Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsJim010 vs Alsch91 Alpha2+ Global
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SZ 45 cwol
Non-combat
1 DD SZ 62 to SZ 54
Place
1 CA, 1 DD SZ 62
1 Art NswCollect 14 + 10 NO = 24 IPCs
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Italy
CM
Nit to Sit
1 inf, 2 artAlex to sz95
2 fht, 1 tacsz97 to sz95
2 sb, 2 CA, 1 BBsz96 to sz95
1 DDAlex to sz94
1 fhtsz97 to sz96
1 sb -
Battle of sz96
1 sb, 1 fht vs 1 DDatt
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3)def
Rolls: 1@2; Total Hits: 01@2: (5) -
Battle of sz95
2 sb, 1 DD, 2 CA, 1 BB, 2 fht, 1 tac vs 1 CV, 2 CA, 2 fht, 3 TTatt
sb
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Need to know where the hit goes.
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Hmm….
lose CA. -
sz95 1
att
Rolls: 1@2 4@3 2@4; Total Hits: 11@2: (5)4@3: (2, 5, 6, 4)2@4: (6, 5) -
……
I am sorry.
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All I need is 1 more battle to look like this and I surrender.
What gets hit?
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Lose other CA.
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def
Rolls: 1@2 1@3 2@4; Total Hits: 41@2: (2)1@3: (3)2@4: (2, 4) -
facepalm
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I give up.
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You wanna call this game, I assume?
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You played very well, and capitalized well on areas that I couldn’t make happen, for sure, but I am getting too frustrated with this game.
I’d be up for a rematch, but I just can’t keep this going. To be honest, I can see I am already outnumbered in Russia, and my plan for Japan isn’t going to manifest itself in time to pull this off. I got outplayed.
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And I was so excited to declare war on Japan with France… :lol:
I understand completely, it’s tough to play when that happens.
I was quite interested to see how things were going to turn out, I’ve never played with a balls-to-the-wall kill Russia strat like that.
I feel like things were going to go very very badly for Japan almost immediately, though.
Only very small sub investments by US would be needed for the rest of the game, it seemed.
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My plan was simple: Sacrifice Japan in order to go after russia. The key would have been the Japanese airforce would need to fly over Moscow at some point and hit it, even if it was suicide. The idea was that the planes would reduce the Russian stack by 6 - 8 units - enough to hit Moscow, but I can’t even get close to Moscow now.
Plus, I should have stuck to the plane and not hit Burma and just bypassed Yun in order to get to the frontier fast.
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That’s cool, I sorta noticed something was up when your carriers were all empty :lol:
But Japan would get neutralized by US/ANZAC so insanely quickly that Germany would suddenly face 80% of USA steaming towards France.
It’s a pretty cool counter for the 100% Pac-Strat though.
Honestly I’ve never had to face Japan as Russia before, I was curious how I’d handle it.
I figured 3-4 tanks would be enough, along with that initial mountain of infantry. -
I thought it was worth a try. Needs tweaking.
Did you want another go? Low Luck even?
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I’ll be down for another game in a day or two, I want to see if I can finish this wave of games I’ve got going.
While I understand why you say it, :lol: I prefer standard luck options.
Just seems more….“legitimate” to me.





