@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Anchovy vs. Alsch G40 Alpha+2
-
SZ 93 (1 SS, 2 Fig, 1 Tac v 1 DD, 1 CA)
Attack
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (1)2@3: (4, 4)1@4: (1)Defense
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (5)Tunisia (1 Inf, 1 Art v 1 Inf)
Attack
Rolls: 2@2; Total Hits: 02@2: (3, 4)Defense
Rolls: 1@2; Total Hits: 01@2: (3)Alexandria (3 Inf, 1 Art, 1 Mech, 1 Arm v 1 Inf)
Attack
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (3, 5, 5)2@2: (6, 4)1@3: (3)Defense
Rolls: 1@2; Total Hits: 01@2: (3)Greece (1 BB, 2 CA, 4 Inf, 1 Art, 2 Arm v 4 Inf)
Attack
Rolls: 3@1 2@2 4@3 1@4; Total Hits: 63@1: (3, 4, 1)2@2: (1, 2)4@3: (6, 1, 3, 3)1@4: (6)Defense
Rolls: 4@2; Total Hits: 04@2: (4, 3, 3, 3) -
Kenya twol
Sudan twol
SZ 93 cwol
Alexandria twol
Greece twolTunisia R2
Attack
Rolls: 2@2; Total Hits: 12@2: (2, 6)Defense
Rolls: 1@2; Total Hits: 01@2: (6) -
Nice. Flawless round: 8-)
Tunisia twol
Non-com
2 Fig, 1 Tac SZ 93 to Sita
1 Inf, 1 Art Nita to Yugo
3 Inf Sita to Nita
2 DD, 1 TT SZ 95 to SZ 97If it’s alright, I’d like to alter my purchases from 1 SS, 1 Mech to just 1 SS, save 4.
My combat results obviously did not cause this decision; they pretty much went the way I wanted. :lol:
I simply didn’t add up territory values quite right before actually doing combat moves.If you’d prefer I stick with my original purchase, that’s alright, I’d just have a really quick edit to do on my non-coms.
I’ll wait for your decision on this before I finish this round. Thanks. -
Sure. The purchase change is fine.
-
Thanks. I’ll try to avoid silly mix-ups like that as much as possible.
Place 1 SS SZ 97.
Italy collects
15 - 1 + 4 saved = 18 IPCs -
I’ve updated Italy’s cash on the map.
F1
Combat
wfr
1 inf, 1 rtl sfra
1 ftr engwfr
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (5, 5)1@3: (5)
D: 1 inf, 2 rtl
Rolls: 3@2; Total Hits: 03@2: (3, 6, 6) -
wfr rnd2
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (1)
D: 1 inf, 2 rtl
Rolls: 3@2; Total Hits: 03@2: (6, 6, 3) -
wfr rnd3
A: 1 inf, 1 rtl, 1 ftr
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 5)1@3: (1)
D: 2 rtl
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
wfr lwol.
NCM
1 ftr wfr > eng
1 inf alg > mor
1 inf fwa > fca
1 inf syr > trj
1 dd z72 > z58 -
G2
70 IPCs
1 TT (7)
1 SS (6)
13 Inf (39)
3 Art (12)
1 Arm (6)0 Remaining
Combat
1 Arm Fra to Sfr (mt)
1 Mech, 2 Arm Fra to Wfr
2 Fig, 1 Tac Wgr to Wfr1 Strat Wgr to UK (strategic bombing of IC)
1 Tac SZ 112 to Sco (strategic bombing of Air Base)
1 Tac Wgr to Eng (strategic bombing of Naval Base)
-
Wfr (1 Mech, 2 Arm, 2 Fig, 1 Tac v 1 Inf, 1 Art)
Attack
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (3)4@3: (6, 2, 1, 3)1@4: (1)Defense
Rolls: 2@2; Total Hits: 02@2: (5, 6)AA fire for Tac in Scotland
Rolls: 1@1; Total Hits: 01@1: (2)AA fire for Strat in UK
Rolls: 1@1; Total Hits: 01@1: (2)AA fire for Tac in UK
Rolls: 1@1; Total Hits: 01@1: (3)crosses fingers
-
Phew.
Wfr twol
Tac damage on Scotland airbase
Rolls: 1@6; Total Hits: 11@6: (3)Tac damage on UK naval base
Rolls: 1@6; Total Hits: 11@6: (5)Strat damage on UK IC
Rolls: 1@6; Total Hits: 11@6: (4)
+2 -
Results -
Wfr twol
Sfr twol3 damage on Scotland airbase
5 damage on UK naval base
6 damage on UK ICNon-com
1 Strat UK to Wgr
1 Fig SZ 112 to Wgr
1 Tac Sco to SZ 112
1 Tac UK to SZ 112
2 Fig, 1 Tac Wfr to Wgr
2 Tac Wgr to Alx
2 Fig Sita to Alx
2 Inf Nor to Fin
1 SS SZ 111 to SZ 119
2 Arm Fra to Ger
10 Inf, 2 Art Ger, 1 AA gun to Hun
5 Inf, 2 Art, 3 Arm Yugo to Hun
5 Inf Bul to Rom
1 Art Ger to Nor via TT SZ 112 - 113 - 112Place
8 Inf, 2 Art in Ger
1 TT, 1 SS SZ 112
2 Inf Fra
3 Inf, 1 Art, 1 Arm WgrCollect
44 + 10 = 54 IPCs -
-
Technically, I could have intercepted the sbr’s in eng with the French ftr, but I will keep it on the ground.
R2
IPC=37
Purchases: 5 inf, 2 mec, 2 rtl, 1 armCombat
noneNCM
3 inf, 1 rtl, 1 aa nov > bel
2 inf, 1 rtl ukr > nuk
1 inf, 1 rtl bry > bel
2 inf ros > bry
4 inf, 1 rtl rus > bryPlace
2 inf, 1 rtl nov
2 inf, 1 rtl ukr
1 inf, 2 mec, 1 arm rusCollects
37 -
Ug, I’m really sorry about that.
I only noticed the lack of British planes and totally forgot about that.J2
40 IPCs
1 CV (16)
2 DD (16)
1 TT (7)1 Remaining
DOW on USA
DOW on UK
DOW on ANZAC
DOW on FranceCombat
2 Inf Cha to Sui (mt)
1 Inf Cha to Hop (mt)
1 Mech Anh to Hop6 Inf, 1 Art Anh to Kwe (mt)
1 Art Hun to Kwe1 Inf Kwa to Fic (mt)
2 Inf, 1 Art, 1 Fig Ksi to Hon
1 Fig Kwa to Hon2 Inf Sia to Shn
2 Fig, 2 Tac, 1 Strat Kwa to Shn1 Strat Kwa to SZ 41
3 Inf Hun to Yun
2 Fig, 1 Tac Kwa to Yun1 TT SZ 33 - SZ 46 - SZ 49 take 1 Inf Car, 1 Inf Pau to Sol (mt)
1 DD SZ 33 to SZ 62
1 DD SZ 33 to SZ 23
1 Fig, 1 Tac Jap to SZ 231 TT SZ 20 - SZ 19 - SZ 21 take 2 Inf Man to Gua
1 Fig, 1 Tac SZ 33 to Gua1 DD, 1 CV SZ 33 to SZ 21
1 Fig, 1 Tac Jap to SZ 212 TT SZ 6 to SZ 35, take 3 Inf, 1 Art to Phi
1 BB, 1 CA SZ 33 to SZ 35 for bombard1 SS, 1 Fig, 1 Tac SZ 33 to SZ 48
1 Fig SZ 33 to SZ 42
1 TT SZ 36 to SZ 43, take 1 Inf Kwa to Bor
I think that’s everything.
Scramble in Guam?
Attached map.
-
Mistyped on the Hopei movements, it’s 1 Mech, 1 Art.
Sui, Hop, Kwe, Fic, Bor, Sol all twol,
TT in SZ 41 and SZ 42 both destroyed.Yunnan (3 Inf, 2 Fig, 1 Tac v 3 Inf)
Attack
Rolls: 3@1 2@3 1@4; Total Hits: 43@1: (3, 1, 3)2@3: (1, 1)1@4: (1)Defense
Rolls: 3@2; Total Hits: 13@2: (4, 2, 3)Shan State (2 Inf, 2 Fig, 2 Tac, 1 Strat v 3 Inf)
Attack
Rolls: 2@1 2@3 3@4; Total Hits: 22@1: (5, 3)2@3: (5, 2)3@4: (6, 5, 3)Defense
Rolls: 3@2; Total Hits: 13@2: (1, 6, 3)Hong Kong (2 Inf, 1 Art, 2 Fig v 2 Inf)
Attack
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (3)2@2: (4, 1)2@3: (1, 5)Defense
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
Yunnan twlo 1 Inf
Hong Kong twlo 1 InfShan State R2
(1 Inf, 2 Fig, 2 Tac, 1 Strat v 1 Inf)Attack
Rolls: 1@1 2@3 3@4; Total Hits: 21@1: (3)2@3: (4, 2)3@4: (5, 4, 5)Defense
Rolls: 1@2; Total Hits: 01@2: (5) -
Shan State twlo 1 Inf
Phil (3 Inf, 1 Art, 1 CA, 1 BB v 2 Inf)
Attack
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 42@1: (2, 1)2@2: (5, 1)1@3: (1)1@4: (4)Defense
Rolls: 2@2; Total Hits: 12@2: (2, 6)SZ 23 (1 DD, 1 Fig, 1 Tac v 1 SS)
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (2)1@4: (5)Defense
Rolls: 1@1; Total Hits: 01@1: (3)SZ 48 (1 SS, 1 Fig, 1 Tac v 1 DD)
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (3)1@3: (4)1@4: (2)Defense
Rolls: 1@2; Total Hits: 11@2: (1)SZ 62 (1 DD v 1 SS)
Attack
Rolls: 1@2; Total Hits: 01@2: (4)Defense
Rolls: 1@1; Total Hits: 11@1: (1) -
Phil twlo 1 Inf
SZ 23 cwol
SZ 48 cwlo 1 SS
SZ 62 holds wlo 1 DDOnly Guam remains, potential scramble.
1 DD, 1 CV, 1 Fig, 1 Tac in Sea Zone,
2 Inf, 1 Fig, 1 Tac on Island.





