@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 A2 game: Lemming vs Alsch91
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 Att lost another 1Art  Rolls: 5@3 1@4; Total Hits: 35@3: (6, 1, 3, 6, 5)1@4: (4) Rolls: 5@3 1@4; Total Hits: 35@3: (6, 1, 3, 6, 5)1@4: (4)
 Def lost another 2Tk Rolls: 1@4; Total Hits: 11@4: (1) Rolls: 1@4; Total Hits: 11@4: (1)
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 Att lost another 1 Tk total left (4Tk, 1Tac). Wfr: 
 Att Rolls: 1@1 4@2 1@3; Total Hits: 31@1: (2)4@2: (1, 3, 3, 2)1@3: (2) Rolls: 1@1 4@2 1@3; Total Hits: 31@1: (2)4@2: (1, 3, 3, 2)1@3: (2)
 Def Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (5, 1)1@3: (3)1@4: (3) Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (5, 1)1@3: (3)1@4: (3)
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 Att lost 3Inf  Rolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (6) Rolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (6)
 Def lost 2Inf, 1Tk Rolls: 1@4; Total Hits: 01@4: (6) Rolls: 1@4; Total Hits: 01@4: (6)
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 Scramble 1 Fig from Sco to SZ 111. 
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 z111: 
 att Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 1)1@3: (2)1@4: (2) Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 1)1@3: (2)1@4: (2)
 def Rolls: 1@2 2@4; Total Hits: 21@2: (4)2@4: (1, 3) Rolls: 1@2 2@4; Total Hits: 21@2: (4)2@4: (1, 3)
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 Att lost 2Sub  Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4) Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
 Def lost 1Des, 1BB Rolls: 1@4; Total Hits: 11@4: (3) Rolls: 1@4; Total Hits: 11@4: (3)
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 Att lost another 1Ftr. z110: 
 Att with sneak subs Rolls: 2@2 2@3 3@4; Total Hits: 62@2: (3, 1)2@3: (1, 1)3@4: (4, 3, 3) Rolls: 2@2 2@3 3@4; Total Hits: 62@2: (3, 1)2@3: (1, 1)3@4: (4, 3, 3)
 Def no scramble Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3) Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3)
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 Att lost 1Sub. NCM: 
 1Ftr from Wfr and 1Tac from Fra land in SIta.
 All the rest of planes land in Wgr.
 z113 to z112: 1TT.
 Nor to Fin: 1Inf.
 Den to Wgr: 2Inf.
 Ger to Pol: 7Inf, 1AA.Sorry how do you adjust IPCs? 
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 You just add/delete those little flag icons in the upper left. 
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 Place 3Tt,1Des in z112. 
 Collect Income 41+10NO+19Fra+1unspent=71.Not sure I understand, I adjust IPCs on the map and the upper left and where do I reflect cash? 
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 Use the flags from where you get all the units - the flags used to mark territory. 
 And add them to the flag with the number next to it in the upper left.
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 Map. Pl correct me if I’m wrong. 
 Sorry, first time ABattlemap user, I’m a FTF usually.
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 It’s 2am here so gonna turn in if you’re busy with other games… 
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 No problem, go ahead. 
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 catch you tomorrow then. enjoy your other game. 
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 R1 37 IPCs 
 11 Inf (33)
 1 Art (4)0 Remaining Combat none Non-combat 2 Inf Bes to Nukr 
 3 Inf Sukr to Nukr
 2 Inf Epl to Bel
 3 Inf Bal to Bel
 1 Inf Arch to Bel
 6 Inf, 1 Art, 1 Fig, 1 AA gun Nov to Bel
 3 Inf Vyb to Nov
 2 Inf Kar to Nov
 2 Inf Cau to Ros
 1 Mech, 1 Arm Vol to Bry
 1 Inf, 1 Art, 1 Mech, 1 Arm, 1 AA gun Rus to Bry
 1 Fig, 1 Tac Rus to Bel
 6 Inf, 1 AA gun Sak to Bury
 6 Inf Amu to Bury
 1 SS SZ 127 to SZ 111
 1 BB SZ 115 to SZ 114
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 J1 Purchase: 26 IPC 3Tpt=21 save 5 Combat Move: 
 Jeh to Cha: 1Inf
 Sha to Anh: 1InfKwa to Yun: 3Inf, 1Art 
 Jap to Yun: 2SBr
 Ksu to Yun: 1Ftr, 1TacKsi to Hun: 3Inf, 1Art 
 For to Hun: 1Ftr
 Man to Hun: 2Ftr, 2TacCombat 
 Yun:
 att Rolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (4, 4)2@2: (6, 4)1@3: (6)3@4: (2, 3, 6) Rolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (4, 4)2@2: (6, 4)1@3: (6)3@4: (2, 3, 6)
 def Rolls: 4@2; Total Hits: 04@2: (6, 3, 4, 6) Rolls: 4@2; Total Hits: 04@2: (6, 3, 4, 6)
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 att  Rolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (5, 5)2@2: (3, 3)1@3: (6)3@4: (3, 5, 1) Rolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (5, 5)2@2: (3, 3)1@3: (6)3@4: (3, 5, 1)
 def lost 2Inf Rolls: 2@2; Total Hits: 02@2: (5, 6) Rolls: 2@2; Total Hits: 02@2: (5, 6)
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 Hun: 
 att Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (6, 5)2@2: (3, 1)3@3: (5, 5, 2)2@4: (3, 3) Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (6, 5)2@2: (3, 1)3@3: (5, 5, 2)2@4: (3, 3)
 def Rolls: 2@2; Total Hits: 12@2: (2, 5) Rolls: 2@2; Total Hits: 12@2: (2, 5)



 
		 
		






