edited two planes from russia to volgograd. please use second post
Kilroynothere (Axis) vs Wheatbeer (Allies)
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They also guarded mor from bombardment … hrrrm.
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Ok, those units all go to SZ91. Also, I am not placing anything in Morrocco. The land units unload in gib instead. The strats stay home in eus.
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I can see that changed a few things for you. The strats were part of the attack on Gib, but you had all the hits you needed prior, so didn’t change the outcome any. Do you have the Europe rulebook? That particular rule is a single sentence on page 9…. I’ve had the luxury of playing the game sense the very first addition (still have the game as well!). Now with Global, this thing is absolutely huge. I’m really enjoying the new version.
FYI, if you scramble from Gib, you can stop bombardment if I decide to land on MOR. That came out in a rule clarification on scrambling somewhere in the forum. Scrambling is a very powerful deal. Saving your 3 ftrs to end up in GIB was really, really smart. Don’t see how I can get you out of there now.
Hopefully I’ll get my move in today.
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I do have a copy of the Europe rules (minus the global pages). I only played two games of AA40 Europe on the actual board though, and I never played A&A before then.
You might have noticed I have a number of global forum games ongoing now, heheh, sorta become an addict.
I forgot the strats were part of the attack. Thank you for letting me change that. We could reroll, but with the additional cruiser bombardment and landing forces, I think it’d likely come out the same anyways.
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It is addicting, no doubt. I’ve played face to face forever and just started the forum play. This is my second game. The other is OOB with an old friend. I’ve only played Global aplpha2 twice face to face and lost both times as the allies. Really enjoying trying my hand at the axis.
I have the rules scanned if you wish to have them.
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If it fits as an attachment, sure. I just have a photocopy that’s pretty beat up.
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The scan is pretty large. Do you know of a free file transfer site? Maybe I can figure that out.
Italy 3: - quite the pickle!
Purchase (35ipc)
1dd, 5inf, 3art = 35NCM:
Tnk SYR to IRQ – add 3 inf.
1inf FEA to SUD
1art CON to SUD
1inf TANG to KEN
1tnk, 1mech ALG to LIB
2art NITA to SITA
1tac GRE to SITA
dd sz93 to sz92
rest of navy to sz97Build: 1dd, sz97
2inf, 1art SITA
3inf, 2art NITACollect 32
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Italy 3 map
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Eh, don’t worry about the manual. Unless you see I’ve messed up anything global specific.
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G4:
Declare war on RussiaPurchase: (83ipc)
2ftr = 20
1DD = 8
1art, 6inf = 22
1art, 3inf = 13
2art, 4inf = 20Combat:
3inf FIN to KAR
BB, CA, 1ss, 2tac, 1bbr sz114
1inf POL to BAL
11inf, 2art ROM to EPL
4inf POL to EPLRussian Sub sz114 can submerge if desired
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sub will fight
Gotta sleep now, might not get to USSR til tomorrow night.
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sz114 (1bb, 1ss)
A
Rolls: 1@2 3@3 2@4; Total Hits: 31@2: (1)3@3: (1, 5, 6)2@4: (4, 5)
D
Rolls: 1@1 1@4; Total Hits: 11@1: (1)1@4: (5) -
sz114 controlled. take one hit off BB.
FIN, BAL, EPL twol
NCM:
1inf BUL to ROM
1dd, sz112 to sz104
6tt sz110 pick up 6 tnks, drop off in POL
2tt sz110 to sz112, pick up 4 inf, drop off UK
1CV+3tt z110 to z113
1mech NITA to HUN
1mech GER to EPL
2art GER to POL
aa GER to WGR
2tacs POL
1tac SCO to London
ss sz109 to z125
ss z92 to z97
sbr to WGRBUILD:
1art, 8inf GER
1art, 1inf FRA
1DD z113
1ftr WGR
3inf UKCollect 62
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And no rush whatsoever. I don’t think I can get to Japan for a day or so at best. Another busy week. Sounds like you haven’t been playing all that long… it is horribly addicting (which it sounds like you have found out). I spend way too much time thinking about it! But, so much fun.
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R4
Buy (38/38)
2 art
4 mech
3 inf
1 aa gunNon-combat:
10 inf, 3 art sukr >> bry
4 inf, 1 aa gun bel >> smo
3 inf nukr >> bry
2 tank cau >> bry
10 inf arch >> smo
4 inf nov >> arch
6 art rus >> bry
6 ing tim >> novo
6 inf yak >> yen
2 inf, 3 art, 4 mech cau >> npr -
Non-com cont.
5 inf, 1 aa gun bury >> yakMobilize:
2 art, 1 aa gun sukr
4 mech rus
3 inf volCollect 34 IPC
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Japan is going to be such a monster in this game
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Yeah… it really has become one. Playing the Allies, I realized pretty early you have to be cautiously aggressive against Japan as UK/ANZAC/China and then wait for the US to get into the war…. just enough to stop them from getting all their NOs and getting too big too quickly.
J4: Purchase 67ipc (spend 66 keep 2)
2 MnrIC, FIC, Singapore =24
1tt, 3subs = 25
2tnk, 1mech = 16Combat:
KAN: (11inf, 1ftr)
7inf, 2art, 2tac, 2ftr SUI
1inf SHE
2tac, 2ftr, 2bbr KWADGU (1inf)
Ttz43 picks up 1inf BOR, 1art PHI land on DGU
1ftr, 1tac z44
1bb bombardmentGUA:
Tt z44 picks up 1inf lands on GUAMSOL: 1tt z35 pick up 1inf PAU drop off SOL
BUR: 1 inf from YUN
SIK : 1inf SZE





