EM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6

  • 2007 AAR League

    Testing 1…2…3…  Can I Post yet?

  • '18 '17 '16 '11 Moderator

    Russia:

    Buy(40)

    • 4 Infantry
    • 1 Artillery
    • 3 Armor

    Combat Moves:

    12 Infantry, 3 Artillery, MI, 4 Armor2 Fighters, Tactical to Belarus
    Infantry to C. Persia

    Combat:

    Attacker:
    DiceRolls: 10@1 6@2 6@3 1@4; Total Hits: 710@1: (1, 2, 6, 3, 3, 4, 3, 2, 2, 4)6@2: (1, 6, 5, 4, 4, 4)6@3: (2, 2, 1, 3, 5, 5)1@4: (4)
    Defender:
    DiceRolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (6)

  • '18 '17 '16 '11 Moderator

    Build: Infantry in Novgorod
    Build: 2 Infantry, Artillery in S. Ukraine
    Build: Infantry, 3 Armor in Russia

    Collect: 36 IPC TT + 5 SZ 125 = 41 IPC

    EMvJen_Game06_AA40_2BRussia.AAM

  • '18 '17 '16 '11 Moderator

    my calc got screwed up…gunna redo Russia…

  • '18 '17 '16 '11 Moderator

    Buy(40)

    • 4 Infantry
    • 1 Artillery
    • 4 Armor

    Combat Moves:

    3 Infantry, 2 Fighters, Tactical to Belarus
    Infantry to C. Persia

    Combat:

    Attacker:
    DiceRolls: 3@1 2@3 1@4; Total Hits: 13@1: (5, 3, 1)2@3: (4, 4)1@4: (5)
    Defender:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 2)1@3: (5)

  • '18 '17 '16 '11 Moderator

    Round 2

    Combat:

    Attacker:
    DiceRolls: 2@1 2@3 1@4; Total Hits: 22@1: (1, 3)2@3: (4, 1)1@4: (6)
    Defender:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)

  • '18 '17 '16 '11 Moderator

    Build Inf in Novgorod
    Build 2 Inf, Art in S. Ukraine
    Build Inf, 4 Arm in Russia

    Collect: 36 TT + 5 SZ 125 = 41 IPC

    Silly calculator, thought something was screwy, I fat fingered the infantry. lol.

    EMvJen_Game06_AA40_2BRussia.AAM


  • J2
    Purchase $40
    3TP, 1CV
    1inf

    CM:
    Sui (1inf)
    1inf Cha
    1mech Anh
    2bmb Kwa

    Hop (1inf)
    1inf, 1art Anh
    2fgt, 2tac Kwa

    Kwe (1inf)
    2inf, 1art Hun
    2fgt, 2tac Kwa

    Yun (3inf)
    2inf, 1art Hun
    2inf, 1art, 1tnk, 2fgt, 2tac Kwa

    Dice…
    Sui rd1
    A: 1inf, 1mech, 2bmb
    DiceRolls: 2@1 2@4; Total Hits: 22@1: (1, 6)2@4: (2, 6)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Hop rd1
    A: 1inf, 1art, 2fgt, 2tac
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (4, 3)2@3: (2, 4)2@4: (6, 4)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kwe rd1
    A: 2inf, 1art, 2fgt, 2tac
    DiceRolls: 1@1 2@2 2@3 2@4; Total Hits: 11@1: (2)2@2: (4, 4)2@3: (6, 4)2@4: (1, 5)
    D: 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Yun rd1
    A: 4inf, 2art, 1tnk, 2fgt, 2tac
    DiceRolls: 2@1 4@2 3@3 2@4; Total Hits: 32@1: (3, 6)4@2: (2, 6, 3, 3)3@3: (3, 6, 4)2@4: (1, 6)
    D: 3inf
    DiceRolls: 3@2; Total Hits: 13@2: (2, 5, 6)

  • '18 '17 '16 '11 Moderator

    Darn, didnt take the bait for Hawaii and Philippines?


  • one of Japan’s DD seems to have gone missing from your map, they started with 4 and now only show 3, the missing DD should be in SZ33.

  • '18 '17 '16 '11 Moderator

    It’s there.  You have one in SZ 33 and one on the Carolines, you silly person you!


  • @Cmdr:

    It’s there.  You have one in SZ 33 and one on the Carolines, you silly person you!

    I see it now…duh…have you noticed the new module crashes alot?

  • '18 '17 '16 '11 Moderator

    @Vir:

    @Cmdr:

    It’s there.  You have one in SZ 33 and one on the Carolines, you silly person you!

    I see it now…duh…have you noticed the new module crashes alot?

    Naw, that implies that it is in some form or fashion stable!  We wouldn’t want to give it delusions of adequacy, would we?

  • '18 '17 '16 '11 Moderator

    I don’t suppose I am getting a map before I have to leave for my eldest’s birthday party, am I?

    Anyway, he’s 8 now (eek) so it’s time to teach him A&A, but I don’t have any sets in playable condition!  So the question is, since I have to buy one anyway, should I just get Revised from eBay or shell out the bux for a global, but nerf the rules significantly. (remove Tacticals, get rid of scrambling, etc, etc, etc so essentially turn it into Classic, with 1940 map.)


  • Results:
    Sui taken, no losses.
    Hop taken, no losses.
    Kwe taken, 1inf lost.
    Yun taken, 1inf lost.

    NCM:
    1inf Iwo; 1art Japan>sz25 via 1TP sz6>sz17>sz25
    1CV sz6>sz25
    1fgt, 1tac, 1SS sz33>sz25
    2DD sz33>sz36
    1fgt, 1tac sz36>sz33
    1fgt Japan>Caroline
    1DD, 1CA, 1BB, 1TP sz6>sz33
    2inf Man; 2inf Jeh>Kwa via 2tp sz6>sz36
    2inf Anh>Ksi
    1inf Hun>Ksi
    5inf, 1art Jeh>Anh
    1fgt, 1tac Yun>sz36
    1fgt, 1tac Yun>Kwa
    2fgt, 2tac Kwe>Kwa
    2fgt, 2tac Hop>Anh
    2bmb Sui>Anh

    Place Units:
    3TP, 1CV-SZ6
    1inf-Japan

    Collect 33+10=43


    @Cmdr:

    I don’t suppose I am getting a map before I have to leave for my eldest’s birthday party, am I?

    Anyway, he’s 8 now (eek) so it’s time to teach him A&A, but I don’t have any sets in playable condition!  So the question is, since I have to buy one anyway, should I just get Revised from eBay or shell out the bux for a global, but nerf the rules significantly. (remove Tacticals, get rid of scrambling, etc, etc, etc so essentially turn it into Classic, with 1940 map.)

    Get the latest, we want him taught properly so he can tear up the board!

    EMvJen_Game06_AA40_2Cjapan.AAM

  • '18 '17 '16 '11 Moderator

    US:

    Buy(54)

    • 3 Tech Tokens

    DiceRolls: 3@6; Total Hits: 33@6: (5, 3, 1)

    Target Number = 6

  • '18 '17 '16 '11 Moderator

    Buy Infantry, 6 Submarines

    No Combat.  NCMs as mapped

    Build: Infantry in W. USA
    Build: 6 Submarines in SZ 101

    Collect: 52 IPC


    China:

    +5 Infantry

    Combat Moves:

    8 Infantry, Fighter to Yunnan:

    Combat:

    Attacker:
    DiceRolls: 8@1 1@3; Total Hits: 38@1: (3, 1, 5, 3, 5, 1, 1, 3)1@3: (5)
    Defender:
    DiceRolls: 5@2 1@3; Total Hits: 35@2: (4, 1, 5, 5, 1)1@3: (1)

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