@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 A2 game: Lemming vs Alsch91
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 Sounds good; I’ll check in later tonight. I might be able to put up R1 right after you post G1, if you want to get J1 going as well. No pressure though. 
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 New game alpha +2 Lemming (Axis) vs Alsch91 (Allies) testing Sea Lion defense :) 
 Here goes…Germany1. 
 Buy 3TT, 1Des (29) save 1.Combat Move: 
 2SS z103 & z108 >> z110
 1Fig, 2Tac Wgr >> z110
 1Fig Hol >> z110
 1Sbr Ger >> z110
 Scramble?1SS z117 >> z106 
 Att Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)
 Def Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)1BB, 1Cru z113 >> z112 
 1Fig Hun >> z112
 Att Rolls: 2@3 1@4; Total Hits: 12@3: (6, 5)1@4: (2) Rolls: 2@3 1@4; Total Hits: 12@3: (6, 5)1@4: (2)
 Def Rolls: 2@3; Total Hits: 22@3: (3, 1) Rolls: 2@3; Total Hits: 22@3: (3, 1)2SS z118 & z124 >> z111 
 1Fig, 1Tac Wgr >> z111
 1Fig Nor >> z111
 Scramble?1Tac Pol >> Fra 
 1Tac Ger >> Fra
 3Inf, 1Art, 4Mech Wgr >> Fra
 2Arm Sgr >> Fra
 1Inf, 1Art, 1Arm Hol >> Fra
 Att Rolls: 6@1 4@2 3@3 2@4; Total Hits: 66@1: (1, 2, 4, 6, 2, 4)4@2: (2, 3, 1, 5)3@3: (1, 5, 5)2@4: (3, 2) Rolls: 6@1 4@2 3@3 2@4; Total Hits: 66@1: (1, 2, 4, 6, 2, 4)4@2: (2, 3, 1, 5)3@3: (1, 5, 5)2@4: (3, 2)
 Def Rolls: 9@2 2@3 1@3; Total Hits: 39@2: (5, 3, 2, 6, 3, 4, 5, 3, 5)2@3: (2, 1)1@3: (4) Rolls: 9@2 2@3 1@3; Total Hits: 39@2: (5, 3, 2, 6, 3, 4, 5, 3, 5)2@3: (2, 1)1@3: (4)3Inf, 1Art, 2Arm Hol >> Wfr 
 Att Rolls: 2@1 2@2 2@3; Total Hits: 42@1: (1, 2)2@2: (6, 1)2@3: (3, 2) Rolls: 2@1 2@2 2@3; Total Hits: 42@1: (1, 2)2@2: (6, 1)2@3: (3, 2)
 Def Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (4)1@4: (2) Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 2)1@3: (4)1@4: (2)6Inf, 2Art Sgr >> Yugo 
 2Inf, 1Arm Hun >> Yugo
 1Inf, 1Arm Rom >> Yugo
 1Arm Pol >> Yugo
 Att Rolls: 7@1 4@2 3@3; Total Hits: 27@1: (4, 6, 3, 2, 6, 2, 1)4@2: (3, 4, 5, 5)3@3: (5, 4, 1) Rolls: 7@1 4@2 3@3; Total Hits: 27@1: (4, 6, 3, 2, 6, 2, 1)4@2: (3, 4, 5, 5)3@3: (5, 4, 1)
 Def Rolls: 5@2; Total Hits: 25@2: (3, 2, 4, 1, 4) Rolls: 5@2; Total Hits: 25@2: (3, 2, 4, 1, 4)
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 z112 R2: 
 Att Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6) Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (6)
 Def Rolls: 1@3; Total Hits: 01@3: (4) Rolls: 1@3; Total Hits: 01@3: (4)z106 R2 first hit counts 
 Att Rolls: 3@2; Total Hits: 33@2: (1, 1, 1) Rolls: 3@2; Total Hits: 33@2: (1, 1, 1)
 Def Rolls: 3@2; Total Hits: 23@2: (1, 3, 2) Rolls: 3@2; Total Hits: 23@2: (1, 3, 2)Fra R2 
 Att Rolls: 3@1 4@2 3@3 2@4; Total Hits: 33@1: (6, 2, 3)4@2: (6, 1, 3, 3)3@3: (4, 6, 3)2@4: (6, 3) Rolls: 3@1 4@2 3@3 2@4; Total Hits: 33@1: (6, 2, 3)4@2: (6, 1, 3, 3)3@3: (4, 6, 3)2@4: (6, 3)
 Def Rolls: 3@2 2@3 1@4; Total Hits: 13@2: (1, 6, 6)2@3: (4, 4)1@4: (6) Rolls: 3@2 2@3 1@4; Total Hits: 13@2: (1, 6, 6)2@3: (4, 4)1@4: (6)Yugo R2 
 Att Rolls: 5@1 4@2 3@3; Total Hits: 25@1: (5, 3, 3, 4, 3)4@2: (3, 2, 4, 3)3@3: (3, 4, 6) Rolls: 5@1 4@2 3@3; Total Hits: 25@1: (5, 3, 3, 4, 3)4@2: (3, 2, 4, 3)3@3: (3, 4, 6)
 Def Rolls: 3@2; Total Hits: 13@2: (4, 4, 1) Rolls: 3@2; Total Hits: 13@2: (4, 4, 1)
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 z112 R3 
 Att Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4) Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
 Def Rolls: 1@3; Total Hits: 01@3: (5) Rolls: 1@3; Total Hits: 01@3: (5)Fra R3 
 Att Rolls: 2@1 4@2 3@3 2@4; Total Hits: 42@1: (2, 1)4@2: (4, 4, 5, 6)3@3: (3, 6, 3)2@4: (6, 1) Rolls: 2@1 4@2 3@3 2@4; Total Hits: 42@1: (2, 1)4@2: (4, 4, 5, 6)3@3: (3, 6, 3)2@4: (6, 1)
 Def Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (2) Rolls: 2@3 1@4; Total Hits: 22@3: (6, 3)1@4: (2)Yugo R3 
 Att Rolls: 4@1 4@2 3@3; Total Hits: 44@1: (6, 4, 2, 1)4@2: (2, 4, 5, 1)3@3: (5, 3, 5) Rolls: 4@1 4@2 3@3; Total Hits: 44@1: (6, 4, 2, 1)4@2: (2, 4, 5, 1)3@3: (5, 3, 5)
 Def Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 let me know if you want to scramble. Axis dice seems to favor land and not sea, but think I kept the good odds precisely for the scramble battles… 
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 No scrambles. 
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 z111 
 Att Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (6, 2)2@3: (3, 3)1@4: (2) Rolls: 2@2 2@3 1@4; Total Hits: 42@2: (6, 2)2@3: (3, 3)1@4: (2)
 Def Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (5) Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (5)z112 
 Att Rolls: 2@2 2@3 3@4; Total Hits: 12@2: (5, 4)2@3: (6, 5)3@4: (3, 6, 5) Rolls: 2@2 2@3 3@4; Total Hits: 12@2: (5, 4)2@3: (6, 5)3@4: (3, 6, 5)
 Def Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5) Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5)
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 z112 R2: 
 Att Rolls: 2@2 2@3 3@4; Total Hits: 42@2: (6, 3)2@3: (3, 3)3@4: (3, 5, 2) Rolls: 2@2 2@3 3@4; Total Hits: 42@2: (6, 3)2@3: (3, 3)3@4: (3, 5, 2)
 Def Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1) Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1)
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 Non-combat 
 2Tac Fra >> Sita
 2Fig, 1Tac z111 >> Wgr
 2Fig, 2Tac, 1Sbr z110 >> Wgr
 2Inf Nor >> Fin
 1Inf Rom >> Bul
 1AA Ger >> Pol
 1AA Wgr >> Ger
 2Inf Den >> Wgr
 1Inf, 3Art Ger >> Wgr
 1Inf z113 >z112Place 1TT, 1Des z112 
 2TT z113Collect 51+19+1saved=71IPCs 
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 R1 37 IPCs 11 Inf (33) 
 1 Art (4)0 Remaining No combat 
 Non-coms on mapPlace 
 2 Inf, 1 Art Nov
 3 Inf Sukr
 6 Inf RusCollect 37 IPCs 
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 J1 Purchase: 26 IPC 3Tpt=21 save 5 Combat Move: 
 Jeh to Cha: 1Inf
 Sha to Anh: 1InfKwa to Yun: 3Inf, 1Art 
 Jap to Yun: 2SBr
 Ksu to Yun: 1Ftr, 1Tac
 Att Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (1, 3)2@2: (6, 1)1@3: (1)3@4: (1, 2, 4) Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (1, 3)2@2: (6, 1)1@3: (1)3@4: (1, 2, 4)
 Def Rolls: 4@2; Total Hits: 34@2: (2, 2, 1, 4) Rolls: 4@2; Total Hits: 34@2: (2, 2, 1, 4)Ksi to Hun: 3Inf, 1Art 
 For to Hun: 1Ftr
 Man to Hun: 2Ftr, 2Tac
 Att Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (2, 6)2@2: (3, 3)3@3: (3, 6, 1)2@4: (1, 5) Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (2, 6)2@2: (3, 3)3@3: (3, 6, 1)2@4: (1, 5)
 Def Rolls: 2@2; Total Hits: 12@2: (1, 6) Rolls: 2@2; Total Hits: 12@2: (1, 6)
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 US1 52 IPCs 1 BB (20) 
 2 CV (32)0 Remaining 1 DD SZ 35 to SZ 49 
 1 SS SZ 35 to SZ 23
 1 Fig Phi to Gua
 Fleet SZ 26 to SZ 10, take 2 Inf Haw to Wus
 2 Fig Haw to Wus
 1 Inf, 1 Mech Wus to Cus
 1 Fig Wus to Eus
 1 Fig, 1 Tac SZ 10 to Wus
 1 Strat, 1 Inf Cus to Eus
 1 CA SZ 101 to SZ 11Place 1 BB, 2 CV SZ 10 Collect 52 IPCs 
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 China 1 12 IPCs 4 Inf, save 0 Combat 2 Inf Kwe to Yun (1 Art) 
 1 Fig Sze to Yun Rolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (6) Rolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (6) Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)
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 Yun lwol 1 Fig Yun to Sze 
 2 Inf Sui to ShePlace 
 3 Inf Sze
 1 Inf SheCollect 9 + 6 = 15 IPCs 
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 UK 1 London has 28 IPCs 9 Inf (27) 
 save 1Calcutta has 17 IPCs 1 Inf (3) 
 2 Art (8)
 1 Arm (6)
 save 0No combat Non-combat 1 TT SZ 106 to SZ 109, take 1 Inf, 1 Arm Que to UK 
 1 Inf, 1 Art Ont to Que
 1 TT sZ 109 to SZ 106
 1 Inf, 1 Fig Sco to UK
 1 DD SZ 109 to SZ 104
 1 Fig Gib to UK
 1 CA SZ 91 to SZ 92
 1 DD SZ 71 to SZ 83
 1 CV, 1 CA, 1 TT SZ 98 to SZ 92, take 1 Arm Alx, 1 Inf Mal to Gib
 1 Fig Mal to Gib
 1 Tac SZ 98 to Gib
 1 DD SZ 98 to SZ 94
 2 Inf, 1 Art Alx to Egy
 1 Inf Sud to Egy
 2 Inf Saf to Rho
 1 TT SZ 39 to SZ 80, take 1 Art Ind to Cpr (activate)
 1 Inf Wind to Epr (activate)
 1 BB SZ 37 to SZ 39
 6 Inf, 1 AA gun Ind to Bur
 1 Fig Bur to Ind
 3 Inf Malay to ShnPlace 
 9 Inf London
 1 Inf, 2 Art, 1 Arm CalcuttaLondon collects 
 30 + 5 NO + 1 leftover = 36 IPCsCalcutta collects 
 17 IPCs
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 Anzac 1 10 IPCs 
 1 TT (7)
 1 Inf (3)save 0 No combat 1 Inf Egy to Alx 
 1 TT SZ 62 to SZ 42, take 1 Inf Nsw to Jav (activate)
 2 Inf, 1 Art, 1 Fig Que to Nsw
 2 Fig Nze to Nsw
 1 DD SZ 62 to SZ 54
 1 CA SZ 63 to SZ 62Place 
 1 TT SZ 62
 1 Inf NswCollect 
 14 IPCs
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 Italy1 Buy 1SS save 4. Combat: 
 2Inf, 1Arm Alb >> Gre
 1Tac, 1Fig, 1Arm, 5Inf load 3 TT in z97 Nita & Sita >> Gre
 Att Rolls: 5@1 2@2 3@3 1@4; Total Hits: 35@1: (1, 2, 4, 2, 2)2@2: (6, 5)3@3: (5, 4, 3)1@4: (3) Rolls: 5@1 2@2 3@3 1@4; Total Hits: 35@1: (1, 2, 4, 2, 2)2@2: (6, 5)3@3: (5, 4, 3)1@4: (3)
 Def Rolls: 4@2; Total Hits: 14@2: (6, 6, 5, 1) Rolls: 4@2; Total Hits: 14@2: (6, 6, 5, 1)2Inf, 1Art Nita >> Sfr 
 1Fig Sita >> Sfr
 Att Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (5, 4)1@3: (1) Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (5, 4)1@3: (1)
 Def Rolls: 2@2; Total Hits: 02@2: (5, 4) Rolls: 2@2; Total Hits: 02@2: (5, 4)3Inf, 1Art, 1Mech, 1Arm Tob >> Als 
 Att Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (6, 5, 1)2@2: (4, 6)1@3: (6) Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (6, 5, 1)2@2: (4, 6)1@3: (6)
 Def Rolls: 1@2; Total Hits: 11@2: (2) Rolls: 1@2; Total Hits: 11@2: (2)Whole Italian fleet >> z94 
 Att Rolls: 3@2 2@3 1@4; Total Hits: 33@2: (6, 1, 3)2@3: (6, 3)1@4: (1) Rolls: 3@2 2@3 1@4; Total Hits: 33@2: (6, 1, 3)2@3: (6, 3)1@4: (1)
 Def Rolls: 1@2; Total Hits: 11@2: (1) Rolls: 1@2; Total Hits: 11@2: (1)
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 Alx taken lost 1Inf. 
 z94 won BB took 1hit.Sfr R2: 
 Att Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (5, 1)1@3: (1) Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (1)2@2: (5, 1)1@3: (1)
 Def Rolls: 1@2; Total Hits: 01@2: (3) Rolls: 1@2; Total Hits: 01@2: (3)Gre R2: 
 Att Rolls: 4@1 2@2 3@3 1@4; Total Hits: 24@1: (4, 4, 3, 4)2@2: (6, 3)3@3: (1, 1, 5)1@4: (6) Rolls: 4@1 2@2 3@3 1@4; Total Hits: 24@1: (4, 4, 3, 4)2@2: (6, 3)3@3: (1, 1, 5)1@4: (6)
 Def Rolls: 1@2; Total Hits: 01@2: (4) Rolls: 1@2; Total Hits: 01@2: (4)



 
		 
		






