@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 A2 game: Lemming vs Alsch91
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 SZ 10 cwol 
 SZ 54 cwlo 1 SSNon-coms 1 DD SZ 26 to SZ 16 
 1 Strat SZ 10 to Haw
 2 SS SZ 63 to SZ 62
 1 DD SZ 63 to SZ 46
 Remaining Fleet SZ 63 to SZ 61
 7 Fig, 2 Tac Sau to SZ 61
 1 Mech Smx to Cus
 1 SS SZ 101 to SZ 90Place 
 9 SS, 1 DD SZ 101Collect 
 53 + 20 NO = 73 IPCs
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 China 9 10 IPCs 3 Inf, save 1 Combat 1 Inf Hop to Cha (mt) 2 Inf Sze to Yun 
 1 Fig Hop to Yun2 Inf Hop to Anh 
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 Cha lwol Anh (10 rounds, will retreat if hit first) 
  Rolls: 10@1; Total Hits: 110@1: (4, 4, 1, 6, 3, 6, 2, 4, 3, 5) Rolls: 10@1; Total Hits: 110@1: (4, 4, 1, 6, 3, 6, 2, 4, 3, 5)
  Rolls: 10@1; Total Hits: 310@1: (4, 1, 2, 4, 5, 1, 6, 3, 1, 2) Rolls: 10@1; Total Hits: 310@1: (4, 1, 2, 4, 5, 1, 6, 3, 1, 2)
  Rolls: 10@2; Total Hits: 410@2: (2, 2, 1, 3, 6, 6, 2, 6, 6, 6) Rolls: 10@2; Total Hits: 410@2: (2, 2, 1, 3, 6, 6, 2, 6, 6, 6)Yunnan 
 Attack (2 Inf, 1 Fig)
  Rolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (3) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (3)Defense (3 Inf) 
  Rolls: 3@2; Total Hits: 03@2: (6, 3, 5) Rolls: 3@2; Total Hits: 03@2: (6, 3, 5)
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 Retreat from Anh, lose 1 Inf Yun R2 
  Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (4) Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (4)
  Rolls: 2@2; Total Hits: 12@2: (3, 1) Rolls: 2@2; Total Hits: 12@2: (3, 1)
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 I’m sure I’ll regret this, but R3 
  Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1) Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (1)
  Rolls: 2@2; Total Hits: 22@2: (2, 2) Rolls: 2@2; Total Hits: 22@2: (2, 2)
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 Christ I knew it. God dammit, 1/9 chance, and it happened in my last game too. Yun hwlo 2 Inf, 1 Fig. Non-coms 
 2 Inf She to SzePlace 1 Inf Sze 
 2 Inf HopCollect 
 9 + 1 leftover = 10 IPCs
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 UK 9 London has 21 
 1 Fig (10)
 1 Tac (11)save 0 
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 Calcutta has 4 IPCs 1 Inf, save 1 Combat 2 Inf Shn to Fic 
 1 Fig Ind to Fic1 Inf Shn to Mal (mt) 1 Inf, 1 Tac Shn to Yun 
 1 Fig Ind to Yun1 Inf Shn to Sia (mt) 
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 Sia twol 
 Mal lwolYun 
  Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (6)1@4: (3) Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (3)1@3: (6)1@4: (3)
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Fic 
  Rolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (2) Rolls: 2@1 1@3; Total Hits: 12@1: (6, 4)1@3: (2)
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 Alright all this is getting really annoying, your lone infantry have rolled incredibly all game. Yun cwlo 1 Inf 
 Fic lwlo 1 InfNon-coms 1 Fig, 1 Tac Yun to Ind 
 11 Inf, 1 Art, 2 Mech, 1 Arm Ind to Bur
 1 Inf Wind to Ind
 1 Fig Fic to Bur
 1 Fig Bgu to EusPlace 
 1 Fig, 1 Tac UK
 1 Inf IndLondon collects 
 15 - 8 = 7 IPCsCalcutta collects 
 13 - 8 + 1 leftover = 6 IPCsAnzac moves 1 Inf Bur to Ind 
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 Ita9 
 50IPCs buy 8Inf(24), 1Des, 1CV (24) save 2.Combat: 
 2Inf, 2Fig, 4Tac Npr >> Cau
 Att Rolls: 2@1 4@3 2@4; Total Hits: 32@1: (1, 6)4@3: (4, 3, 6, 6)2@4: (6, 3) Rolls: 2@1 4@3 2@4; Total Hits: 32@1: (1, 6)4@3: (4, 3, 6, 6)2@4: (6, 3)
 Def Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 Non-combat as per map. 
 Place 3Inf Cpr, 3Inf Irq, 2Inf Nov, 1CV and 1Des in z95
 Collect 56+2=58IPCs.
 Map.
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 Ger10 
 90IPCs buy 6Inf(18), 12SS(72) spend all.Combat: 
 1Inf Epr >> Wind
 1Fig, 1Tac Npr >> Wind
 Att Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (2)1@4: (1) Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (3)1@3: (2)1@4: (1)
 Def Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)1Inf Bel >> Arch 
 1Fig, 1Tac >> Arch
 Att Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (3)1@4: (2) Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (3)1@4: (2)
 Def Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)2Inf Man >> Amu 
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 non-combat as per map. 
 Place 10SS z112, 2SS z105, 3Inf Saf, 3Inf Sukr.
 Map.
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 R 10 27 IPCs 9 Inf (27) save 0 
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 Combat 1 Inf Volo to Arch 
 1 Fig Rus to Arch1 Inf Bry to Bel 
 1 Fig Rus to Bel3 Inf Bry to Sukr 
 1 Fig Rus to Sukr2 Inf Vol to Cau 
 1 Tac Rus to Cau
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 Arch Attack (1 Inf, 1 Fig) 
  Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3) Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)Bel Attack (1 Inf, 1 Fig) 
  Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6) Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Sukr Attack (3 Inf, 1 Fig) 
  Rolls: 3@1 1@3; Total Hits: 23@1: (3, 1, 5)1@3: (3) Rolls: 3@1 1@3; Total Hits: 23@1: (3, 1, 5)1@3: (3)Defense (1 Inf) 
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)Cau Attack (2 Inf, 1 Tac) 
  Rolls: 2@1 1@3; Total Hits: 22@1: (6, 1)1@3: (2) Rolls: 2@1 1@3; Total Hits: 22@1: (6, 1)1@3: (2)Defense (2 Inf) 
  Rolls: 2@2; Total Hits: 12@2: (4, 1) Rolls: 2@2; Total Hits: 12@2: (4, 1)
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 Whoops. Remaining Sukr rolls 
  Rolls: 2@2; Total Hits: 12@2: (1, 5) Rolls: 2@2; Total Hits: 12@2: (1, 5)
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 Bel R2 
  Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6) Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (6)
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)Sukr R2 
  Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (4) Rolls: 2@1 1@3; Total Hits: 02@1: (4, 2)1@3: (4)
  Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)
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 Bel R3 
  Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2) Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)
  Rolls: 1@2; Total Hits: 01@2: (5) Rolls: 1@2; Total Hits: 01@2: (5)Sukr R3 
  Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3) Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (3)
  Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)



 
		 
		





