@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Anchovy vs. Alsch G40 Alpha+2
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G1!
30 IPCs
1 CV (16)
1 SS (6)
1 DD (8)0 Remaining
Combat -
SZ 111 (1 BB, 1 DD, potential scramble)
1 SS 124
1 SS 118
1 Fig Hol
1 Fig Nor
1 Tac, 1 Strat GerSZ 112 (2 CA)
1 BB, 1 CA 113
1 Fig Hun
1 Tac PolSZ 106 (1 DD, 1 TT)
1 SS 117
1 SS 108SZ 91 (1 CA)
1 SS 103 -
Land Combat -
Wfr (2 Inf, 1 Arm, 1 Fig)
3 Inf, 2 Art Hol
1 Fig, 1 Tac WgrFra (7 Inf, 2 Art, 2 Arm, 1 Fig)
1 Inf, 3 Arm Hol
3 Inf, 4 Mech, 1 Art, 1 Fig, 2 Tac Wgr
2 Arm SgrYugo (5 Inf)
6 Inf, 2 Art Sgr
2 Inf, 1 Arm Hun
1 Inf, 1 Arm Rom
1 Arm PolThat’s all for combat.
Scramble in SZ 111?
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Get others out of the way before scramble decision -
112 (1 BB, 1 CA, 1 Fig, 1 Tac v 2 CA)
Attack
Rolls: 2@3 2@4; Total Hits: 42@3: (1, 1)2@4: (1, 4)Defense
Rolls: 2@3; Total Hits: 02@3: (6, 5) -
No scramble.
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No scramble, alrighty.
SZ 112 cwol
SZ 106 (2 SS v 1 DD, 1 TT)
Attack
Rolls: 2@2; Total Hits: 02@2: (6, 5)Defense
Rolls: 1@2; Total Hits: 11@2: (1) -
Try again, I guess!
Attack
Rolls: 1@2; Total Hits: 01@2: (5)Defense
Rolls: 1@2; Total Hits: 01@2: (3) -
First to hit
Attack
Rolls: 10@2; Total Hits: 410@2: (5, 2, 5, 5, 3, 6, 2, 2, 4, 1)Defense
Rolls: 10@2; Total Hits: 210@2: (5, 4, 6, 4, 1, 4, 6, 6, 2, 5) -
Phew, SZ 106 cwl of 1 SS.
SZ 91 (1 SS v 1 CA)
First to hit, SS wins in event of tie.Attack
Rolls: 10@2; Total Hits: 110@2: (5, 3, 2, 3, 4, 5, 3, 3, 5, 3)Defense
Rolls: 10@3; Total Hits: 510@3: (1, 6, 1, 5, 3, 6, 1, 5, 4, 1) -
SZ 91 holds without loss.
SZ 111 (2 SS, 2 Fig, 1 Tac, 1 Strat v 1 BB, 1 DD)
I will ask for OOL in case of two hits on offense.Attack
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (1, 3)2@3: (3, 2)2@4: (6, 4)Defense
Rolls: 1@2 1@4; Total Hits: 11@2: (2)1@4: (5) -
SZ 111 cwl of 1 SS.
Wfr (3 Inf, 2 Art, 1 Fig, 1 Tac v 2 Inf, 1 Arm, 1 Fig)
Attack
Rolls: 1@1 4@2 1@3 1@4; Total Hits: 21@1: (6)4@2: (4, 4, 4, 6)1@3: (1)1@4: (3)Defense
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (3)1@4: (5) -
Both lose 2 Inf.
Now (1 Inf, 2 Art, 1 Fig, 1 Tac v 1 Arm, 1 Fig)Attack
Rolls: 3@2 1@3 1@4; Total Hits: 23@2: (5, 4, 1)1@3: (6)1@4: (2)Defense
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (5) -
Wfr twl of 2 Inf.
France (4 Inf, 4 Mech, 1 Art, 5 Arm, 1 Fig, 2 Tac v 7 Inf, 2 Art, 2 Arm, 1 Fig)
Attack
Rolls: 7@1 2@2 6@3 2@4; Total Hits: 87@1: (4, 1, 2, 6, 3, 5, 3)2@2: (6, 1)6@3: (6, 1, 3, 5, 2, 3)2@4: (4, 3)Defense
Rolls: 9@2 2@3 1@4; Total Hits: 79@2: (2, 1, 5, 1, 3, 4, 1, 2, 4)2@3: (4, 3)1@4: (2) -
Oof. Both sides hitting hard.
Attack loses 4 Inf, 3 Mech.
Defense loses 7 Inf, 1 ArtRound 2
Attack
Rolls: 2@2 6@3 2@4; Total Hits: 62@2: (5, 1)6@3: (1, 6, 1, 1, 2, 6)2@4: (3, 5)Defense
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (5, 6)1@4: (4) -
France twl of 4 Inf, 3 Mech, 1 Art. 19 IPCs plundered.
Yugo (9 Inf, 2 Art, 3 Arm v 5 Inf)
Attack
Rolls: 7@1 4@2 3@3; Total Hits: 77@1: (2, 4, 5, 6, 5, 6, 1)4@2: (1, 2, 5, 1)3@3: (1, 2, 2)Defense
Rolls: 5@2; Total Hits: 45@2: (1, 1, 1, 3, 2) -
Yugo twl of 4 Inf.
Non-combat -
1 Fig Fra, 1 Fig Wfr to Sita.
1 Tac Wfr; 2 Tac Fra; 1 Strat, 2 Fig SZ 111; 1 Tac 112 all to Wgr.
1 Tac 111 to 112.
2 Inf Norway activate Finland.
1 Inf Romania activate Bulgaria
1 TT in 113 to 112, bring 2 Inf Den to Nor.
Major IC in France downgraded to Minor.
1 Inf Ger to Wgr.Place 1 CV, 1 SS, 1 DD in 112.
Convey established in 106.Germany collects
41 + 10 NO + 19 Plunder = 70 IPCs.Map
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R1
IPC=37
Purchases: 7 inf, 4 rtlCombat
noneNCM
2 inf kar > nov
3 inf vyb > nov
3 inf bal > bel
2 inf epl > bal
2 inf bes > nukr
3 inf ukr > nukr
6 inf, 1 rtl nov > bel
1 inf arc > bel
2 inf cau > ros
1 mec, 1 arm volgo > bry
1 inf, 1 rtl, 1 aa mos > bry
1 mec, 1 arm mos > bry
1 ftr, 1 tac mos > nov
6 inf, 1 aa sak > bury
6 inf amu > bury
1 ss z127 > z125
1 bb z115 > z114Place
2 inf, 1 rtl ukr
1 inf, 2 rtl nov
4 inf, 1 rtl mosCollects
37 -
J1
26 IPCs
2 TT (14)
2 SS (12)0 Remaining
Combat
2 Inf, 1 Art Jeh to Cha (mt)
3 Inf Sha, 3 Inf Ksu to Anh (mt)
3 Inf, 1 Art Ksi to Hun
2 Fig, 2 Tac Man to Hun
1 Fig For to Hun3 Inf, 1 Art Kwa to Yun
1 Fig, 1 Tac Ksu to Yun
2 Strat Jap to Yun -
Hun (3 Inf, 1 Art, 3 Fig, 2 Tac v 2 Inf)
Attack
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 52@1: (2, 4)2@2: (4, 2)3@3: (3, 3, 4)2@4: (2, 3)Defense
Rolls: 2@2; Total Hits: 02@2: (6, 3)Yun (3 Inf, 1 Art, 1 Fig, 1 Tac, 2 Strat v 4 Inf)
Attack
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (2, 5)2@2: (2, 3)1@3: (4)3@4: (4, 5, 2)Defense
Rolls: 4@2; Total Hits: 34@2: (4, 1, 2, 2) -
Oof.
Hun twol
Yun R2
Attack
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (5)1@3: (6)3@4: (2, 2, 5)Defense
Rolls: 1@2; Total Hits: 01@2: (3) -
Yun twl of 3 Inf.
Non-com
1 Fig, 1 Tac, 2 Strat Yun to Kwa
3 Fig, 2 Tac to Kwa
1 Fig Oki to Kwa
1 Mech Man to Anh
1 Art Ksu to Ksi
1 Art Sha to Anh
4 Inf Kor to Man
1 Fig Kor to Ksi
1 TT SZ 20 - SZ 19 - SZ 20 Take 2 Inf Man to Ksi
1 TT SZ 19 - SZ 36 Take 1 Inf Man, 1 Inf Oki to Kwa
1 BB, 1 DD, 1 SS SZ 19 to SZ 36
1 CA SZ 20 to SZ 36
Navy SZ 6 to SZ 33Place 2 TT, 2 SS In SZ 6
Collect 30 + 10 NO = 40 IPCs





