@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCommander Jennifer (Allies) vs. Jercules (Axis)
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I mistakenly gave myself a 4 that should’ve been a 3. It didn’t affect the 1st round, but the second round had a 4 hit, so I removed one of my hits.
BURMA
Rolls: 3@3 3@4; Total Hits: 33@3: (5, 6, 2)3@4: (6, 4, 3)
Rolls: 2@2 1@3 2@4; Total Hits: 42@2: (2, 2)1@3: (1)2@4: (4, 6) -
BURMA
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)
Rolls: 2@4; Total Hits: 12@4: (4, 5) -
BURMA
Rolls: 10@3; Total Hits: 310@3: (6, 6, 3, 4, 1, 5, 6, 4, 6, 2)
Rolls: 10@4; Total Hits: 510@4: (5, 4, 1, 6, 5, 4, 3, 5, 4, 5) -
Well that was ugly, hope it was worth it :|
NC
-3 inf. from JEHOL to Man, 3 to ANHWE, aa to ANHWE
-1 empty ac from sz37, gets SS fighter and sz33 fighter
-1 dd from 35 to 38
-2 f from Japan to FIC
-SS tac and bmbr land in FIC
-1 tac from sz33 to FIC
-empty ac, 1 BB, 1 cr. from 33 to 36
-1 dd from 33 to 16
-2 inf., 1 art, 1 tank from Japan to FIC
-1 sub from 35 to 37PLACEMENTS
-ab in FIC, nb in HAI, dd in sz6COLLECTS
2 + 42 = 44 IPCs -
USA:
Buy(70)
- 3 Destroyers
- 2 Transports
- 2 Armor
- 2 Fighters
Combat Moves:
4 Fighters, Tactical Bomber to SZ 6
Submarine, Destroyer to SZ 16
Fighter to SZ 16
Strategic Bomber from England to SZ 111Combat:
SZ 111:
Attacker:
Rolls: 23@4; Total Hits: 1423@4: (3, 6, 2, 4, 5, 1, 1, 4, 3, 5, 5, 3, 2, 5, 1, 5, 5, 3, 6, 4, 3, 6, 1)
Defender:
Rolls: 23@4; Total Hits: 1423@4: (6, 4, 6, 6, 5, 6, 4, 1, 3, 4, 2, 6, 2, 3, 1, 6, 5, 5, 4, 2, 1, 3, 3)(First defender hit wins, else, 2 attacker hits wins.)
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Battleship damaged, bomber destroyed
SZ 6:
Attacker:
Rolls: 4@3 1@4; Total Hits: 44@3: (1, 1, 2, 5)1@4: (1)
Defender:
Rolls: 3@2; Total Hits: 23@2: (2, 6, 1)
SZ 16:
Attacker:
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
China:
Buy(Inf, 3 Art)
12 Infantry, Fighter to KWE
Combat:
Attacker:
Rolls: 12@1 1@3; Total Hits: 212@1: (4, 5, 4, 6, 3, 4, 5, 5, 4, 1, 2, 1)1@3: (5)
Defender:
Rolls: 5@2; Total Hits: 25@2: (6, 2, 5, 1, 6) -
Attacker:
Rolls: 10@1 1@3; Total Hits: 110@1: (3, 2, 6, 2, 5, 2, 1, 6, 4, 2)1@3: (4)
Defender:
Rolls: 3@2; Total Hits: 13@2: (4, 3, 1) -
Attacker:
Rolls: 9@1 1@3; Total Hits: 29@1: (2, 6, 2, 6, 3, 3, 5, 1, 4)1@3: (1)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Collect 14
England:
Buy(34/19)
- 20 Repair, Submarine, Destroyer
- 5 Infantry, Artillery
Combat Moves:
Infantry to C. Persia
2 Fighters from Gibraltar to SZ 111
2 Cruisers Bombardments of Holland
2 Infantry from Algeria to Holland
Destroyer, Fighter, Tactical to SZ 104
Infantry to DGUCombat:
SZ 104:
Attacker:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (3)1@3: (1)1@4: (4)
Defender:
Rolls: 2@1; Total Hits: 02@1: (5, 6) -
SZ 111:
Attacker:
Rolls: 2@3; Total Hits: 12@3: (5, 2)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6) -
Holland:
Attacker:
Rolls: 2@1 2@3; Total Hits: 12@1: (4, 4)2@3: (3, 5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (6, 1) -
No retreat option:
Attacker:
Rolls: 23@1; Total Hits: 523@1: (6, 1, 5, 5, 4, 5, 5, 2, 1, 1, 1, 2, 2, 2, 2, 4, 5, 2, 3, 4, 6, 1, 5)
Defender:
Rolls: 23@2; Total Hits: 323@2: (4, 3, 3, 3, 5, 1, 5, 6, 1, 6, 5, 6, 4, 4, 4, 5, 4, 4, 5, 5, 5, 1, 6) -
Build: 5 Infantry, Artillery in India
Build: Destroyer, Submarine in SZ 110Collect: 30 / 14
Australia:
Buy(15)
- Destroyer
- Transport
Combat Moves:
2 Infantry from Egypt to Sudan
Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Collect 15
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Italy 2 - 24 IPCs
PURCHASES
-1 minor IC
-save 12COMBAT
-1 tank takes Alex; tank blitzes thru
-1 tank, 1 art. (Malta), sb (BB) vs. Cairo
-1 inf., 1 art. (Malta), sb (cr) vs. TJ
-1 cr., 1 dd vs. sz99SZ99
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (4)Cairo
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (5)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)TJ
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 6)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ99
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)TJ
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
TJ
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
TJ
Rolls: 2@2; Total Hits: 02@2: (4, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
TJ
Rolls: 10@2; Total Hits: 310@2: (6, 5, 6, 6, 1, 3, 1, 2, 6, 6)
Rolls: 10@2; Total Hits: 410@2: (4, 2, 5, 3, 4, 3, 1, 3, 1, 2)





