G40 A2 game: Lemming vs Alsch91
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 Att  Rolls: 3@3; Total Hits: 23@3: (5, 1, 3) Rolls: 3@3; Total Hits: 23@3: (5, 1, 3)
 Def Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
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 Will also land a TT with 1Inf, 1Arm z98 >> z80 in Epr. 
 Non-combat as per map.
 Place 10 Art (Ger), 1Arm, 1Tac (Wgr), 1SS (z112).
 Collect 66IPCs.
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 Sorry refer to this map, adjusted IPCs. 
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 R6 43 IPCs 4 Art (16) 
 9 Inf (27)save 0 Combat 2 Inf Epl to Pol 
 1 Fig, 1 Tac Epl to Pol3 Inf Epl to Rom 
 1 Fig Epl to Rom
 1 Fig Rus to Rom1 SS SZ 87 to SZ 92 (TT destroyed) 
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 Poland Attack (2 Inf, 1 Fig, 1 Tac) 
  Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 6)1@3: (5)1@4: (1) Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 6)1@3: (5)1@4: (1)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 01@2: (6) Rolls: 1@2; Total Hits: 01@2: (6)Romania Attack (3 Inf, 2 Fig) 
  Rolls: 3@1 2@3; Total Hits: 23@1: (6, 5, 5)2@3: (3, 3) Rolls: 3@1 2@3; Total Hits: 23@1: (6, 5, 5)2@3: (3, 3)Defense (2 Inf) 
  Rolls: 2@2; Total Hits: 02@2: (4, 4) Rolls: 2@2; Total Hits: 02@2: (4, 4)
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 Poland twol 
 Romania twol
 SZ 92 cwolNon-coms 1 Fig, 1 Tac Pol to Epl 
 2 Fig Rom to Epl
 2 Mech Bel to Epl
 2 Inf, 1 Art Sukr to Nukr
 3 Art Nov to Bel
 6 Inf Sam to Vol
 12 Inf, 1 AA gun Novo to Kaz
 2 Inf Rus to Bry
 3 Inf Vol to CauPlace 3 Art Vol 
 2 Inf, 1 Art Sukr
 3 Inf Nov
 5 Inf RusCollect 
 42 + 6 NO = 48 IPCs
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 how does your sub go through to the Medit sea? I’m still holding Gibraltar right? 
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 Ah I see. 
 Enemy subs can always pass through Gibraltar.
 Since you didn’t know that, it would would be fine if you’d like to move those German transports to a less vulnerable place.
 I’d like to change that sub move, though.
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 Thanks. I don’t seem to know alot of sub rules! Will park them In sz95 w the Italian transport then. I’ll wait for my German fleet to come back. Feel free to change your sub movement. By the way, can I check if subs block destroyer movement? 
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 Is there a thread with all the global rules explained? V confused having to read rules in so many places. 
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 Not a problem. Subs do not block the movement of Destroyers, or any other ship for that matter. 
 The only thing that subs block is transports trying to attempt an amphibious assault, if they do not have an escort.
 Other than that, all ships can pass or stop on top of subs with no issue.This is a good thread from Larry’s site that answers some big FAQs. 
 http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=39&t=4278In addition this site has a thread for any Global Rules questions. 
 http://www.axisandallies.org/forums/index.php?topic=24408.0
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 German transports moved to 95, and the Russian sub goes from 
 SZ 87 to SZ 90.
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 Japan6 Buy 3Inf(9), 2Inf(6), 2Des(16), 4SS(18) save 1. Combat 
 4TT load 6Inf, 1Art, 1Arm from Car z33 >> z62 unload NSW
 1TT load 1Inf, 1Art from NZ z63 >> z62 unload NSW
 3Fig, 3Tac z54 >> NSW
 3Fig, 1Tac z63 >> NSW1BB, 1CV z63 >> z62 
 1SS z49 >> z622Art, 1Fig, 1Tac Kwe >> She 
 2Fig, 2Tac Hun >> She3SS, 1Des, 2Cru, 1BB z33 >> z43 
 2Strat Hun >> z431Fig Hun >> z36 remove TT 
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 z62: 
 Att Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2) Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)
 Def Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)She: 
 Att Rolls: 2@2 3@3 3@4; Total Hits: 42@2: (4, 1)3@3: (4, 1, 5)3@4: (3, 2, 5) Rolls: 2@2 3@3 3@4; Total Hits: 42@2: (4, 1)3@3: (4, 1, 5)3@4: (3, 2, 5)
 Def Rolls: 2@2; Total Hits: 12@2: (1, 3) Rolls: 2@2; Total Hits: 12@2: (1, 3)z43 with 3 sneaks: 
 Att Rolls: 3@2 1@2 2@3 3@4; Total Hits: 43@2: (6, 2, 1)1@2: (1)2@3: (4, 6)3@4: (5, 2, 5) Rolls: 3@2 1@2 2@3 3@4; Total Hits: 43@2: (6, 2, 1)1@2: (1)2@3: (4, 6)3@4: (5, 2, 5)
 Def Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (2)1@4: (6) Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (2)1@4: (6)
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 NSW: 
 AA fire Rolls: 4@1 6@1; Total Hits: 14@1: (6, 1, 2, 2)6@1: (5, 5, 2, 6, 5, 3) Rolls: 4@1 6@1; Total Hits: 14@1: (6, 1, 2, 2)6@1: (5, 5, 2, 6, 5, 3)
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 Att  Rolls: 5@1 4@2 7@3 3@4; Total Hits: 115@1: (1, 5, 6, 2, 1)4@2: (4, 3, 5, 2)7@3: (3, 2, 1, 1, 4, 3, 2)3@4: (3, 5, 3) Rolls: 5@1 4@2 7@3 3@4; Total Hits: 115@1: (1, 5, 6, 2, 1)4@2: (4, 3, 5, 2)7@3: (3, 2, 1, 1, 4, 3, 2)3@4: (3, 5, 3)
 Def Rolls: 8@2 2@3 3@4; Total Hits: 48@2: (3, 3, 2, 5, 6, 5, 2, 1)2@3: (5, 4)3@4: (5, 1, 5) Rolls: 8@2 2@3 3@4; Total Hits: 48@2: (3, 3, 2, 5, 6, 5, 2, 1)2@3: (5, 4)3@4: (5, 1, 5)
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 NSW R2: 
 Att Rolls: 1@1 4@2 7@3 3@4; Total Hits: 11@1: (5)4@2: (5, 6, 5, 4)7@3: (4, 4, 5, 5, 4, 2, 6)3@4: (6, 6, 6) Rolls: 1@1 4@2 7@3 3@4; Total Hits: 11@1: (5)4@2: (5, 6, 5, 4)7@3: (4, 4, 5, 5, 4, 2, 6)3@4: (6, 6, 6)
 Def Rolls: 2@4; Total Hits: 22@4: (3, 2) Rolls: 2@4; Total Hits: 22@4: (3, 2)
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 NSW R3: 
 Att Rolls: 3@2 7@3 3@4; Total Hits: 83@2: (3, 2, 3)7@3: (3, 1, 5, 3, 5, 5, 3)3@4: (2, 1, 3) Rolls: 3@2 7@3 3@4; Total Hits: 83@2: (3, 2, 3)7@3: (3, 1, 5, 3, 5, 5, 3)3@4: (2, 1, 3)
 Def Rolls: 1@4; Total Hits: 11@4: (4) Rolls: 1@4; Total Hits: 11@4: (4)
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 Non-combat as per map. 
 Place 3Inf in Hon, rest all in Jap and z6.
 Collect 57+1+17=75IPCs.
 map
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 Looks like race is on for India… 



 
		 
		






