Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAxisplay vs Jim010
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hehe, yes i had guessed.
Not so easy to coordinate well Italy and Germany here…
I definately can’t do all what i’d like…
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Italy 7
Buy:
1Mic (12)
4inf (12)
1dd (8 )CM
Trj (1tnk)
1inf, 1mec, 2fgt Egy
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 5)2@3: (4, 1)
Rolls: 1@3; Total Hits: 01@3: (4) -
Trj cwol
NCM
2fgt Trj » sz95
1fgt sz97 » SIta
all fleet + tr sz98 » sz95
2tr, dd, AC sz97 » sz95
2inf NIta » SItaPlace units:
3inf SIta
1inf NIta
1dd sz95
1Mic EgyCollect : 29 IPC
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No moves for France
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G 8
Buy:
1AC (16)
5dd (40)
2inf (6)
1art (4)CM
Nukr (1inf)
1inf Epl
1bmb Ger
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (1) -
Nukr cwol
NCM
1bmb Nukr » Ger
3mec, 4tac SIta » Wger
4fgt SIta » sz112
fleet sz113 » sz112
2inf Wger » Fra
4inf Pol » Epl
3mec, 4tnk Ger » EplPlace units:
2inf, 1art Nov
5dd, 1AC sz112Collect : 62 IPC
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Russia
Buys
7 inf
CM
Suk to Bess
1 infBry to Bel
1 inf -
NCM
Vol to Smo
16 infVol to Arc
1 infArc to Moscow
1 mecMoscow to Smo
6 infBry to Smo
36 inf, 18 art, 1 AABry to Nuk
1 infPlace
Moscow
7 infCollect
$21
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J 8
Buy:
2inf (6)
1art (4)
3tnk (18)
5dd (40)
3ss (18)CM
Shn (1inf)
2inf Fic
1fgt, 6tac, 2bmb Kwasz16 (1ss)
1dd, 4fgt sz6
3fgt JapNsw (1inf, 1art, 4mec, 3tnk, 2fgt, AAgun) POSSIBLE SCRAMBLE IN SZ 62
All fleet sz46 » sz62 » 4inf, 1art, 6fgt, 2tacNEED SCRAMBLING ORDERS FOR SZ62
Map
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I don’t have an airbase there.
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Oh…lol…ok. :roll:
one more fgt to kill on the ground but 4 bombard from boats.
Shn
2@1 6@3 3@4:
Rolls: 1@2; Total Hits: 11@2: (2) -
Rolls: 2@1 6@3 3@4; Total Hits: 52@1: (5, 4)6@3: (3, 3, 6, 5, 4, 1)3@4: (5, 4, 4) -
Shn cwlo 1inf
sz16
Rolls: 1@2 7@3; Total Hits: 31@2: (2)7@3: (5, 6, 4, 1, 2, 4, 6)
Rolls: 1@1; Total Hits: 01@1: (5) -
sz16 cwol
Nsw
AAGUN
fgt
Rolls: 6@1; Total Hits: 16@1: (5, 5, 3, 4, 1, 3)Tac
Rolls: 2@1; Total Hits: 12@1: (1, 6) -
Miss those bombards, baby!
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Nsw
Bombard
Rolls: 2@3 2@4; Total Hits: 22@3: (4, 3)2@4: (6, 4)Attack
Rolls: 3@1 2@2 5@3 1@4; Total Hits: 43@1: (1, 5, 2)2@2: (5, 3)5@3: (4, 2, 4, 3, 4)1@4: (1)Defense
Rolls: 6@2 3@3 2@4; Total Hits: 36@2: (3, 5, 4, 5, 1, 5)3@3: (5, 4, 4)2@4: (3, 2) -
Nsw rd2
Rolls: 2@2 5@3 1@4; Total Hits: 72@2: (1, 2)5@3: (2, 1, 3, 3, 6)1@4: (2)
Rolls: 3@3 2@4; Total Hits: 43@3: (2, 1, 2)2@4: (4, 5) -
That about does it.
Let me look at the map before you do NCM
I may concede.
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Yup, I concede. Japan is making way too much $. I can’t keep up. I could go to sz54 and try to kill that fleet, but things aren’t going well.
Good game.
Got worked in Pacific here.
I better tighten it up on that side of the world. I’m happy with by UK and Russian play, though.





