@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCommander Jennifer (Allies) vs. Jercules (Axis)
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PHI
Rolls: 6@2; Total Hits: 06@2: (6, 3, 5, 4, 3, 5)
Rolls: 1@4; Total Hits: 11@4: (2) -
PHI
Rolls: 5@2; Total Hits: 25@2: (4, 1, 2, 4, 5)
Rolls: 1@4; Total Hits: 11@4: (2) -
PHI taken with 2 inf., 2 art.
NC
-sz37 bomber lands in KWA; all mainland combative air lands in KWA
-2 inf., 1 art. from KSU to KSI
-1 full ac, 1 BB, 1 dd, 1 sub (sz6) to sz33
-1 f. from Man to KWA
-1 f. from Korea to Japan
-Korean units to Man., Man. units to JeholPLACEMENTS
-2 trans., 1 dd in sz6COLLECTS
36 + 4 = 40 IPCsWhy can’t the whole game be as easy as a J1 attack?
(BTW, I probably would like the opportunity to use a kamikaze or two if you attack sz6. Thx)
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USA:
Buy(52)
- 2 Aircraft Carriers
- 1 Battleship
Combat Moves: None
NCM:
Bomber to England
Fleet/Airpower to SZ 25
Ground units to W. USA
Inf/Art to QuebecCollect: 50 TT + 10 USA + 5 Alaska + 5 Mexico
China:
Buy(12)
- 4 Infantry
Combat Moves:
2 Infantry, Fighter to Yunnan
Combat:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Another 15 seconds of my life wasted on the dicey…(no result)
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6) -
Build 4 Infantry in SZE
Collect: 9 + 6 NO = 15 IPC
England:
Buy(28/17)
- 9 Infantry, Save 1
- 3 Infantry, 1 Transport, Save 1
Combat Moves:
3 Infantry, MI, 2 Artillery, ARmor, Fighter to Tobruk
- 2 Infnatry, Artillery, ARmor from Alexandria
- Infantry, Fighter from Malta
- Artillery, MI from Egypt
Infnatry to Holland
- Infantry from W. France
Infantry to Sumatra
- Infantry from India
Combat:
Tobruk:
Attacker:
Rolls: 1@1 4@2 2@3; Total Hits: 21@1: (5)4@2: (1, 3, 6, 5)2@3: (1, 4)
Defender:
Rolls: 5@2 1@3; Total Hits: 15@2: (3, 2, 3, 3, 4)1@3: (5) -
Round 2:
Attacker:
Rolls: 4@2 2@3; Total Hits: 34@2: (1, 5, 1, 5)2@3: (4, 2)
Defender:
Rolls: 3@2 1@3; Total Hits: 13@2: (4, 6, 6)1@3: (2) -
Round 3:
Attacker:
Rolls: 3@2 2@3; Total Hits: 33@2: (2, 1, 6)2@3: (2, 5)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3) -
Build: 9 Infantry in England
Build: 3 Infantry in India
Build: 1 Transport in SZ 39Collect: 31 IPC + 5 Originals + 1 Saved - 3 CRD SZ 106 = 34 IPC
Collect: 18 IPC + 1 Saved = 19 IPCAustralia:
Buy(10)
- Fighter
Combat Moves:
Cruiser, 3 Fighters to SZ 62
Combat:
Attacker:
Rolls: 4@3; Total Hits: 34@3: (2, 2, 3, 6)
Defender:
Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (4, 3)1@3: (5)1@4: (6) -
Not sure how you want to handle the losses there. With damage to the carrier, your fighters have no where to land and I can just retreat unscathed. If you take all your fighters as casualties, your carrier is unprotected.
I’m just going to assume you leave the carrier, so you can continue the battle, maybe kill a fighter, instead of losing it all now without killing anything.
So damage to carrier, loss of fighter, loss of tactical bomber for the defender.
Attacker:
Rolls: 4@3; Total Hits: 24@3: (2, 2, 6, 5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
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Okay, I’m back! A turn a day from here on in, I promise.
BTW, you neglected to put your UK purchases on the map. I put 9 inf. in London, 3 in India, and the transport in sz39–if you missed any other placements I’m afraid I missed them too.
Italy 1 - 10 IPCs
PURCHASE
-save 10ATTACKS
-2 inf., 1 art. vs. Sudan
-1 inf., 1 art. (Libya), 1 tank (NI), 1 inf. (SI), 2 sb (BB, cr) vs. Tobruk
-1 inf., 1 art. (NI) takes Malta
-1 sub, 1 f. (SI) vs. sz94
-1 inf., 1 tank (Alb.), 1 inf., 1 art. (NI), 1 tac., 1 f. (NI) vs. GreeceSZ94
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)SUDAN
Rolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (3, 5)
Rolls: 1@2; Total Hits: 11@2: (2)GREECE
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 51@1: (1)2@2: (1, 3)2@3: (3, 1)1@4: (1)
Rolls: 4@2; Total Hits: 14@2: (4, 3, 5, 1)TOBRUK
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (4)2@2: (3, 3)2@3: (1, 2)1@4: (2)
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 2)1@3: (2) -
The long ones were short and the short ones are long.
SZ94
Rolls: 1@3; Total Hits: 11@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)SUDAN
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
NC
-Alb. inf. activates Bulgaria
-tac. to NI, all fighters to SI
-1 inf. from SI to NI
-1 inf. from ISO to ETHCOLLECTS
10 + 14 = 24 IPCs -
France:
Infantry, Artillery from S. France to N. Italy
Armor from W. France to N. Italy
Destroyer from SZ 93 to SZ 99Combat:
Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 6)1@3: (3)
Defender:
Rolls: 3@2 1@3; Total Hits: 03@2: (5, 4, 6)1@3: (5) -
Attacker:
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (2)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5) -
Wow, go France!
SZ 99 cleared without loss, undefended transport
N. Italy taken without loss, Industrial Complex downgraded to minor, AA Gun removed.NCMs:
Infantry from Tunis to Algeria
Infantry from Morocco to Algeria
Cruiser from SZ 93 to SZ 104
Infantry from Syria to Jordan
Infantry from French West Africa to French Central Africa
Destroyer from SZ 72 to SZ 80Build nothing, collect nothing.
Yea, I always seem to forget the British…I get the Chinese units, the American units, the Australian units, but England, England seems to always be left in the lurch…
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G2 - 65 IPCs
PURCHASES
-8 trans. (56)
-2 art. (8)
-save 1COMBAT
-1 inf., 2 art. (France) vs. Normandy
-1 inf. (WG), 1 art. (France) vs. H/B
-2 inf. (WG) take Scotland
-2 inf. (GSG), all remaining France units vs. NI
-France units blitz thru SF
-6 inf. (GSG, Hungary, Rom.), 4 tac., 2 f. (WG), 3 tanks (G) vs. Yugo
-3 bombers (WG) strat bomb London
-2 subs (sz111) vs. sz104London AA
Rolls: 3@1; Total Hits: 03@1: (6, 3, 2)SZ104
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
London Payload
Rolls: 3@6; Total Hits: 33@6: (2, 6, 6)+6NORMANDY
Rolls: 3@2; Total Hits: 13@2: (1, 4, 3)
Rolls: 1@2; Total Hits: 01@2: (3)H/B
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (3) -
Full damage to London IC (lucky lucky lucky!)
H/B
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (4)





