Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsG40 A2 game: Lemming vs Alsch91
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sorry 1ItalianInf stays on Ger TT in z98.
Use this version. -
Can I clarify on the rules for Soviet DOW on Japan? Can Soviet step into China say Kansu without DOW?
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No, I can’t go into China and stay neutral.
On the Pacific map, Russia is still considered to be a neutral power. -
R5
44 IPCs
1 Fig (10)
10 Inf (30)
1 Art (4)save 0
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4 Inf, 1 Tac Epl to Rom
3 Inf Epl to Pol
2 Fig Kar to Pol -
Poland
Attack (3 Inf, 2 Fig)
Rolls: 3@1 2@3; Total Hits: 13@1: (4, 6, 1)2@3: (5, 6)Defense (3 Inf)
Rolls: 3@2; Total Hits: 23@2: (2, 4, 2)Romania
Attack (4 Inf, 1 Tac)
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 3, 3, 2)1@3: (1)Defense (3 Inf)
Rolls: 3@2; Total Hits: 13@2: (2, 3, 3) -
Dammit fighters! :roll:
I expect better from you.The dice smile upon the German blockers yet again. :lol:
Retreat from Poland.
Romaina R2
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 6, 3)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
R3
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 6, 6)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Rom twlo 1 Inf.
Non-coms
2 Fig Pol to Epl
1 Tac Rom to Epl
3 Art Nukr to Epl
2 Arm Bel to Epl
3 Arm Sukr to Epl
4 Inf, 3 Art, 1 AA gun Kar to Nov
3 Arm Nov to Epl
2 Mech Kar to Bel
6 Inf Novo to Sam
12 Inf, 1 AA gun Tim to Novo
1 SS SZ 103 to SZ 87 - we want to see the world! :-DPlace
3 Inf Nov
2 Inf, 1 Art Sukr
3 Inf Vol
2 Inf, 1 Fig RusCollect
40 + 3 NO = 43 IPCs -
Sub moved incorrectly - fixed map.
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Japan5.
Buy 1MinFac (12), 2TT+4Inf(26), 1Des, 1SS (14)Combat:
1TT load 1Inf, 1Art z26 >> z63 unload Nze
1TT load 1Inf z35 >> z43 unload Bor
1Mech Hon >> Ksi2Inf Kwe >> Yun
3Fig, 2Tac Hun >> Yun
Att
Rolls: 2@1 3@3 2@4; Total Hits: 12@1: (5, 2)3@3: (5, 6, 5)2@4: (6, 4)
Def
Rolls: 2@2; Total Hits: 12@2: (3, 1)2Inf, 4Art, 1Fig, 1Tac Kwe >> She
Att
Rolls: 6@2 1@3 1@4; Total Hits: 36@2: (5, 1, 2, 6, 5, 6)1@3: (5)1@4: (3)
Def
Rolls: 2@2; Total Hits: 22@2: (1, 1)1TT load 2Inf z6 >> z19 unload Ksu
2Strat For >> Ksu
Att
Rolls: 2@1 2@4; Total Hits: 32@1: (1, 1)2@4: (2, 6)
Def
Rolls: 1@2; Total Hits: 11@2: (1)1SS z6 >> z8
Att
Rolls: 1@2; Total Hits: 11@2: (2)
Def
Rolls: 1@2; Total Hits: 11@2: (2)1SS z12 >> z9
Att
Rolls: 1@2; Total Hits: 01@2: (4)
Def
Rolls: 1@2; Total Hits: 01@2: (6)1Tac z35 >> z54
3Fig, 2Tac z26 >> z54
Am assuming you don’t scramble, but let me know if you want to and I’ll reroll
Att
Rolls: 3@3 3@4; Total Hits: 33@3: (1, 6, 4)3@4: (6, 2, 2)
Def
Rolls: 1@3; Total Hits: 01@3: (6)1SS, 3Fig z26 >> z49
Att
Rolls: 1@2 3@3; Total Hits: 31@2: (6)3@3: (2, 3, 3)
Def
Rolls: 1@2; Total Hits: 01@2: (3)1Fig, 2Tac Car >> z62
Att
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 3)1@4: (4)
Def
Rolls: 2@2; Total Hits: 22@2: (1, 1) -
awesome defense just at the turn it counts!? 8 out of 11 twos hit, of which 2 are on planes!! This is surreal :-o
guess this more than makes up for your two bad Russian rounds. -
z9 R2:
Att
Rolls: 1@2; Total Hits: 01@2: (3)
Def
Rolls: 1@2; Total Hits: 01@2: (6)Yun R2:
Att
Rolls: 1@1 3@3 2@4; Total Hits: 11@1: (6)3@3: (5, 5, 5)2@4: (3, 6)
Def
Rolls: 1@2; Total Hits: 01@2: (6) -
z9 R3: (first hit counts)
Att
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Def
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
z9 R5:
Att
Rolls: 5@2; Total Hits: 25@2: (3, 4, 2, 6, 2)
Def
Rolls: 5@2; Total Hits: 35@2: (3, 4, 1, 1, 1) -
Oops I realised I made a big mistake in She, thought you only had 4Inf total in China! Was never meant to push all troops in if they could be wiped out. This effectively loses China for me. Do you mind if I redid China, as I would have deployed planes differently? You can keep all your defense rolls, if they turn out to be higher than the new ones.
Alternatively I could just redo entire turn from scratch? -
Yeah strong defense up in there. :-o
I guess it wouldn’t hurt to let you re-do that Shensi move; I have placed you in a very awkward position.
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thanks.
I’ll just redo that specific one so you can keep all the rest of the fantastic hits. Am thinking next game I’ll play low luck…2Inf, 1Fig, 1Tac Kwe >> She
1Fig Hun >> She
Att
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (6, 1)2@3: (1, 4)1@4: (1)
Def
Rolls: 2@2; Total Hits: 12@2: (1, 4)2Inf Kwe >> Yun
2Fig, 2Tac Hun >> Yun
Att
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (5, 6)2@3: (3, 3)2@4: (6, 6)
Def
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
Non-combat as per map.
Place MinFac in Hon, 4Inf in Jap, 2TT, 1SS, 1Des in z6.
Collect 56IPCs.
Map. -
sorry, forgot to land 2 planes off Que. Pl see this map instead.





