@mike64 It seems you have the pbf figured out now. I like using it…easier to post the file and it’s easier for my old eyes to read the posted summary instead of going to game history.
EM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6
-
Testing 1…2…3… Can I Post yet?
-
Russia:
Buy(40)
- 4 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
12 Infantry, 3 Artillery, MI, 4 Armor2 Fighters, Tactical to Belarus
Infantry to C. PersiaCombat:
Attacker:
Rolls: 10@1 6@2 6@3 1@4; Total Hits: 710@1: (1, 2, 6, 3, 3, 4, 3, 2, 2, 4)6@2: (1, 6, 5, 4, 4, 4)6@3: (2, 2, 1, 3, 5, 5)1@4: (4)
Defender:
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (6)
-
Build: Infantry in Novgorod
Build: 2 Infantry, Artillery in S. Ukraine
Build: Infantry, 3 Armor in RussiaCollect: 36 IPC TT + 5 SZ 125 = 41 IPC
-
my calc got screwed up…gunna redo Russia…
-
Buy(40)
- 4 Infantry
- 1 Artillery
- 4 Armor
Combat Moves:
3 Infantry, 2 Fighters, Tactical to Belarus
Infantry to C. PersiaCombat:
Attacker:
Rolls: 3@1 2@3 1@4; Total Hits: 13@1: (5, 3, 1)2@3: (4, 4)1@4: (5)
Defender:
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 2)1@3: (5)
-
Round 2
Combat:
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (1, 3)2@3: (4, 1)1@4: (6)
Defender:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
-
Build Inf in Novgorod
Build 2 Inf, Art in S. Ukraine
Build Inf, 4 Arm in RussiaCollect: 36 TT + 5 SZ 125 = 41 IPC
Silly calculator, thought something was screwy, I fat fingered the infantry. lol.
-
J2
Purchase $40
3TP, 1CV
1infCM:
Sui (1inf)
1inf Cha
1mech Anh
2bmb KwaHop (1inf)
1inf, 1art Anh
2fgt, 2tac KwaKwe (1inf)
2inf, 1art Hun
2fgt, 2tac KwaYun (3inf)
2inf, 1art Hun
2inf, 1art, 1tnk, 2fgt, 2tac KwaDice…
Sui rd1
A: 1inf, 1mech, 2bmb
Rolls: 2@1 2@4; Total Hits: 22@1: (1, 6)2@4: (2, 6)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4)
-
Hop rd1
A: 1inf, 1art, 2fgt, 2tac
Rolls: 2@2 2@3 2@4; Total Hits: 22@2: (4, 3)2@3: (2, 4)2@4: (6, 4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5)
-
Kwe rd1
A: 2inf, 1art, 2fgt, 2tac
Rolls: 1@1 2@2 2@3 2@4; Total Hits: 11@1: (2)2@2: (4, 4)2@3: (6, 4)2@4: (1, 5)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1)
-
Yun rd1
A: 4inf, 2art, 1tnk, 2fgt, 2tac
Rolls: 2@1 4@2 3@3 2@4; Total Hits: 32@1: (3, 6)4@2: (2, 6, 3, 3)3@3: (3, 6, 4)2@4: (1, 6)
D: 3inf
Rolls: 3@2; Total Hits: 13@2: (2, 5, 6)
-
Darn, didnt take the bait for Hawaii and Philippines?
-
one of Japan’s DD seems to have gone missing from your map, they started with 4 and now only show 3, the missing DD should be in SZ33.
-
It’s there. You have one in SZ 33 and one on the Carolines, you silly person you!
-
@Cmdr:
It’s there. You have one in SZ 33 and one on the Carolines, you silly person you!
I see it now…duh…have you noticed the new module crashes alot?
-
@Vir:
@Cmdr:
It’s there. You have one in SZ 33 and one on the Carolines, you silly person you!
I see it now…duh…have you noticed the new module crashes alot?
Naw, that implies that it is in some form or fashion stable! We wouldn’t want to give it delusions of adequacy, would we?
-
I don’t suppose I am getting a map before I have to leave for my eldest’s birthday party, am I?
Anyway, he’s 8 now (eek) so it’s time to teach him A&A, but I don’t have any sets in playable condition! So the question is, since I have to buy one anyway, should I just get Revised from eBay or shell out the bux for a global, but nerf the rules significantly. (remove Tacticals, get rid of scrambling, etc, etc, etc so essentially turn it into Classic, with 1940 map.)
-
Results:
Sui taken, no losses.
Hop taken, no losses.
Kwe taken, 1inf lost.
Yun taken, 1inf lost.NCM:
1inf Iwo; 1art Japan>sz25 via 1TP sz6>sz17>sz25
1CV sz6>sz25
1fgt, 1tac, 1SS sz33>sz25
2DD sz33>sz36
1fgt, 1tac sz36>sz33
1fgt Japan>Caroline
1DD, 1CA, 1BB, 1TP sz6>sz33
2inf Man; 2inf Jeh>Kwa via 2tp sz6>sz36
2inf Anh>Ksi
1inf Hun>Ksi
5inf, 1art Jeh>Anh
1fgt, 1tac Yun>sz36
1fgt, 1tac Yun>Kwa
2fgt, 2tac Kwe>Kwa
2fgt, 2tac Hop>Anh
2bmb Sui>AnhPlace Units:
3TP, 1CV-SZ6
1inf-JapanCollect 33+10=43
@Cmdr:
I don’t suppose I am getting a map before I have to leave for my eldest’s birthday party, am I?
Anyway, he’s 8 now (eek) so it’s time to teach him A&A, but I don’t have any sets in playable condition! So the question is, since I have to buy one anyway, should I just get Revised from eBay or shell out the bux for a global, but nerf the rules significantly. (remove Tacticals, get rid of scrambling, etc, etc, etc so essentially turn it into Classic, with 1940 map.)
Get the latest, we want him taught properly so he can tear up the board!
-
US:
Buy(54)
- 3 Tech Tokens
Rolls: 3@6; Total Hits: 33@6: (5, 3, 1)
Target Number = 6
-
Buy Infantry, 6 Submarines
No Combat. NCMs as mapped
Build: Infantry in W. USA
Build: 6 Submarines in SZ 101Collect: 52 IPC
China:
+5 Infantry
Combat Moves:
8 Infantry, Fighter to Yunnan:
Combat:
Attacker:
Rolls: 8@1 1@3; Total Hits: 38@1: (3, 1, 5, 3, 5, 1, 1, 3)1@3: (5)
Defender:
Rolls: 5@2 1@3; Total Hits: 35@2: (4, 1, 5, 5, 1)1@3: (1)