@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsCommander Jennifer (Allies) vs. Jercules (Axis)
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USA:
Buy(68)
- 4 Transports
- 4 Infantry
- 2 Artillery
- 2 Armor
- 1 Destroyer
Combat Moves:
4 Fighters, Submarine to SZ 6
2 INfantry, MI, ARmor, 2 Cruisers, 2 Battleships to Okinawa
3 Destroyers to SZ 117Combat:
SZ 117:
Attacker:
Rolls: 3@2; Total Hits: 13@2: (4, 4, 2)
Defender:
Rolls: 2@1; Total Hits: 02@1: (6, 3) -
Round 2:
Attacker:
Rolls: 3@2; Total Hits: 13@2: (4, 3, 2)
Defender:
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ 6:
Attacker:
Rolls: 1@2 4@3; Total Hits: 41@2: (3)4@3: (1, 2, 2, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Okinawa:
Attacker:
Rolls: 3@1 3@3 2@4; Total Hits: 43@1: (3, 2, 2)3@3: (1, 2, 6)2@4: (4, 2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect 76 IPC
China:
Buy(14)
- 2 Infantry, 2 Artillery
Combat Moves:
Infantry to ANH, HUN
Collect: 18 IPC
British units attack SZ 109
British Units attack EgyptNeed scramble orders.
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Need scramble orders….(said both need and dont need, so I changed it.)
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Does Midway have a naval base? Can all that navy reach Okinawa?
Yes, scramble 3 fighters in sz109.
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I’m guessing for US combat #2 you meant Iwo Jima?
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This is probably my ignorance of the rules, but it’s an unfortunate fact of this game that these little things matter: Can China build artillery when the Burma road is closed at the beginning of her turn?
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No, the Burma Road has to be open during the purchase units phase in order to build artillery. Since this comes before the combat movement phase, you cannot open the road and then build artillery, it must be open at the start of your turn. I forgot to look at India as part of the road, so I’ll make it 4 infantry, save 2 for China.
Yes, I meant Iwo Jima…I’m not used to having an Iwo Jima option yet…I still think of the game as Midway, Wake, Hawaii and Okinawa, lol.
Scrambling Egyptians
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I mean scrambling Scottish Fighters…
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SZ 109:
Attacker:
Rolls: 2@2 4@3; Total Hits: 22@2: (4, 6)4@3: (6, 4, 2, 2)
Defender:
Rolls: 1@1 1@3 3@4; Total Hits: 31@1: (4)1@3: (6)3@4: (2, 1, 4) -
Attacker:
Rolls: 1@2 4@3; Total Hits: 41@2: (1)4@3: (2, 1, 6, 2)
Defender:
Rolls: 3@4; Total Hits: 33@4: (2, 3, 3) -
Egypt:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (5)
Defender:
Rolls: 1@3 2@4; Total Hits: 11@3: (6)2@4: (3, 5) -
Attacker:
Rolls: 1@1; Total Hits: 01@1: (2)
Defender:
Rolls: 2@4; Total Hits: 12@4: (4, 6) -
Australia:
Buy(15)
- Transport
- Save 8
Combat MOves:
Destroyer, 4 Fighters to SZ 45
Attacker:
Rolls: 1@2 4@3; Total Hits: 21@2: (5)4@3: (5, 6, 3, 2)
Defender:
Rolls: 1@1; Total Hits: 01@1: (6) -
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Italy 3 - 37 IPCs
PURCHASES
-3 trans. (21)
-1 ab (15)
-save 1COMBAT
-3 inf. (Rom) vs. Bess
-2 inf. (Greece) + 2 sb (cr. and bb) vs. TJBESS
Rolls: 3@1; Total Hits: 13@1: (4, 1, 3)
Rolls: 1@2; Total Hits: 01@2: (6)TJ
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 2)1@3: (4)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (3) -
NC
-2 inf. from SI to Greece
-1 cr., 1 dd from Greek coast to Egyptian coastPLACEMENTS
-ab in Greece
-3 trans in the Black SeaCOLLECTS
1 (saved) + 10 (bonuses) + 16 (tt) = 27 IPCs -
G4 - 94 IPCs
PURCHASES
-9 art. (36)
-1 inf. (3)
-6 tanks; 2 subs (48)
-1 trans. (7)COMBAT
-1 mech. blitzes through Bess to SU from RomaniaNC
-1 inf. from G to Poland; 1 inf. from Rom. boards Italian transport; all other reaching ground units to Hungary
-2 f. from Egypt to Greece; G bombers to Greece
-sub from sz113 to sz125
-all tacs to Hungary
-art. from H/B to WGPLACEMENTS
-tanks in WG
-subs in sz112
-trans. off the SF coast; 1 inf., 1 art. in SF
-rest of art. in GCOLLECTS
-4 (convoys) + 10 (bonuses) + 53 = 59 IPCs(So, obviously, the German fighters scramble if you choose to attack the Black Sea).





