@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsCommander Jennifer (Allies) vs. Jercules (Axis)
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J3 - 44 + 12 = 56 IPCs
PURCHASES
-8 inf.
-1 dd
-2 minor ICCOMBAT
-1 sub, 1 ac (sz37), 1 dd (sz38) vs. sz39
-all reaching air, 3 inf., 2 art., 1 tank (SS, Malaya, and FIC) vs. Calcutta
-1 sub from sz36 sinks lone British transportSZ39
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (5) -
SZ39
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (6) -
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Rolls: 1@2; Total Hits: 01@2: (6) -
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Rolls: 1@2; Total Hits: 11@2: (2) -
Rolls: 2@2; Total Hits: 12@2: (2, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
Calcutta AA (ffff,tt,b)
Rolls: 7@1; Total Hits: 27@1: (1, 2, 1, 3, 2, 4, 6) -
2 fighters dead.
Rolls: 1@1 4@2 3@3 3@4; Total Hits: 61@1: (6)4@2: (1, 5, 1, 3)3@3: (1, 5, 4)3@4: (3, 4, 2)
Rolls: 8@2; Total Hits: 38@2: (3, 1, 3, 4, 6, 1, 6, 1) -
Rolls: 2@2 3@3 3@4; Total Hits: 62@2: (2, 6)3@3: (3, 1, 3)3@4: (5, 2, 2)
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Japan takes India with a tank and an art.
Forgot to list it as an attack: SUI units take Kan
NC
-all India air lands in SS
-1 BB, 1 cr. from sz38 to sz39
-2 trans. from sz38 to sz36
-1 cr from sz36 to sz19
-ANHWE and HUN units to KSIPLACEMENTS
-ICs in FIC and HK
-inf. in Japan, dd in sz6COLLECTS
39 (tt) + 5 bonus + 15 (loot) = 59 IPCs -
USA:
Buy(68)
- 4 Transports
- 4 Infantry
- 2 Artillery
- 2 Armor
- 1 Destroyer
Combat Moves:
4 Fighters, Submarine to SZ 6
2 INfantry, MI, ARmor, 2 Cruisers, 2 Battleships to Okinawa
3 Destroyers to SZ 117Combat:
SZ 117:
Attacker:
Rolls: 3@2; Total Hits: 13@2: (4, 4, 2)
Defender:
Rolls: 2@1; Total Hits: 02@1: (6, 3) -
Round 2:
Attacker:
Rolls: 3@2; Total Hits: 13@2: (4, 3, 2)
Defender:
Rolls: 1@1; Total Hits: 01@1: (2) -
SZ 6:
Attacker:
Rolls: 1@2 4@3; Total Hits: 41@2: (3)4@3: (1, 2, 2, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5) -
Okinawa:
Attacker:
Rolls: 3@1 3@3 2@4; Total Hits: 43@1: (3, 2, 2)3@3: (1, 2, 6)2@4: (4, 2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Collect 76 IPC
China:
Buy(14)
- 2 Infantry, 2 Artillery
Combat Moves:
Infantry to ANH, HUN
Collect: 18 IPC
British units attack SZ 109
British Units attack EgyptNeed scramble orders.
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Need scramble orders….(said both need and dont need, so I changed it.)
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Does Midway have a naval base? Can all that navy reach Okinawa?
Yes, scramble 3 fighters in sz109.
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I’m guessing for US combat #2 you meant Iwo Jima?
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This is probably my ignorance of the rules, but it’s an unfortunate fact of this game that these little things matter: Can China build artillery when the Burma road is closed at the beginning of her turn?
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No, the Burma Road has to be open during the purchase units phase in order to build artillery. Since this comes before the combat movement phase, you cannot open the road and then build artillery, it must be open at the start of your turn. I forgot to look at India as part of the road, so I’ll make it 4 infantry, save 2 for China.
Yes, I meant Iwo Jima…I’m not used to having an Iwo Jima option yet…I still think of the game as Midway, Wake, Hawaii and Okinawa, lol.
Scrambling Egyptians
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I mean scrambling Scottish Fighters…





