    2 Inf Bur to Yun
    1 Fig Ind to Yun

    1 Tac Ind to SZ 42 (TT destroyed)


  • SZ 42 cwol

    SZ 91

    Attack (5 Fig, 2 Tac)
    DiceRolls: 5@3 2@4; Total Hits: 55@3: (5, 1, 1, 6, 1)2@4: (4, 3)

    Defense (1 DD, 1 CA, 1 CV, 1 Fig, 1 Tac)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (5, 3)2@3: (3, 2)1@4: (3)

    Wind

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Yun

    Attack (2 Inf, 1 Fig)
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (4, 1)1@3: (1)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • I realize I was a bit hasty in rolling that 91 battle, but no biggie.
    I’ll assume you’ll leave for fighter for last.

    SZ 91 R2
    (2 Fig, 2 Tac)
    DiceRolls: 2@2 2@4; Total Hits: 32@2: (2, 2)2@4: (2, 5)

    (1 Fig)
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    Yun lwol

    Wind R2
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • SZ 91 cwlo 3 Fig
    Wind lwol

    Non-coms

    2 Tac SZ 91 to Frg
    1 Fig SZ 91 to Brg
    1 Fig SZ 91 to Sur
    15 Inf, 2 Art, 1 AA gun Bur to Shn
    1 Tac SZ 42 to Shn
    1 Fig Yun to Ind
    1 Fig Wind to Ind

    Place
    1 Inf Ind

    London collects
    15 - 12 + 18 leftover = 21 IPCs

    Calcutta collects
    7 - 4 + 1 leftover = 4 IPCs

    Anzac moves 1 Inf Shn to Bur
    Done

    Lem vs Alsch Aus8.AAM


  • Oh and please move 1 TT SZ 73 to SZ 71, thanks.


  • I never realized you could have attacked z91 and have a landing space! That’s both German fleet lost, some 200IPCs worth down the drain.


  • Sigh, this is the hardest rookie lesson I’ve learnt about the map ever  :-(
    Major major blunder, turns the game completely around.


  • Italy8
    49IPCs buy 6Inf(18), 3Fig(30) save 1.

    Combat:

    2Inf Epl >> Nukr
    1Tac Sita >> Nukr
    AttDiceRolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (6)
    DefDiceRolls: 1@2; Total Hits: 01@2: (6)

    3Mech, 3Arm Epl >> Nov
    AttDiceRolls: 3@1 3@3; Total Hits: 23@1: (6, 2, 5)3@3: (1, 1, 5)
    DefDiceRolls: 1@2; Total Hits: 11@2: (1)


  • Nukr R2:
    AttDiceRolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (1)
    DefDiceRolls: 1@2; Total Hits: 11@2: (1)

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