Commander Jennifer (Allies) vs. Jercules (Axis)

  • 18 17 16 11 Mod

    @Jercules:

    Sorry, the last map has a few units out of place. This is the proper one.

    Another question, one I’m fairly certain of, but I hope you don’t find it annoying: can you blitz units on to a transport?

    No.  You must be adjacent to the transport when you load it.  The transport may move to collect you, but you may not move to collect the transport.


  • ITALY 4 - 27 IPCs

    PURCHASE
    -1 dd
    -2 art.
    -1 f.
    -save 1

    COMBAT
    -all possible units attack SU
    -Navy attacks sz80
    -1 inf. takes Syria

    SZ80
    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (2, 4)2@3: (1, 4)1@4: (3)
    DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)

    SU
    DiceRolls: 4@1 2@2 1@3; Total Hits: 24@1: (1, 3, 2, 5)2@2: (6, 5)1@3: (1)
    DiceRolls: 6@2; Total Hits: 36@2: (2, 5, 1, 6, 3, 2)


  • SU
    DiceRolls: 1@1 2@2 1@3; Total Hits: 01@1: (6)2@2: (3, 4)1@3: (4)
    DiceRolls: 4@2; Total Hits: 14@2: (3, 5, 2, 3)


  • SU
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 1)1@3: (4)
    DiceRolls: 4@2; Total Hits: 24@2: (2, 5, 2, 4)


  • SU
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    DiceRolls: 3@2; Total Hits: 03@2: (5, 6, 6)


  • SU
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 4)


  • SU
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • SU
    DiceRolls: 10@3; Total Hits: 610@3: (2, 5, 2, 3, 5, 3, 3, 4, 1, 6)
    DiceRolls: 10@2; Total Hits: 210@2: (4, 6, 5, 1, 3, 3, 1, 4, 4, 3)


  • Quite the comeback. Italy takes SU with one tank.

    NC
    -1 inf. (Ethiopia) activates Iraq
    -2 inf. from SI to Greece

    PLACEMENTS
    -2 art in Greece
    -1 dd in the Black Sea
    -1 f. in SI

    COLLECTS
    21 (tt) + 12 (bonuses) + 1 (saved) = 34 IPCs

  • 18 17 16 11 Mod

    Soviet Union?


  • G5 - 59 IPCs

    PURCHASES
    -1 dd (8 )
    -2 trans. (14)
    -3 inf. (9)
    -4 mech. (16)
    -2 tanks (12)

    COMBAT
    -1 inf. takes Caucasus
    -2 inf. (Hungary), 2 f. (Greece), 2 tac. (Hungary) vs. Romania
    -every reaching land unit vs. Poland, save for 1 Hungarian inf.
    -1 strat bomb run of Stalingrad
    -2 bombers strat. Moscow (scramble decision required)

    Poland
    DiceRolls: 8@3; Total Hits: 58@3: (1, 3, 2, 3, 4, 6, 4, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Romania
    DiceRolls: 2@1 2@3 2@4; Total Hits: 42@1: (1, 6)2@3: (4, 1)2@4: (4, 1)
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

    Stalingrad AA
    DiceRolls: 1@1; Total Hits: 01@1: (2)


  • SU = South Ukraine

    Stalingrad Damage
    DiceRolls: 1@6; Total Hits: 11@6: (6)+ 2


  • So maxed out.

    I await your scramble orders for Moscow.


  • Actually, in the interest of expedience, I will complete Germany.

    NC
    -see map

    COLLECTS
    48 (tt) + 20 (bonuses) - 7 (convoy) = 61 IPCs

    CmdrJEN_vs_Jerc_05aGER.AAM


  • So, I invite you to roll the Moscow strat. bombing for me before you conduct Moscow’s turn. Surviving bombers will land in Novo.

    I’ll scramble for any attack in the Black Sea, and I scramble for any British or American attack on sz112 (and the subs will not submerge). If the Russian sub attacks, I scramble only if you are not simultaneously amphibiously assaulting WG. In this scenario, all three tacs stay to defend WG.


  • Ugh, if you are doing some combo amphibious assault and attack on sz112, please wait for my decision, otherwise, have at 'er.

  • 18 17 16 11 Mod

    AA Gun:
    DiceRolls: 2@1; Total Hits: 22@1: (1, 1)

  • 18 17 16 11 Mod

    Russia:

    Buy(53)

    • 6 Repair Volgorod
    • 6 Infantry
    • 2 MI
    • 2 Armor

    Combat Moves:

    Infantry from Finland to Norway
    2 Infantry, Fighter from E. Poland to Hungary
    Infnatry, MI, Fighter, Tactical to S. Ukraine
    Infantry from Novgorod to Denmark
    (Fleet from SZ 115 to SZ 113, in case you scramble, which now you won’t probably)

    Combat:

    Hungary:
    Attacker:
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (6)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 18 17 16 11 Mod

    Really starting to think I need to turn in my dice for today…lost so many battles of 2 Infnatry, Fighter vs 1 Infantry.  sheesh

    Attacker:
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 18 17 16 11 Mod

    Attacker:
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

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