TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Combats:
sz 125
1 dd 2 fighters
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (2, 2)
vs 1 sub
Rolls: 1@1; Total Hits: 01@1: (6)
sz 125 cleared no loss
egypt
1 inf 1 art 6 tanks 1 tac 1 battleship 1 cruiser
Rolls: 2@2 7@3 2@4; Total Hits: 62@2: (1, 2)7@3: (5, 4, 3, 6, 5, 6, 3)2@4: (4, 3)
vs
6 inf 2 mechs 1 tank 1 fighter
Rolls: 8@2 1@3 1@4; Total Hits: 38@2: (2, 3, 1, 6, 3, 6, 4, 5)1@3: (4)1@4: (4)
1 inf 1 art 1 tank lost
egypt round 2
5 tanks 1 tac
Rolls: 5@3 1@4; Total Hits: 55@3: (3, 2, 6, 2, 2)1@4: (3)
vs 2 mechs 1 tank 1 fighter
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 5)1@3: (1)1@4: (6)
egypt taken with 1 inf 1 art 2 tanks lost
trans jordan
3 inf 1 tank
Rolls: 3@1 1@3; Total Hits: 03@1: (6, 5, 4)1@3: (6)
vs 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 4)
trans jordan round 2
3 inf 1 tank
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 6, 1)1@3: (4)
vs 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 5)
trans jordan round 3
3 inf 1 tank
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 5, 3)1@3: (1)
vs 1 art
Rolls: 1@2; Total Hits: 01@2: (6)
trans jordan taken no loss
It seems I got a bit lucky with dices this turn
NCMs:
1 tac from egypt to iraq
1 inf 2 arts from ethiopia to sudan
2 inf from belgian congo to sudan
2 fighters from sz 125 to scotland
2 inf from england to scotland
8 inf 3 arts 1 tank from england to gibraltar through transports
1 fighter from england to gibraltar
1 destroyer 1 cruiser from sz 109 to sz 91
1 destroyer from sz 110 to sz 91
Deploys: 1 AC, 2 destroyers in sz 71
1 art in india
Recolts: 36 in europe 4 in pacific
ANZAC 5
Buys: 2 AC, 2 subs and 1 destroyer
Combat moves:
2 inf 4 fighters from queensland to northern territory
Combats:
northern territory
2 inf 4 fighters
Rolls: 2@1 4@3; Total Hits: 32@1: (5, 6)4@3: (1, 5, 2, 1)
vs 1 art
Rolls: 1@2; Total Hits: 01@2: (6)
northern territory taken no loss
NCMs:
4 fighters from northern territory to sz 62
3 inf 1 art from queensland to south australia
Deploys: 2 subs 2 AC 1 destroyer in sz 62
Recolts: 10 ipcs
England receives 2 IPCs of convoy damage (Egypt sz, german fleet) -> total 34
India receives 2 IPCs of convoy damage (from jap submarine) -> total 2
I’ll fix it. Remember that you have to check ‘sum’ row for your total income
Italy 5
Buys: 1 bb, 1 inf, 1 art, save 1 IPC
Combat moves:
2 fig, mech tob to egy
inf, art gre to egy by tra
inf lib to tun
1 tank sukr to cau
1 tank sukr to vol
Combat:
Egypt
ARolls: 1@1 2@2 2@3; Total Hits: 11@1: (6)2@2: (2, 6)2@3: (6, 4)
DRolls: 4@3; Total Hits: 24@3: (6, 1, 2, 4)
Puagh…
Egypt 2
ARolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (4, 1)
DRolls: 2@3; Total Hits: 22@3: (3, 1)
And I forgot one tank …
DRolls: 1@3; Total Hits: 11@3: (1)
Horrible. 1 limey tank survives
NCMs:
all in z95 to z98
inf rom to epo
aa gun sukr to bes
2 inf, aa gun nita to sita
Deploy:
bb to z97
inf, art to sita
Income: 24 + 1 = 25 IPCs
Sorry about those convoys, my auto-convoy isnt working so I don’t always notice them. Also, it seems like the dice gods decided to strike on the italians!
US5
Buys: 1 AC, 2 fighters and 6 destroyers with 1 unspent
Combat moves:
5 subs 2 destroyer 1 cruiser 3 AC, 1 battleship, 3 fighters and 3 tacs from sz 26 to sz 33
3 bombers from hawaii to sz 33
2 inf from hawaii to carolines through transport
Combats:
My guess is that you will scramble the 2 tacs on carolines but I will wait for your confirmation beofre going forward
Sorry about those convoys, my auto-convoy isnt working so I don’t always notice them. Also, it seems like the dice gods decided to strike on the italians!
For the convoys, you need update your AABattlemap.exe file. The new version is included in later versions of my module (check the thread in G40 subforum and then the readme that I include with my module zip). Anyway, since my convoys work, we should not have problem
As for the italians, yea, bad dices at defense, but at attack I think that killing the yankee bomber at Malta with my figs was better option. And I got confused and forgot that aditional tank … if I noticed it at time, probably I’d retreat with mech, 2 figs
Yep, I scramble those tactical bombers at Carolines. I’ll roll attack for you (1st round only) so we can go faster (and also I can make the order of losses at the proper time without having to do suppositions) :-)
OK, let’s roll your attack (subs go first, just in case that matters)
ARolls: 5@2 2@2 4@3 7@4; Total Hits: 105@2: (3, 5, 1, 6, 3)2@2: (5, 1)4@3: (6, 2, 1, 1)7@4: (2, 2, 2, 6, 1, 5, 2)
2 bb, 3 ac damaged; 3 sub, 2 dd lost
DRolls: 3@1 8@2 6@3 5@4; Total Hits: 113@1: (6, 4, 2)8@2: (5, 1, 6, 6, 1, 2, 6, 1)6@3: (4, 2, 3, 4, 2, 2)5@4: (5, 1, 6, 2, 1)
Greater than average rolls for both. I’ll include a temporal map. My losses are updated as you can see. You must choose losses now and decide if press the attack or retreat
Turn number and USA’s cash are updated as well, and your purchases are at mobilization chart (bottom left)
Alright
3 AC lost, 1 battleship damaged, 4 subs lost
sz 33 round 2
1 sub 2 destroyer 1 cruiser, 1 damaged battleship, 3 fighters, 3 tacs and 3 bombers
Rolls: 3@2 4@3 7@4; Total Hits: 103@2: (2, 5, 6)4@3: (1, 2, 3, 3)7@4: (4, 6, 1, 5, 1, 2, 2)
vs 3 destroyers, 1 cruiser 2 damaged battleship, 3 damaged AC, 3 fighters and 5 tacs
Rolls: 6@2 6@3 5@4; Total Hits: 116@2: (3, 1, 6, 2, 4, 1)6@3: (2, 6, 3, 5, 6, 3)5@4: (1, 1, 3, 4, 4)