Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsEM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6
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Try that again, this time, FIRE YOUR WEAPONS!!!
Combat:
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (5, 6)2@3: (4, 2)1@4: (3)
Defender:
Rolls: 3@2; Total Hits: 03@2: (4, 4, 6) -
Round 3:
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (3, 1)2@3: (6, 3)1@4: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3) -
Build: Infantry in S. Ukraine
Build: 9 Infantry in RussiaCollect: 39 IPC + 2 Saved = 3 CRD = 38 IPC
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J8
Purchase $71
5DD
3inf, 1art, 3tnkCM:
Malaya (1inf)
2inf, 2art Hon via 2tp sz20>sz37
1bmb PISau (mt)\Nsw (3inf, 2art, 1tnk, 1fgt)
2tnk blitz Nte>Sau (mt)>Nsw
2inf Nte>nsw via 1tp sz55>sz62
1inf Caroline>nsw via 1tp sz33>sz62
1inf, 3art, 1tnk Que>nsw
2fgt, 2tac Nte>nswSZ11 (1TP, 1DD)
2SS, 1fgt, 1tac sz26Shn (1inf)
1inf FIC
1tnk Kwa
1fgt, 1tac HonSia (1inf)
1mech, 2tnkYun
2inf, 1art Kwa
1art Kwe
1bmb PISZ39 (1BB, 1CA, 2DD, 2TP; 2fgt, 1tac Scramble)
1DD, 1BB, 1CV, 2fgt, 2tac SZ41
1DD, 2CA, 2fgt, 2tac sz55Need Scramble Orders for sz39
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no scramble.
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No Scramble
Malaya rd1
A: 2inf, 2art, 1bmb
Rolls: 4@2 1@4; Total Hits: 14@2: (5, 3, 5, 3)1@4: (2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Nsw rd1
AA
2fgt, 2tac
Rolls: 2@1 2@1; Total Hits: 12@1: (2, 1)2@1: (2, 3) -
Nsw rd1
A: 4inf, 3art, 3tnk, 1fgt, 2tac
Rolls: 1@1 6@2 4@3 2@4; Total Hits: 51@1: (6)6@2: (2, 3, 1, 1, 3, 5)4@3: (3, 4, 6, 6)2@4: (2, 5)
D: 3inf, 2art, 1tnk, 1fgt
Rolls: 5@2 1@3 1@4; Total Hits: 25@2: (5, 1, 6, 5, 2)1@3: (4)1@4: (5) -
Nsw rd2
A: 2inf, 3art, 3tnk, 1fgt, 2tac
Rolls: 5@2 4@3 2@4; Total Hits: 65@2: (2, 3, 2, 1, 4)4@3: (5, 5, 6, 2)2@4: (2, 4)
D: 1tnk, 1fgt
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5) -
SZ11 rd1
A: 2SS, 1fgt, 1tac
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 5)1@3: (6)1@4: (6)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (5) -
Shn rd1
A: 1inf, 1tnk, 1fgt, 1tac
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (1)2@3: (4, 3)1@4: (3)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Sia rd1
A: 1mech, 2tnk
Rolls: 1@1 2@3; Total Hits: 21@1: (5)2@3: (1, 3)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Yun rd1
A: 2inf, 2art, 1bmb
Rolls: 4@2 1@4; Total Hits: 24@2: (3, 6, 6, 2)1@4: (2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
SZ39 rd1
A: 2DD, 2CA, 4fgt, 4tac, 1BB
Rolls: 2@2 6@3 5@4; Total Hits: 62@2: (6, 2)6@3: (4, 6, 6, 3, 4, 5)5@4: (5, 4, 4, 4, 4)
D: 2DD, 1CA, 1BB
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 6)1@3: (1)1@4: (2) -
really glad I didnt scramble now!
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Results:
Malay taken, no losses.
Sau taken (mt)
Nsw taken, 2inf,1fgt lost.
SZ11 cleared, no losses.
Shn taken, 1inf lost.
Sia taken, 1mech lost.
Yun taken, no losses.
SZ39 cleared, 1DD lost 1hit to BB.NCM: Per Map
Place Units:
5DD-SZ6
1art-Japan
3inf-Hon
3tnk-KsuCollect 63+15+7=85
Unless I overlooked something, I believe that’s game.
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Yea, because I can’t get to Hawaii.
Oh well, we now know with ACTUAL evidence, that you CANNOT ignore Japan with America! I had a theory to that extent, but now I have confirmation!
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posting a link once I get things up.
Will assume all previous scrambling orders in every other game we have ever played, stand for this one as well…unless you post otherwise. (This assumes the same attacks for each battle as well…)
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http://www.axisandallies.org/forums/index.php?topic=23867.new#new
Assumed the same scramble orders you always give me when I use those units to attack with. It saved you in both sea zones, over the long haul, you’d be sitting with no aircraft for England now, so I assume I guessed correctly.





