@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseG40 A2 game: Lemming vs Alsch91
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Germany4
Buy 8Inf, 1Art, 1Des, 1CV (51).Combat:
1TT load 1Inf, 1Art z91 >> z82 unload Fwa
1TT load 1Inf, 1Art z91 >> z82 unload Gol
1TT load 1Inf, 1Arm z91 >> z82 unload Nig
3TT load 3Inf, 3Arm z91 >> z82 unload Fea4TT load 4Inf, 4Arm z91 >> z92 unload Mor
1Inf Alg >> Mor
1Strat Wgr >> Mor
AttRolls: 5@1 4@3 1@4; Total Hits: 45@1: (1, 5, 3, 2, 3)4@3: (6, 5, 3, 1)1@4: (1)
DefRolls: 3@2; Total Hits: 23@2: (1, 1, 4)
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Ger non-combat as per map.
Place fleet in z112, 8Inf+1Art in Ger.
Collect 56IPCs.
MapAssuming you didn’t make any French moves. But if you want to, I’ll adjust.
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You were right with France, with 2 Inf in Alg I wouldn’t have done it.
R4
38 IPCs
6 Arm (36)
save 2
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DoW on Germany and Italy!
1 Inf Bal to Pol
1 Inf Epl to Pol
2 Fig Nov to Pol1 Inf Epl to Rom
1 Inf Bes to Rom
1 Tac Nov to Rom -
Poland
Attack (2 Inf, 2 Fig)
Rolls: 2@1 2@3; Total Hits: 12@1: (3, 1)2@3: (6, 6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
Romania
Attack (2 Inf, 1 Tac)
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (5)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)
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Poland twlo 1 Inf.
Ug this has happened to me in two games in one day, come on Romania…
R2
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
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Ridiculous. All three of your rolls were 1s. :roll:
Romaina holds
Non-coms
8 Inf, 5 Arm Bel to Epl
1 Inf, 1 Art Nukr to Epl
3 Art Sukr to Nukr
1 Tac Romania to Epl
4 Inf, 3 Art, 1 AA gun Nov to Kar
2 Mech Bel to Kar
2 Fig Pol to Kar
2 Arm Rus to Bel
6 Inf Tim to Novo
12 Inf, 1 AA gun Yen to Tim
1 SS SZ 105 to SZ 103Place
3 Arm Nov
3 Arm SukrCollect
39 + 3 NO + 2 saved = 44 IPCsF*cking Romania :lol:
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Happens sometimes. Which is why I didn’t want to tempt luck in z101. Abit of much needed reprieve for Germany to consolidate…
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Yeah. Not a big deal but kinda annoying. :-)
By the way,
1Art, 1Arm Alx >> Egy
2Inf, 1Art Sud >> Egy
with bombard 1BB 2CruYou can’t bombard unless transports are being used in the attack.
Your land units ended up killing the infantry, so it doesn’t matter here.
But just letting you know. -
Missed moving the Russian sub, and edited a couple little NOs.
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Japan4
Buy 1TT (7), 2Inf (6), 5SS (30) save 1Combat:
1TT load 2Inf z6 >> z35 unload Phi
2Strat Kwa >> Phi
AttRolls: 2@1 2@4; Total Hits: 32@1: (1, 6)2@4: (1, 1)
DefRolls: 2@2; Total Hits: 12@2: (3, 2)
1TT load 2Inf z6 >> z20 unload Hon
1Mech, 1Art Kwa >> Hon
AttRolls: 2@1 2@2; Total Hits: 12@1: (1, 6)2@2: (4, 5)
DefRolls: 1@2; Total Hits: 01@2: (4)
2Inf Kwe >> Yun
2Fig, 1Tac Kwa >> Yun
AttRolls: 2@1 2@3 1@4; Total Hits: 42@1: (5, 1)2@3: (1, 1)1@4: (2)
DefRolls: 2@2; Total Hits: 12@2: (1, 5)
3Inf Kwe >> She
1Fig, 1Tac Kwa >> She
1Fig, 1Tac Hun >> She
AttRolls: 3@1 2@3 2@4; Total Hits: 33@1: (4, 1, 6)2@3: (6, 6)2@4: (3, 4)
DefRolls: 3@2; Total Hits: 03@2: (3, 6, 4)
1SS, 4Fig, 2Tac z27 >> z12
AttRolls: 1@2 4@3 2@4; Total Hits: 61@2: (1)4@3: (4, 3, 2, 3)2@4: (4, 3)
DefRolls: 1@2; Total Hits: 01@2: (5)
1TT 2Inf z27 >> z49 unload Sol
1TT 2Inf z27 >> z26 unload Haw
1Fig Car >> z44
1Tac Car >> z45 -
Sorry I also landed in Alaska and Wake to deny US NOs.
non-combat on map.
Place 2Inf in Jap and 1TT, 5SS in z6
Collect 51+1=52IPCs
Map -
I think you may have uploaded the wrong map?
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oops, J4 map here.
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US 4
77 IPCs
1 CV (16)
2 DD (16)
7 SS (42)save 3
Combat
1 Fig SZ 10 to SZ 2 (TT destroyed)
2 TT SZ 10 to SZ 1, take
3 Inf, 1 Art Wus to Ala
2 Fig, 1 Tac SZ 10 to Ala
1 Strat Cus to Ala1 Fig Cus to SZ 1 (TT destroyed)
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Alaska
Attack (3 Inf, 1 Art, 2 Fig, 1 Tac, 1 Strat)
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (6, 4)2@2: (4, 5)2@3: (2, 2)2@4: (2, 2)
Defense (3 Inf, 1 Art)
Rolls: 4@2; Total Hits: 14@2: (1, 6, 3, 6)
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Alaska lwlo 1 Inf
SZ 2 cwol
SZ 1 cwolNon-coms
2 Fig, 1 Tac Ala to SZ 10
1 Fig SZ 2 to SZ 10
1 Fig SZ 1 to SZ 10
1 Strat Ala to Wus
1 DD SZ 10 to SZ 8
1 DD SZ 10 to SZ 9
2 SS SZ 101 to SZ 64
2 Fig Cus to SZ 10
2 Fig, 1 Tac Eus to SZ 10
1 TT SZ 121 to SZ 106Place
1 CV, 2 DD, 7 SS SZ 10Collect
49 + 15 NO + 3 saved = 67 IPCs -
China 4
13 IPCs4 Inf, save 1
Combat
4 Inf, 1 Fig Sik to She
Rolls: 4@1 1@3; Total Hits: 14@1: (3, 3, 4, 2)1@3: (2)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 5)
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R2
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 1, 6)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (1, 4)
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She lwlo 2 Inf
Non-coms
2 Inf Tsi to Kan
1 Fig She to KanPlace
4 Inf KanCollect
5 + 1 saved = 6 IPCs