Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsJim010 vs Alsch91 Alpha2+ Global
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Germany no longer has the NO for being at peace with Russia, and so only has 58 IPCs now.
R1
I realize I made a placement mistake during R1 - there should only be 6 Inf in Nukr, and 3 in Sukr.
I don’t think this affects your G2 choices, but if it does, feel free to let me know.49 IPCs
5 Inf (15)
7 Art (28)
2 Arm (6)0 Remaining
Combat
1 Inf Bel, 1 Inf Nukr to Epl
1 Fig, 1 Tac Bel to Epl2 Inf, 1 Fig Bel to Nov
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Epl
Attack (2 Inf, 1 Fig, 1 Tac)
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (2, 5)1@3: (5)1@4: (2)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)Nov
Attack (2 Inf, 1 Fig)
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 5)1@3: (4)Defense (1 Art)
Rolls: 1@2; Total Hits: 11@2: (2) -
Epl twlo 1 Inf
Nov R2
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (3)Defense (1 Art)
Rolls: 1@2; Total Hits: 01@2: (4) -
Nov twlo 1 Inf
Non-com
1 Fig, 1 Tac Epl to Bry
1 Fig Nov to Bry
10 Inf, 1 Art, 1 AA gun Bel to Arch
2 Inf Ros to Bry
1 Inf, 1 Art, 1 AA gun Bry to Smo
6 Inf Rus to Smo
3 Inf Sukr to Nukr
18 Inf, 1 AA gun Bury to YakPlace
1 Inf, 2 Art Sukr
4 Inf, 5 Art, 1 Arm Rus
1 Arm VolCollect 33 + 5 = 38 IPCs
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Japan
Buys
1 major factory, 1 bmb
CM
Sfe to Sib
1 infAmu to Sak
1 infAmu to Bury
11 inf, 1 art, 1 mecCha to Sui
1 inf, 1 artCha to Hop
1 infAnh to Kwe
6 inf, 2 artHun to Yun
2 inf, 1 artJeh to Yun
1 fhtKwa to Kwe
1 tankKwa to Yun
1 infKwa to Sze
7 fht, 5 tacKwa to She
2 bmb, 1 fht, 1 tacKwa to Yun
2 fht, 2 tac -
Battle of Yun
3 inf, 1 art, 3 fht, 2 tac vs 3 infatt
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 62@1: (1, 5)2@2: (1, 1)3@3: (6, 2, 6)2@4: (3, 1)def
Rolls: 3@2; Total Hits: 13@2: (2, 5, 6) -
Battle of Sze
7 fht, 5 tac vs 7 inf, 1 fhtatt
Rolls: 7@3 5@4; Total Hits: 57@3: (1, 4, 5, 6, 1, 6, 6)5@4: (2, 3, 6, 2, 5)def
Rolls: 7@2 1@4; Total Hits: 27@2: (2, 2, 5, 3, 4, 3, 5)1@4: (6) -
Lose 2 fht
Sze 2
att
Rolls: 5@3 5@4; Total Hits: 65@3: (2, 6, 3, 5, 6)5@4: (2, 4, 1, 6, 3)def
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (4) -
lose 1 fht, 1 tac
Battle of She
1 fht, 1 tac, 2 bmb vs 2 infatt
Rolls: 1@3 3@4; Total Hits: 31@3: (3)3@4: (3, 5, 2)def
:aaa 2@2; -
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
Lose 1 fht
NCM
sz36 to sz37 to sz36
1 TT (load form Sia 2 inf to Kwa)Sze to Kwa
4 fht, 4 tacShe to Kwa
2 bmbShe to Hun
1 tacYun to Kwa
3 fht, 2 tacsz6 to sz33
2 BB, 1 CAsz6 to sz36
1 TT (load from Jap 1 inf, 1 mec to Kwa)sz5 to sz6
2 TTPlace
Jap
1 bmbKsu
1 major factoryCollect
$48
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Major ICs can only be built in originally owned territories.
Kiangsu technically counts as originally Chinese.
In fact the only territory Japan can build a new Major IC is on Korea.
Re-do whatever you need to because of this change. -
Ksu is originally Japanese as per the rules on the game board map. It is an originally controlled territory.
2. Major industrial complexes can only be built on originally controlled territories (this includes upgrading minor ones). Likewise they may no longer be upgraded when captured. Major industrial complexes are reduced to minor when captured. The original owner of the territory may upgrade it if the territory is recaptured.
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I know, but those green coastal territories are a strange exception. They count as originally Chinese.
If a different allied power liberates one of those territories, they go to China, not the liberating power. This is because they are originally Chinese. -
Alpha 2+ makes no distinction anywhere.
Ask Krieghund, if you are unsure. Post the question under Global.
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If a different allied power liberates one of those territories, they go to China, not the liberating power. This is because they are originally Chinese.
If Germany could capture these territories form China, they would go to Japan.
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From Krieghund:
Japan wants to build an industrial complex in Kiangsu (Shanghai). Can this be a major IC because Japan controls the territory at the beginning of the game, or should it be a minor IC because it is technically a Chinese territory?
Japan may not build a major IC there.
http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4280&start=200
Third post.
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Interesting …
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2 minors. 1 in Ksu and 1 in Ksi
Add 1 sb to sz6





