picture not clear. will let you do edit before germany or after. to edit before you hit done button on purchase hit game button then edit button. you can then click what you want to remove and the remove option will light up. to add just click territority or sz then add whatever you want. you can also edit after ncm. same thing hit game button then edit selection. you can not edit in combat turn. sometimes you can edit in ncm but not always.
EM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6
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:x :x :x
SZ104 rd2
A: 1DD, 3fgt, 1tac
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (3)3@3: (1, 3, 4)1@4: (1)
D: 1DD
Rolls: 1@2; Total Hits: 01@2: (3) -
Results:
Archangel taken, no losses.
SZ104 cleared, no losses.NCM: Per Map
Place Units:
1inf-Sukr
1inf, 2art-Rom
3inf-Nov
1inf-France
1DD-SZ93
1BB, 3DD-SZ110
2fgt-UKCollect 60+15=75
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Revised Map
Build 1inf-Wfr instead of France
2inf Wgr>Wfr instead of France, use idle TP. -
Buy(31)
- 7 Inf, Art, Arm
Combat:
2 Inf, Fig to Bel
2 Inf, Fig to N. Ukr
2 Inf, Tac to S. UkrCombat:
Bel:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
N. Ukr:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 6)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
S. Ukr:
Attacker:
Rolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Bel":
Attacker:
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
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J6 $64
2 LR on hand
Rolls: 2@5; Total Hits: 22@5: (4, 2) -
Tech Missed
Purchase $64
1DD, 2SS, 2TP
6inf, 2tnkCM:
1inf Bor>Cel (mt) via 1tp sz43>sz44
1inf Hawaii, 1inf Solomon>Que via 1tp sz26>sz49>sz54
1inf Sum>Nte (mt) via 1tp sz41>sz55
1inf Kwa>FIC (mt)
1inf Sze>Yun (mt)SZ46 (1DD)
1SS sz47
1fgt, 1tac sz41
1fgt, 1tac sz42
1fgt CarolineSZ62 (1TP, 1CA)
2bmb Caroline
2fgt, 2tac sz33Dice…
SZ46 rd1
A: 1SS, 3fgt, 2tac
Rolls: 1@2 3@3 2@4; Total Hits: 21@2: (6)3@3: (4, 3, 6)2@4: (4, 6)
D: 1DD
Rolls: 1@2; Total Hits: 11@2: (1) -
SZ62 rd1
A: 2fgt, 2tac, 2bmb
Rolls: 2@3 4@4; Total Hits: 52@3: (1, 3)4@4: (3, 3, 3, 5)
D: 1CA
Rolls: 1@3; Total Hits: 01@3: (6) -
Results:
Cel, Que, Nte, FIC, Yun taken (mt)
SZ46 cleared, 1SS lost.
SZ62 cleared, no losses.NCM: Per Map
3inf, 2art, 1AA Caroline>Nte via 3tp sz33>sz55
1fgt sz26>Hawaii
1fgt sz46>sz26
1fgt, 1tac, 1CV, 1DD, 1BB sz33>sz25
2CV sz33>sz54
2fgt, 2tac sz62>sz54
2bmb sz62>Solomon
1DD, 2CA sz42>sz54
1CV sz42>sz55
Fleet sz41>sz55
2fgt, 2tac sz46>sz55
1mech Kwe>Kwa
1inf, 1art Ksi>Kwa
3inf Hon>Kwa
2tnk Ksu>Kwa
1tnk Ksu>Hon
2inf, 1art, 1tnk Japan>Hon via 2tp sz6>sz20
1inf, 1tnk Hon>Nte via 1tp sz20>sz55
2art She>Kwe
1inf Jeh>Anh
1AA Ksu>KsiPlace Units:
1DD, 2SS, 2TP-SZ6
4inf-Japan
2inf, 1tnk-Hon
1tnk-KsuCollect 63+15=78
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Moot issue, barring AMAZING Australian dice, the whole experiment with Crush Italy First is a failure.
USA:
Buy(68)
- 2 Aircraft Carriers
- 2 Transports
- 2 Destroyers
- 1 Submarine
Combat Moves:
2 Submarines, Destroyer from SZ 10 to SZ 26
3 Fighters from W. USA to SZ 26
Infnatry, Armor from W. USA to Hawaii
Submarine from SZ 92 to SZ 98
6 Infantry, 2 Artillery, 2 Armor to Tunis
4 Fighters, Tactical Bomber from SZ 92 to SZ 97
Fighter, 2 Destroyers to SZ 94
Scramble orders for Hawaii, please.
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@Cmdr:
Moot issue, barring AMAZING Australian dice, the whole experiment with Crush Italy First is a failure.
Scramble orders for Hawaii, please.Yea, but the G1 Attack on Russia seems to have played out nicely.
Scramble fighter
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OOL CV, sub, dCV, DD, fgts
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Here’s hoping I live up to my title…as I need to pull some rabbits out of my hat to stop a VC win by Japan!
SZ 26:
Attacker:
Rolls: 3@2 3@3; Total Hits: 33@2: (1, 3, 6)3@3: (6, 1, 2)
Defender:
Rolls: 1@1 2@2 3@4; Total Hits: 21@1: (5)2@2: (6, 5)3@4: (1, 6, 2) -
Round 2:
Attacker:
Rolls: 1@2 3@3; Total Hits: 21@2: (3)3@3: (2, 4, 2)
Defender:
Rolls: 1@2 3@4; Total Hits: 31@2: (4)3@4: (3, 1, 2) -
Attacker:
Rolls: 1@3; Total Hits: 01@3: (5)
Defender:
Rolls: 2@4; Total Hits: 12@4: (3, 6) -
Well, I did better than I expected…not enough, but we’ll see what happens with Australia…
SZ 94:
Attacker:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 6)1@3: (3)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6)
SZ 97:
Attacker:
Rolls: 4@3 1@4; Total Hits: 14@3: (3, 4, 6, 5)1@4: (5)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6) -
SZ 97:
Attacker:
Rolls: 4@3 1@4; Total Hits: 34@3: (1, 5, 6, 3)1@4: (1)
Defender:
Rolls: 1@4; Total Hits: 11@4: (1) -
China: Nothing
England:
Buy(11)
- MI, Transport
Combat Moves:
Destroyer to Celebes SZ
Inf to Egypt
10 Infantry, 4 Artillery, 4 MI, 6 Armor to YunnanCombat:
Attacker:
Rolls: 10@1 8@2 6@3; Total Hits: 910@1: (2, 1, 1, 6, 3, 6, 5, 2, 1, 3)8@2: (5, 1, 2, 2, 6, 5, 3, 3)6@3: (3, 5, 4, 6, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Collect 8
Australia:
Buy(10)
- 2 Infantry, Artillery
Combat Moves:
Rabbit time!
7 Infantry, Artillery to Queensland
6 Armor, 3 Fighters to Northern TerritoryCombat:
Northern Territory AA Gun
Rolls: 3@1; Total Hits: 23@1: (4, 1, 1)





