Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsG40 A2 game: Lemming vs Alsch91
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Alx R2:
Att
Rolls: 2@2 3@3 1@4; Total Hits: 42@2: (1, 1)3@3: (2, 6, 5)1@4: (2)
Def
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
Non-combat as per map.
Place 1Art, 2Mech in Nita.
Place 1TT in z95.
Collect 26IPCs.
Map. -
F2
Combat
1 CA, 1 DD SZ 91 to SZ 109
1 Fig UK to SZ 109 -
SZ 109
Attack (1 DD, 1 CA, 1 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (5, 4)Defense (1 SS)
Rolls: 1@1; Total Hits: 01@1: (5) -
SZ 109 cwol
Non-combat
1 Fig SZ 109 to UK
1 Inf Alg to Mor
1 Inf Trj to Irq
1 DD SZ 79 to SZ 39Btw you missed a couple territory markers for Italy; Italy earned 28 IPCs. Cash updated.
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Thanks for adjusting. I keep forgetting these little details playing late at night.
Won’t be doing G3 for a bit as kids are sick, sorry.
Are you a Mac user? I just switched to a new Macbook Air and somehow my ABattleMap started showing little boxes where the font should be. -
I’m happy to fix little things like that; there’s so many details that they’re easy to miss.
And no problem, take as much time as you’ll need.Actually I’ve been using PCs. Macs confuse the hell out of me, so I wouldn’t understand you’re problem really. :lol:
If it persists and is detrimental to you, it might help to send Wonko a PM about it. If anyone would know about it, he would. -
Germany3.
Buy 10Inf (30), 2SS (12), 1Fig (10)
Combat:
3Fig, 3Tac, 1Strat Wgr >> z109
do you scramble?1SS z104 >> z91
2SS, 1Des, 1Cru, 1BB, 1CV, 1Fig, 1Tac z12 >> z91
Att
Rolls: 4@2 2@3 2@4; Total Hits: 34@2: (3, 2, 6, 4)2@3: (6, 1)2@4: (3, 6)
Def
Rolls: 2@2 2@3; Total Hits: 12@2: (6, 5)2@3: (3, 6) -
z91 BB take a wound, your OOL pl since I have subs and you need to decide if you wish to keep your destroyer?
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Sorry, an additional combat move just to occupy territory:
1Inf z92 >> Alg -
No scramble.
I’ll lose 1 DD, 1 CV.Also I’m a bit confused in the Med.
On the map your German infantry is in an Italian transport next to Egypt.
But you tranported 4 Italians to invade Alexandria, and are trying to take Algeria.
So I guess the transport with the German Inf was in SZ 92. That’s fine, I was just a bit confused. -
Sorry about the ger Inf. I also just saw it, yes it should be on the Gibraltar TT. Else I would have an illegal capacity for Alx.
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No prob.
Go ahead with 109 and 91. -
Z91 r2
Att
Rolls: 3@2 1@2 2@3 2@4; Total Hits: 53@2: (5, 4, 1)1@2: (4)2@3: (2, 1)2@4: (1, 3)
Def
Rolls: 2@3; Total Hits: 12@3: (3, 4)Z109
Att
Rolls: 3@3 4@4; Total Hits: 23@3: (6, 6, 5)4@4: (1, 5, 6, 1)
Def
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5) -
For avoidance of doubt since there’s one SS sneak hit, I’ll reroll for def in z91:
Def
Rolls: 1@3; Total Hits: 01@3: (5)Z109 lose one tac.
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non-combat
1Fig, 1Tac z91 >> Gib
2Fig z109 >> z91
rest of planes z109 >> Wgr
1Tac Wgr >> Gib
10 TT load 10 Inf, 2Art, 8Arm z112 >> z91 unload Gib
land forces at eastern front as per map.Place 2SS z112, 1Fig Wgr, 10Inf Ger
Collect 52IPCs.
Map -
Ahahah, nice little switch around.
I guess that’s what you get when you can’t look at the whole board at once.
This’ll be different. :-DR3
37 IPCs
6 Art (24)
2 Arm (12)save 1
No Combat
Non-coms
1 Inf, 1 AA gun Bel to Nov
1 Inf Bel to Bal
1 Inf Sukr to Bes
19 Inf, 3 Art, Bel to Epl
9 Inf, 1 Art, 1 AA gun Nukr to Epl
1 Inf, 1 Art Sukr to Nukr
8 Inf Bry to Bel
3 Arm Rus to Bel
2 Mech, 2 Arm Volo to Bel
2 Fig, 1 Tac Rus to Nov
6 Inf Yen to Tim
12 Inf, 1 AA gun Yak to YenPlace
3 Art Nov
3 Art Sukr
2 Arm RusCollect
37 + 1 saved = 38 IPCs -
Your soviet moves are scary good. Prob fall flat on my face and lose Berlin. But what the heck, worth a try :-)
Anyway, you proved your point that sea lion can be made too painful. between Egypt and London, guess I’d rather lose Egypt any day. Thanks for showing me how to defend Sea Lion well. A key deterrent is an offensive Soviet stance too, which is clear from your purchases.Will play J3 later when I’m back.
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Japan3
Buy 1TT, 1Inf, 2SS, 1Des, 1CVCombat:
1Inf Sui >> She3Inf Hun >>Yun
2Strat, 3Fig, 2Tac Kwa >> Yun
Att
Rolls: 3@1 3@3 4@4; Total Hits: 73@1: (1, 6, 2)3@3: (1, 2, 2)4@4: (1, 3, 3, 6)
Def
Rolls: 3@2; Total Hits: 13@2: (3, 1, 6)6Inf, 2Art, 1Fig, 1Tac Anh >> Kwe
2Inf, 2Art Hop >> Kwe
Att
Rolls: 4@1 8@2 1@3 1@4; Total Hits: 64@1: (6, 1, 1, 2)8@2: (5, 2, 5, 3, 3, 5, 2, 2)1@3: (3)1@4: (6)
Def
Rolls: 3@2; Total Hits: 03@2: (5, 6, 5) -
non-combat as per map (nothing surprising I guess).
Place all purchases in Jap, z6
Map.





