UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
Non-combat:
3 fig SZ109 >> uk
1 mech eir >> uk
3 inf, 1 art sud >> fea
1 tank sud >> rho
1 fig quebec >> ice
1 art, 2 inf iraq >> npr
2 inf, 1 art, 1 tank quebec >> eus
trans SZ106 >> SZ101
Mobilize:
2 inf, 1 aa gun s.af
1 dest, 1 sub SZ106
1 inf uk
Collect 24 (26 for UK5)
ANZAC4 (24/32)
Buy:
Non-combat:
2 inf sud >> fea
2 inf que >> nsw
1 fig nsw >> que
1 inf dgu load trans SZ45 >> SZ54 unload que
1 aa gun nsw >> que
Mobilize:
2 sub SZ62
1 strat nsw
Collect 27 IPC (35 total for ANZ5)
whoops left the Buy field blank, but you can see from my mobilize in the same post: 2 sub, 1 strat
Also F4 will be:
1 inf nig >> fea
If fea falls to axis, then France does nothing.
(Just letting you know in case I’m not around and you want to do G5)
Italy 4
Purchase Units 39 IPC
3 Mechanized Infantry
3 Infantry
2 Artillery
1 Fighter
Combat Moves
IRQ
2inf syr
4inf, 2art, 1tnk trj
1mec, 1tnk egy
ETH
1inf ken
SUD
2inf, 1art ken
2inf egy
Non Combat Moves
1tt sz 97 >> sz 92, 1inf, 1AA sfr >> gib
1ca, 1dd, 2tt sz 98 >> sz 99, 2inf, 2art sit >> syr
1bb, 1ca sz 98 >> sz 92
1tt sz 98 >> sz 97
1fgt sit >> gib
3fgt, 1 tac egy >> syr
1mec, 1tnk rom >> hun
2mec, 1tnk nit >> hun
Mobilize Units
2art, 1fgt sit
2inf, 3mec nit
1inf sfr
Collect 42 IPC
Germany 5
Purchase Units 61 IPC
9 Mechanized Infantry
3 Destroyers
Save 1 IPC
Combat Moves
BES
1inf rom
EPL (1inf)
6inf rom
20inf, 12 art, 1mec, 1tnk hun
4inf pol
EPL (just rolling 12art and 8inf on the attack)
Rolls: 12@2 8@3; Total Hits: 512@2: (5, 3, 5, 3, 1, 5, 4, 1, 3, 3, 5, 6)8@3: (6, 3, 4, 1, 2, 5, 6, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
epl cwol
Non Combat Moves
1AA hun >> epl
1bmb wgr >> gib
6inf, 10 art ger >> pol
1tt sz 98 >> sz 97
1ss sz 112 >> sz 91
3inf, 1art fin >> nor
Mobilize Units
9mec ger
3dd sz 112
Collect 54 + 1 saved = 55 IPC
S5
Declare War Japan
Buy (36/37)
Combat
1 inf amu >> man (liberated for china)
1 inf amu >> kor
Non-combat:
6 inf novo >> tsi
2 mech, 2 tank vol >> tsi
1 sub SZ119 >> SZ109
10 inf, 1 aa gun tim >> novo
12 inf, 7 art nov, 1 aa gun >> vyb
9 inf, 1 aa gun bal >> nov
1 inf bal >> bel
1 inf nukr >> bry
6 mech, 2 tank ros >> npr
1 aa gun, 2 art vol >> cau
1 mech sukr >> cau
Mobilize:
6 inf rus
3 tank volo
Collect 39 (40 total for S6)
I believe Russia should be at 37 IPC, Korea lies within a convoy zone.
you’re right, i didn’t look at the info view sum
since you have more experience, can i ask a q related to a dif game regarding the rules?
Basically, is it legal for me to move planes into a sea zone with no enemy ships during a combat move where my transports are unloading for an amphibious assault in case the defender scrambles?
and fixed attached (if you didn’t already)
Yes, it is, he may not scramble, so you’ll likely have to bring in enough to win both a sea and a land battle…just incase.
Excellent :-D
Thanks
This will save my bacon.
Japan 5
Purchase Units 77 IPC
1 Minor IC
3 Infantry
1 Artillery
1 Aircraft Carrier
2 Fighters
2 Destroyers
Combat Moves
SZ 35 (1tt)
1 ss sz6
SZ 22 (1dd, 1tt)
1ss sz 6
2 bmb kwa
HOP (2inf)
1inf sui
1mec, 1tnk yun
2fgt, 1tac anh
MAL (4inf)
1bb, 2tt, sz 41, 2inf, 2art sum
1bb sz 38
2fgt, 2tac sz 36
DGU
1tt sz 36, 2inf kwa
CEL
1tt sz 36, 1inf kwa
JAV
1tt sz 36, 1 inf kwa
SZ 22
Rolls: 1@2 2@4; Total Hits: 11@2: (1)2@4: (6, 5)
Rolls: 1@2; Total Hits: 11@2: (1)
sz 22 cwlo 1ss
MAL
Rolls: 4@2 2@3 6@4; Total Hits: 74@2: (5, 5, 2, 1)2@3: (1, 3)6@4: (1, 5, 6, 3, 4, 6)
Rolls: 4@2; Total Hits: 14@2: (4, 1, 5, 4)
mal cwlo 1inf
HOP
Rolls: 2@1 3@3 1@4; Total Hits: 32@1: (5, 1)3@3: (6, 1, 2)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (5)
hop cwol
KOR (I think I forgot to declare this one, but, I had moved it on my map)
it was 1inf, 1 art via tt from sz 6
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
KOR Round 2
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
KOR Round 3
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Rolls: 1@2; Total Hits: 01@2: (4)
kor twol
Non Combat Moves
2fgt, 1tac hop >> anh
2bmb sz 22 >> jap
2fgt, 2tac mal >> sz 36
2dd sz 36 >> sz 37
1dd, 6ss sz 6 >> sz 36
1inf wind >> ind
1AA hun >> fic
2inf, 1art sik >> sze
1inf kwa >> yun
1fgt, 1tac kwa >> sz 36
Mobilize Units
1cv, 2dd sz 36
2inf, 1art ind
1inf, 2fgt jap
minor IC in hon
Collect 73 IPC