dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 A2 game: Lemming vs Alsch91
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Nze lwol
SZ 1
Attack (1 DD)
Rolls: 10@2; Total Hits: 310@2: (6, 4, 6, 2, 1, 3, 4, 5, 6, 1)Defense (1 SS)
Rolls: 10@1; Total Hits: 210@1: (4, 1, 3, 4, 4, 1, 2, 6, 6, 4)Smx
Attack (2 Mech, 1 Strat)
Rolls: 2@1 1@4; Total Hits: 02@1: (6, 3)1@4: (5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)SZ 25
Attack (1 SS, 1 DD)
Rolls: 2@2; Total Hits: 02@2: (6, 5)Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (1) -
:roll: Naturally
Smx R2
Rolls: 2@1 1@4; Total Hits: 02@1: (4, 3)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (5)SZ 25
Rolls: 10@2; Total Hits: 210@2: (6, 3, 2, 6, 5, 5, 3, 4, 4, 2)
Rolls: 10@2; Total Hits: 310@2: (5, 4, 4, 1, 2, 2, 5, 6, 3, 5) -
SZ 1 hwol
SZ 25 cwlo 1 SSSmx R3
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 1)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (5) -
Smx lwol
Non-coms
1 Inf, 2 Mech, 1 AA gun Eus to Cus
1 Strat Smx to Wus
5 SS SZ 26 to SZ 63
2 SS SZ 23 to SZ 64
Remaining fleet SZ 23 to SZ 63
1 DD SZ 10 to SZ 26
1 DD SZ 30 to SZ 26Place
1 DD, 1 SS 4 Fig SZ 101
2 Inf, 1 Art, 1 Arm CusCollect
51 + 15 NO - 4 = 62 IPCs -
China 8
8 IPCs
2 Inf, save 2
Combat
NoneNon-coms
7 Inf, 1 Fig She to Hop
1 Inf Sik to Sze
2 Inf Tsi to ShePlace
1 Inf Hop
1 Inf SzeCollect
8 + 2 leftover = 10 IPCs -
UK 8
London has 18 IPCs
save 18
Calcutta has 4 IPCs
1 Inf, save 1
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Combat
5 Fig, 2 Tac UK to SZ 91
2 Inf Ind to Wind
1 Fig Ind to Wind2 Inf Bur to Yun
1 Fig Ind to Yun1 Tac Ind to SZ 42 (TT destroyed)
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SZ 42 cwol
SZ 91
Attack (5 Fig, 2 Tac)
Rolls: 5@3 2@4; Total Hits: 55@3: (5, 1, 1, 6, 1)2@4: (4, 3)Defense (1 DD, 1 CA, 1 CV, 1 Fig, 1 Tac)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (5, 3)2@3: (3, 2)1@4: (3)Wind
Attack (2 Inf, 1 Fig)
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)Yun
Attack (2 Inf, 1 Fig)
Rolls: 2@2 1@3; Total Hits: 22@2: (4, 1)1@3: (1)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (5) -
I realize I was a bit hasty in rolling that 91 battle, but no biggie.
I’ll assume you’ll leave for fighter for last.SZ 91 R2
(2 Fig, 2 Tac)
Rolls: 2@2 2@4; Total Hits: 32@2: (2, 2)2@4: (2, 5)(1 Fig)
Rolls: 1@4; Total Hits: 01@4: (5)Yun lwol
Wind R2
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 5)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ 91 cwlo 3 Fig
Wind lwolNon-coms
2 Tac SZ 91 to Frg
1 Fig SZ 91 to Brg
1 Fig SZ 91 to Sur
15 Inf, 2 Art, 1 AA gun Bur to Shn
1 Tac SZ 42 to Shn
1 Fig Yun to Ind
1 Fig Wind to IndPlace
1 Inf IndLondon collects
15 - 12 + 18 leftover = 21 IPCsCalcutta collects
7 - 4 + 1 leftover = 4 IPCsAnzac moves 1 Inf Shn to Bur
Done -
Oh and please move 1 TT SZ 73 to SZ 71, thanks.
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I never realized you could have attacked z91 and have a landing space! That’s both German fleet lost, some 200IPCs worth down the drain.
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Sigh, this is the hardest rookie lesson I’ve learnt about the map ever :-(
Major major blunder, turns the game completely around. -
Italy8
49IPCs buy 6Inf(18), 3Fig(30) save 1.Combat:
2Inf Epl >> Nukr
1Tac Sita >> Nukr
Att
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (6)
Def
Rolls: 1@2; Total Hits: 01@2: (6)3Mech, 3Arm Epl >> Nov
Att
Rolls: 3@1 3@3; Total Hits: 23@1: (6, 2, 5)3@3: (1, 1, 5)
Def
Rolls: 1@2; Total Hits: 11@2: (1) -
Nukr R2:
Att
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (1)
Def
Rolls: 1@2; Total Hits: 11@2: (1) -
OOps realised I can’t hit Nukr with the Tac.
Go in with 3Inf, 2Art instead re-roll combat:
Att
Rolls: 1@1 4@2; Total Hits: 31@1: (1)4@2: (2, 3, 1, 4)
Def
Rolls: 1@2; Total Hits: 01@2: (3) -
Screw that. I’ll redo my entire move later.
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Ok. Italy8
49IPCs buy 6Inf(18), 3Fig(30) save 1Combat:
3Arm, 3Mech Epl >> Nov
Att
Rolls: 3@1 3@3; Total Hits: 23@1: (3, 2, 3)3@3: (2, 1, 5)
Def
Rolls: 1@2; Total Hits: 01@2: (4)3Inf, 2Art Epl >> Bes
Att
Rolls: 1@1 4@2; Total Hits: 31@1: (1)4@2: (2, 3, 2, 6)
Def
Rolls: 1@2; Total Hits: 01@2: (5) -
Non-combat as per map
Place 3Inf in Irq and Cpr each, 3Fig in Sita.
Collect 49+1=50IPCs.Germany9
77IPCs buy 10SS(60), 2Inf,1Art(10), 1Arm(6) save 1Combat:
1Inf, 1Fig, 1Tac Epl >> Bel
Att
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (5)1@4: (4)
Def
Rolls: 1@2; Total Hits: 01@2: (4)2Inf, 1Fig, 1Tac Epl >> Nukr
Att
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 1)1@3: (6)1@4: (1)
Def
Rolls: 1@2; Total Hits: 11@2: (1)2Mech, 1Sbr Epl >> Sukr
Att
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 6)1@4: (2)
Def
Rolls: 1@2; Total Hits: 01@2: (6) -
2Inf, 1Arm, 1Tac >> Fgr
Att
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (3, 5)1@3: (5)1@4: (5)
Def
Rolls: 2@3; Total Hits: 02@3: (4, 4)2Inf 1Fig >> Sur
Att
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 2)1@3: (5)
Def
Rolls: 1@4; Total Hits: 11@4: (2)





