@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
New game anyone????
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anyone wanna play a game.(global, 1940, alpha2)
i’ll play the axis.
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sneak attacks:
sz112
Rolls: 1@2; Total Hits: 01@2: (5)
sz110Rolls: 2@2; Total Hits: 12@2: (6, 2)
your defensive aa facility shots
on the tac
Rolls: 1@1; Total Hits: 11@1: (1)
on the sbr :aaa 1@1: -
i guess the attack on sbr di8dnt work so here goes again
Rolls: 1@1; Total Hits: 01@1: (4)
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Btw, you might want to start a new thread after you finish G1, just in case this one gets deleted or moved to the find players forum.
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so in sz 110 there was one sneak. im assuming that you want to damage the battleship.
other attacks are
Rolls: 2@3 2@4; Total Hits: 42@3: (1, 3)2@4: (3, 3)
the defenders in sz 110
Rolls: 1@4 1@3; Total Hits: 21@4: (4)1@3: (2)
the sbr on the facility
Rolls: 1@6; Total Hits: 11@6: (2)it will damaged however much the number is plus 2
in sz112 there is
Rolls: 2@3 1@4; Total Hits: 02@3: (4, 6)1@4: (6)
defenders
Rolls: 2@3; Total Hits: 22@3: (1, 3)
sz 109:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
defenders
Rolls: 1@2 4@4; Total Hits: 11@2: (6)4@4: (6, 6, 6, 3)
normandy:
Rolls: 2@1 4@2 1@3; Total Hits: 22@1: (2, 5)4@2: (2, 3, 5, 2)1@3: (5)
defenders:
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (4, 4)1@3: (2)1@4: (5)
france:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 32@1: (3, 2)2@2: (1, 6)3@3: (4, 5, 1)2@4: (6, 3)
defenders
Rolls: 9@2 2@3 1@4; Total Hits: 19@2: (6, 6, 3, 3, 4, 4, 3, 4, 4)2@3: (3, 6)1@4: (5)
so france:
Rolls: 4@1 2@3; Total Hits: 34@1: (1, 2, 1, 6)2@3: (3, 6)
defenders:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
yugoslavia:
Rolls: 7@1 4@2 2@3; Total Hits: 37@1: (1, 2, 3, 3, 2, 2, 6)4@2: (6, 3, 6, 2)2@3: (2, 5)
defenders:
Rolls: 5@2; Total Hits: 35@2: (5, 5, 2, 2, 2)
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so what order do you want to lose everything in?? look over the die rolls, and tell me for each one
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For these turns, I’ll take casualties in order of hitting power.
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*this turn i mean
usually that’s how I go, unless there’s a carrier or multinational forces involved
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is this even for sz109, we both got one hit, and the destroyer has less hitting power than the fighters but they cant hit the sub, so the trns would die.
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I will still lose the dest and trans, ending combat.
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Thanks for checking though, I could see someone making the opposite choice.
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ok round 2:
sz112:
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 2)1@4: (3)
defenders
Rolls: 2@3; Total Hits: 22@3: (3, 1)
normandy
Rolls: 1@1 4@2 1@3; Total Hits: 11@1: (3)4@2: (6, 5, 1, 5)1@3: (5)
defenders
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)
france
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 11@1: (2)2@2: (3, 5)2@3: (5, 2)2@4: (6, 5)
de3fenders:
Rolls: 6@2 2@3 1@4; Total Hits: 56@2: (1, 2, 1, 3, 1, 6)2@3: (4, 1)1@4: (5)
yugoslavia
Rolls: 4@1 4@2 2@3; Total Hits: 14@1: (4, 4, 6, 5)4@2: (6, 3, 5, 3)2@3: (2, 4)
defends
Rolls: 3@2; Total Hits: 13@2: (3, 1, 3)
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round 3:
normandy:
Rolls: 4@2 1@3; Total Hits: 04@2: (6, 6, 5, 6)1@3: (5)
Rolls: 1@4; Total Hits: 11@4: (1)
retreating from france with 2 tacs
yugoslavia:
Rolls: 3@1 4@2 2@3; Total Hits: 33@1: (2, 4, 4)4@2: (2, 5, 3, 5)2@3: (2, 2)
defence:
Rolls: 1@2; Total Hits: 11@2: (2)
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round 4
normandy:
Rolls: 3@2 1@3; Total Hits: 13@2: (5, 3, 5)1@3: (1)
defenseRolls: 1@4; Total Hits: 01@4: (6)
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I don’t know if you meant to strafe Paris to let Italy take it, but I think enough French units survived to make an Italian attack doomed.
Do you want to keep playing even if Paris doesn’t fall in I1?
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i think im done with this game, but ill play another game. this time i wanna play the allies, ive played the axis too much lately.
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alright, I’ll start one up tomorrow if that’s cool
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ok, just one condition. DONT SUCK!! jk, you can if you want. im not that good either.
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started a new thread