EM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6


  • G7 $75
    2 LR on hand
    DiceRolls: 2@5; Total Hits: 22@5: (3, 5)


  • Tech Missed
    Purchase $75
    2DD
    2fgt
    7inf, 3tnk

    CM:
    Nukr (2inf)
    3inf, 1art EPL
    1bmb Rom

    Dice…
    Nukr rd1
    A: 3inf, 1art, 1bmb
    DiceRolls: 2@1 2@2 1@4; Total Hits: 22@1: (3, 5)2@2: (2, 4)1@4: (1)
    D: 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)


  • Results:
    Nukr taken, 1inf lost.

    NCM: Per Map

    Place Units:
    3inf-Nov
    3inf-Rom
    1inf, 2fgt, 2tnk-Wgr
    2DD-SZ109
    1tnk-UK

    Collect 58+15=73


    It’s my understanding that Japan will have to hold on to all 6 VC’s for an entire round, is that correct?

    EMvJen_Game06_AA40_07AGermany.AAM

  • '18 '17 '16 '11 Moderator

    Yes, it is the one saving grace.

  • '18 '17 '16 '11 Moderator

    Russia:

    Buy(30)

    • 5 Armor

    Combat Moves:

    16 Infantry, 6 Artillery, 6 Armor, 1 MI to Belarus
    2 Infantry, Fighter to Arkhangelsk
    4 Infantry, Fighter, Tactical Bomber to N. Ukraine
    2 INfantry, 2 Armor to N. Persia
    7 Infantry to Korea
    11 Infnatry to Manchuria

    Combat:

    Arkhangelsk:
    Attacker:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 6)1@3: (2)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


    Belarus:
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (6)
    (if all that can’t get one hit, I quit this game forever.  53 attacking punch!)


    B. Ukraine:
    Attacker:
    DiceRolls: 4@1 1@3 1@4; Total Hits: 44@1: (2, 1, 1, 5)1@3: (2)1@4: (1)
    Defender:
    DiceRolls: 3@2; Total Hits: 03@2: (3, 4, 4)


    N. Persia:
    Attacker:"
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (2, 2)2@3: (2, 6)
    Defender:
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • '18 '17 '16 '11 Moderator

    Build 5 Armor in Russia

    Collect: 35 IPC - 3 CRD SZ 6

    EMvJen_Game06_AA40_07Brussia.AAM


  • I see you’re not going to make this easy.  I was wondering when that attack from Russia would come.  Ok, another 12IPC for Japan.


  • J7 $90
    2LR on hand
    DiceRolls: 2@5; Total Hits: 12@5: (6, 2)


  • Breakthrough Chart 2
    DiceRolling 1d6:
    (4)


  • Chart 2 hasn’t been very kind this game…hehe…Yahoo…Radar!


  • Tech: Radar
    Purchase $85
    1ab; 1nb
    1DD, 1SS
    5inf, 2art, 3tnk

    CM:
    1SS sz37>sz39 (1TP, No DD aircraft can’t scramble)
    1fgt Hawaii>sz12 (1TP w/1inf, 1tnk)

    Que (5inf, 1art)
    2inf, 3art, 1tnk Nte
    2fgt, 2tac sz55
    2fgt, 2tac sz54

    SZ44 (1DD)
    2bmb Solomon

    Dice…
    Que rd1
    A: 2inf, 3art, 1tnk, 4fgt, 4tac
    DiceRolls: 5@2 5@3 4@4; Total Hits: 75@2: (1, 2, 3, 6, 2)5@3: (6, 6, 6, 1, 6)4@4: (3, 2, 2, 6)
    D: 5inf, 1art
    DiceRolls: 6@2; Total Hits: 16@2: (2, 4, 6, 4, 3, 3)


  • SZ44 rd1
    A: 2bmb
    DiceRolls: 2@4; Total Hits: 22@4: (2, 4)
    D: 1DD
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Results:
    SZ39; SZ12 cleared (UT)
    Que taken, 1inf lost.
    SZ44 cleared, no losses.

    NCM:
    2bmb sz44>PI
    2CV, 1BB, 1DD SZ55>sz41
    1DD sz37>sz39
    2fgt, 2tac Hon>Sz41
    2inf, 1art, 1tnk Hon>Kwa
    1inf Hun>kwa
    1tnk Ksu>Kwa
    1AA Ksi>Hon
    1art Kwe>Sze
    1inf Anh>Hun
    6tp sz55>sz35
    2inf, 2tnk Hon>Nte via 2tp sz20>sz55
    1TP sz54>sz33
    2fgt, 2tac Que>Nte
    2CV, 2CA, 1DD sz54>sz55
    2fgt, 2tac Que>sz55
    1fgt sz12>Hawaii
    Fleet sz25>sz26
    1DD, 2SS sz6>sz26
    4inf Japan>Hon via 2tp sz6>sz20

    Place Units:
    1ab-Hon
    1nb-Nte
    1DD, 1SS-SZ6
    3tnk-Ksu
    1inf, 2art-Hon
    4inf-Japan

    Collect 56+15=71

    EMvJen_Game06_AA40_07Cjapan.AAM

  • '18 '17 '16 '11 Moderator

    @Vir:

    Chart 2 hasn’t been very kind this game…hehe…Yahoo…Radar!

    I got it first though!  At least you got Imp Factories!

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(68)

    • 4 Fighters
    • 2 Destroyers
    • 2 Submarines

    Combat Moves:

    6 Infantry, 2 Artillery, 2 Armor, 3 Strategic Bombers, 4 Fightesr, Tactical Bomber, 3 Cruiser Bombardments, 1 Battleship Bombardment to Egypt

    Combat:

    Attacker:
    DiceRolls: 4@1 4@2 9@3 4@4; Total Hits: 74@1: (5, 4, 5, 5)4@2: (4, 6, 6, 5)9@3: (5, 1, 2, 2, 6, 1, 5, 6, 6)4@4: (4, 5, 1, 4)
    Defender:
    DiceRolls: 7@2 1@3; Total Hits: 57@2: (2, 2, 3, 3, 5, 1, 1)1@3: (2)

  • '18 '17 '16 '11 Moderator

    Defending Arm:
    DiceRolls: 1@3; Total Hits: 11@3: (3)

  • '18 '17 '16 '11 Moderator

    Collect 70 IPC

  • '18 '17 '16 '11 Moderator

    +2 MI

    Inf, Art to KWE
    7 Inf, 3 Art to SZE

    COmbat:

    KWE:
    Attacker:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


    SZE:
    Attacker:
    DiceRolls: 4@1 6@2; Total Hits: 14@1: (3, 6, 5, 3)6@2: (4, 4, 3, 6, 3, 1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '18 '17 '16 '11 Moderator

    KWE Death:
    DiceRolls: 23@2; Total Hits: 923@2: (5, 5, 2, 2, 5, 4, 6, 5, 3, 2, 2, 2, 2, 6, 6, 1, 4, 4, 6, 2, 5, 1, 6)
    Defender:
    DiceRolls: 23@2; Total Hits: 923@2: (2, 4, 5, 2, 3, 1, 5, 3, 5, 3, 4, 1, 2, 1, 6, 6, 4, 2, 2, 5, 4, 2, 5)

  • '18 '17 '16 '11 Moderator

    SZ 39:
    Attacker:
    DiceRolls: 2@2 3@3 2@4; Total Hits: 32@2: (4, 6)3@3: (3, 3, 5)2@4: (6, 3)
    Defender:
    DiceRolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (4)

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