No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Commander Jennifer (Allies) vs. Jercules (Axis)
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France
Rolls: 3@1 6@2 5@3; Total Hits: 53@1: (2, 3, 6)6@2: (4, 6, 2, 3, 4, 4)5@3: (3, 2, 1, 3, 4)
Rolls: 1@4; Total Hits: 11@4: (4) -
Well isn’t that nifty. Germany takes Paris with 1 inf., 4 mech., 3 art., and 5 tanks.
NC
-2 inf. from GSG to NI
-2 inf. from Denmark to WG
-Hungary fighter goes to Rome
-all other aircraft land in WG
-1 Norwegian inf. activates Finland, the other goes to WG via transport (which goes from sz113 to sz112)
-3 tanks of the Eastern front to GermanyPLACEMENTS
-1 sub in sz112
-2 bombers in WGCOLLECTS
36 (tt) + 10 (bonuses) + 19 (French loot) = 65 IPCs -
At this stage, I’ll fully scramble for any battles I can (sz112, sz95, sz97).
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Russia:
Buy(37)
- 11 Infantry
- 1 Artillery
Combat Moves: None
NCM:
As per map. Sorry, but I have a standard NCM for a peaceful Russia and it’s a pain to always retype it! I should really just keep it on my desktop so I can copy/paste it.
Build: 2 INfantry, Artillery in S. Ukraine
Build: 3 Infantry in Novgorod
Build: 6 Infantry in RussiaCollect: 37 IPC
I’ve never scrambled against Germany before. Not sure if I like it. Had I not scrambled and you still not purchased a carrier, I could have counter attacked SZ 112 successfully. Oh well. Next time, check the build before issuing Scrambling orders! lol.
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J1 - 26 IPCs
PURCHASES
-2 trans (14)
-1 dd (8 )
-save 4COMBAT (everything, everywhere)
-sz33 units vs. sz62
-1 cr. (sz20), 1 BB, 1 sub, 1 dd (sz19), 1 full ac (sz6) vs. sz35
-2 bombers (Japan), 1 f. (Formosa) vs. sz37
-JEH units take CHA
-SIAM units take FIC
-2 inf. (KSI), 1 f. (Ok), 1 f., 2 tac. (Japan) vs. Hong Kong
-3 inf. (Ok, KOR, and KSI), 3 art. (KSI, Man., and Japan) vs. PHI
-1 inf. (KWA), 1 f., 2 tac. (Man) vs. Hunan
-2 inf., 1 art. (KWA), 1 tac., 1 f. (KSU) vs. Yunnan
-3 inf., 1 art. (SHA), 1 inf. (KSU), 1 mech (Man) take ANHWESZ37
Rolls: 1@3 2@4; Total Hits: 11@3: (5)2@4: (1, 5)
Rolls: 1@4; Total Hits: 11@4: (2) -
SZ37 (cont’d)
Rolls: 2@4; Total Hits: 22@4: (4, 1)
Rolls: 1@4; Total Hits: 11@4: (3) -
SZ62
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (2)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
Hunan
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (6, 2)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (3, 1)Yunnan
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (1)2@2: (1, 3)1@3: (2)1@4: (6)
Rolls: 4@2; Total Hits: 14@2: (3, 6, 5, 2) -
Hunan cleared but not taken.
Yunnan
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 2)1@3: (5)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1) -
Yunnan taken with a Japanese art.
Hong Kong
Rolls: 2@1 2@3 2@4; Total Hits: 52@1: (1, 1)2@3: (2, 6)2@4: (3, 1)
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
HK taken with a Japanese inf.
SZ35 (NOTE: I’m making a ‘no-scramble’ assumption here. Please make a note if this is not what you’d prefer)
Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (5, 1)2@3: (6, 5)2@4: (2, 6)
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (4) -
PHI
Rolls: 6@2; Total Hits: 26@2: (5, 3, 2, 2, 3, 5)
Rolls: 2@2 1@4; Total Hits: 02@2: (6, 6)1@4: (6) -
PHI
Rolls: 6@2; Total Hits: 06@2: (6, 3, 5, 4, 3, 5)
Rolls: 1@4; Total Hits: 11@4: (2) -
PHI
Rolls: 5@2; Total Hits: 25@2: (4, 1, 2, 4, 5)
Rolls: 1@4; Total Hits: 11@4: (2) -
PHI taken with 2 inf., 2 art.
NC
-sz37 bomber lands in KWA; all mainland combative air lands in KWA
-2 inf., 1 art. from KSU to KSI
-1 full ac, 1 BB, 1 dd, 1 sub (sz6) to sz33
-1 f. from Man to KWA
-1 f. from Korea to Japan
-Korean units to Man., Man. units to JeholPLACEMENTS
-2 trans., 1 dd in sz6COLLECTS
36 + 4 = 40 IPCsWhy can’t the whole game be as easy as a J1 attack?
(BTW, I probably would like the opportunity to use a kamikaze or two if you attack sz6. Thx)
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USA:
Buy(52)
- 2 Aircraft Carriers
- 1 Battleship
Combat Moves: None
NCM:
Bomber to England
Fleet/Airpower to SZ 25
Ground units to W. USA
Inf/Art to QuebecCollect: 50 TT + 10 USA + 5 Alaska + 5 Mexico
China:
Buy(12)
- 4 Infantry
Combat Moves:
2 Infantry, Fighter to Yunnan
Combat:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Another 15 seconds of my life wasted on the dicey…(no result)
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Build 4 Infantry in SZE
Collect: 9 + 6 NO = 15 IPC
England:
Buy(28/17)
- 9 Infantry, Save 1
- 3 Infantry, 1 Transport, Save 1
Combat Moves:
3 Infantry, MI, 2 Artillery, ARmor, Fighter to Tobruk
- 2 Infnatry, Artillery, ARmor from Alexandria
- Infantry, Fighter from Malta
- Artillery, MI from Egypt
Infnatry to Holland
- Infantry from W. France
Infantry to Sumatra
- Infantry from India
Combat:
Tobruk:
Attacker:
Rolls: 1@1 4@2 2@3; Total Hits: 21@1: (5)4@2: (1, 3, 6, 5)2@3: (1, 4)
Defender:
Rolls: 5@2 1@3; Total Hits: 15@2: (3, 2, 3, 3, 4)1@3: (5) -
Round 2:
Attacker:
Rolls: 4@2 2@3; Total Hits: 34@2: (1, 5, 1, 5)2@3: (4, 2)
Defender:
Rolls: 3@2 1@3; Total Hits: 13@2: (4, 6, 6)1@3: (2) -
Round 3:
Attacker:
Rolls: 3@2 2@3; Total Hits: 33@2: (2, 1, 6)2@3: (2, 5)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3)





