So start a new Game Thread and France should dial you in .
I will do it. The Thread
US6
IPC=78
Purchases: 6 inf, 3 ftr, 1 ss, 3 dd
Combat
fic (sbr)
1 bmr ind
trj
4 inf, 1 rtl, 1 arm alg via 3 trn z92 > z98
1 inf, 1 mec mor via 1 trn z92 > z98
1 ca z92 > z98, bombards
sum
1 inf jav via 1 trn z42 > z41
mal
1 inf, 1 rtl jav via 1 trn z42 > z37
tun
1 inf alg
fic
aa fire 1 bmr
Rolls: 1@1; Total Hits: 11@1: (1)
damage, if misses
Rolling 1d6:
(3)
Come on. You must have bombed me about 10 times with all aa shots blank. My first try and it’s light’s out. :x 1 bmr lost. Pathetic.
sum twol (mt).
mal lwol (mt).
tun twol (mt).
trj
A: 4 inf, 1 mec, 1 rtl, 1 arm, 1 ca
Rolls: 4@1 2@2 2@3; Total Hits: 24@1: (5, 2, 3, 2)2@2: (4, 4)2@3: (3, 3)
D: 3 inf, 2 rtl
Rolls: 5@2; Total Hits: 45@2: (2, 2, 6, 2, 1)
:x :x :x :x :x :x :x :x :x :x :x
trj rnd2
A: 1 mec, 1 rtl, 1 arm
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 4)1@3: (2)
D: 2 rtl
Rolls: 2@2; Total Hits: 02@2: (4, 6)
trj rnd3
A: 1 mec, 1 rtl, 1 arm
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 6)1@3: (2)
D: 1 rtl
Rolls: 1@2; Total Hits: 01@2: (4)
Whoops, I screwed that up. I was missing an inf from the beginning and you should have had an extra inf from rnd 2 on.
Rnd1 extra inf on attack
Rolls: 1@1; Total Hits: 01@1: (3)
Rnd2 extra inf on attack, extra inf on defence.
A:
Rolls: 1@1; Total Hits: 11@1: (1)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
OK. same result. trj lwlo 5 inf. The US got hosed this round.
NCM
see map.
Place
2 inf cus
2 ftr eus
1 ss, 2 dd z101
1 dd z10
4 inf, 1 ftr wus
Collects
62 + 15 NO = 77
China6
IPC=12
Purchases: 4 inf
Combat
kwe
1 inf sze
yun
2 inf, 1 ftr sze
kwe lwol (mt).
yun
A: 2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 2)1@3: (5)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
yun rnd2
A: 2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (2)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
yun lwol.
NCM
1 ftr yun > sze
Place
4 inf sze
Collects
4 + 6 NO = 10
UK6
UKE IPC=28
Purchases: 1 mec, 1 dd, 1 cv
UKP IPC=7
Purchases: 1 inf, 1 mec
Combat
hol
1 inf eng via 1 trn z91 > z110
irq
2 inf saf via 1 trn z71 > z81
1 rtl eth via 1 trn z81 > z76 > z81
2 inf wind via 1 trn z81 > z79 > z81
1 ftr, 1 tac wind
1 ca, 1 bb
egy
1 inf, 1 rtl alg via 1 trn z91 > z98
1 mec, 2 arm eth
z125
1 dd z109
2 ftr gbr
lib
1 arm alg
per
1 mec epr
1 ftr ind
shn
3 inf bur
hol twol (mt).
egy
A: 1 inf, 1 mec, 1 rtl, 2 arm
Rolls: 1@1 2@2 2@3; Total Hits: 31@1: (5)2@2: (1, 2)2@3: (2, 4)
D: 1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
egy lwlo 1 inf.
irq
A: 4 inf, 1 rtl, 1 ftr, 1 tac, 1 ca, 1 bb
Rolls: 3@1 2@2 2@3 2@4; Total Hits: 33@1: (2, 2, 6)2@2: (2, 5)2@3: (6, 3)2@4: (1, 5)
D: 2 inf, 1 mec, 2 arm
Rolls: 3@2 2@3; Total Hits: 33@2: (1, 3, 2)2@3: (3, 4)
irq rnd2
A: 1 inf, 1 rtl, 1 ftr, 1 tac
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 6)1@3: (2)1@4: (5)
D: 2 arm
Rolls: 2@3; Total Hits: 12@3: (3, 6)
irq twlo 4 inf.
z125
A: 1 dd, 2 ftr
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (1, 1)
D: 1 ss
Rolls: 1@1; Total Hits: 01@1: (5)
z125 cwol.
lib twol (mt).
per
A: 1 mec, 1 ftr
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
D: 1 rtl
Rolls: 1@2; Total Hits: 01@2: (4)
per twol.
shn
A: 3 inf
Rolls: 3@1; Total Hits: 13@1: (1, 6, 4)
D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
shn lwol.
NCM
see map
Place
1 dd, 1 cv z110
1 mec saf
1 inf, 1 mec ind
UKE Collects
37 + 5 NO = 42
UKP Collects
10
ANZAC6
IPC=10
Purchases: 1 ss, save 4
Combat
z45
1 dd, 2 ftr z42
z45
A: 1 dd, 2 ftr
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (3, 3)
D: 1 ss
Rolls: 1@1; Total Hits: 01@1: (5)
z45 cwol.
NCM
1 inf cng > sud
1 dd, 1 ca z42 > z37
1 cv z42 > z41
1 ftr z45 > z41
1 ftr z45 > mal
1 ss z37 > z44
1 ss z37 > z43
1 ftr jav > que
3 inf, 1 rtl, 1 aa sau > que
1 tac nsw > que
Place
1 ss z62
Collects
10 + 5 NO - 4 convoy + 4 saved = 15
I6
26 IPCs
1 Tac (11)
2 SS (12)
1 Inf (3)
0 Remaining
Combat
1 SS SZ 97 to SZ 96
1 Fig, 1 Tac Sita to SZ 96
1 SS SZ 97 to SZ 99
1 Fig Sita to SZ 99
4 TT SZ 97 to SZ 92, take 3 Inf Sita to Gib (mt)
1 Inf, 1 Art Sita to Mor
2 Inf Sita to Alg
1 BB SZ 97 bombard Mor
1 CA SZ 97 bombard Alg
1 Inf, 1 Art, 2 Mech, 1 Arm Bel to Bry (mt)