Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsEM (Axis) vs. Jen (Allies) G40A2 +NO +Tech Game 6
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Attacker:
Rolls: 5@2 1@3; Total Hits: 15@2: (5, 2, 5, 5, 5)1@3: (5)
Defender:
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 4)1@3: (2) -
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (2)
Defender:
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3) -
Missing Attacker:
Rolls: 1@1; Total Hits: 01@1: (3)Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 4)1@3: (6)
Defender:
Rolls: 1@3; Total Hits: 11@3: (2)(Assuming the missing attacker misses!)
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Attacker:
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
Defender:
Rolls: 1@3; Total Hits: 11@3: (1) -
Cleared
Collect: 5 IPC
England:
Buy(36/20)
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4 Infantry
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1 Artillery
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2 Fighters
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2 Artillery
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2 Armor
Combat Moves:
Infantry to Java
Infantry to Sumatra
2 Infantry, 2 Artillery, MI, 3 Fighters to SudanCombat:
Attacker:
Rolls: 1@1 4@2 3@3; Total Hits: 21@1: (3)4@2: (6, 4, 1, 2)3@3: (4, 6, 5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
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Build: 4 Infantry, Artillery, 2 Fighters in England
Build: 2 Artillery, 2 ARmor in IndiaCollect: 28 - 2 England, 28 India
Australia: 2 Armor
Build in NSW
Collect: 10
I did NCMs for France. If you attack Jordan just keep in mind the Frenchman has not moved there yet! He’ll still be in Syria on Italy’s turn.
No scramble for SZ 110.
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I2 $27
Hire 1 lab rat
Rolls: 1@5; Total Hits: 11@5: (2) -
Tech Missed
Purchase $22
2inf, 1mech, 2tnkCM:
Mor (1inf)
1inf, 1art Nita via 1tp sz97>sz92
1fgt Sita
1BB sz97>sz92 bombardmentAlg (1inf)
1inf Nita; 1art Greece via 1tp sz97>sz92
1tac Sita
1CA sz97>sz92 bombardmentTun (1inf)
1inf, 1art Lib
2inf Nita via 1tp sz92>sz93>sz95>sz94Egypt (1inf)
2inf, 1mech, 1art, 1tnk AlxDice…
Mor rd1
A: 1inf, 1art, 1fgt, 1BB
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (2, 2)1@3: (5)1@4: (6)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Alg rd1
A: 1inf, 1art, 1tac, 1CA
Rolls: 2@2 2@3; Total Hits: 32@2: (4, 1)2@3: (1, 2)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Tun rd1
A: 3inf, 1art
Rolls: 2@1 2@2; Total Hits: 02@1: (6, 6)2@2: (5, 4)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1) -
:x :x :x
Tun rd2
A: 2inf, 1art
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (3, 1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Egypt rd1
A: 2inf, 1mech, 1art, 1tnk
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (6, 2)2@2: (2, 5)1@3: (5)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Results:
Mor taken, no losses.
Alg taken, 1inf lost.
Tun taken, 1inf lost.
Egypt taken, no losses.NCM: Per Map
Place Units:
2inf, 1mech, 2tnk-NitaCollect 18+15=33
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Revised map
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G3 $47
Hire 1 Lab Rat
Rolls: 1@5; Total Hits: 11@5: (3) -
Been two hours and all you’ve gotten is to Germany lab rat? lol
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Tech Missed
Purchase $42
3TP, 3inf, 1art, 2mechCM:
1inf Fra>Sfr (mt)Nov (1inf)
2inf Fin; 2inf, 2art, 2tnk Wgr via 4tp sz112>sz127
6inf KarBes (1inf)
5inf Rom
1tnk Bal
1art EplNukr (1inf)
5inf, 1art Epl
1tnk BalBel (2inf)
5inf, 1mech, 1art, 1tnk Bal
1tac EplSZ110 (1DD)
1CV, 1CA, 1BB sz112
2fgt, 1tac, 1bmb Gib
1fgt WgrDice…
Nov rd1
A: 10inf, 2art, 2tnk
Rolls: 8@1 4@2 2@3; Total Hits: 38@1: (5, 6, 4, 6, 6, 6, 1, 3)4@2: (2, 3, 6, 5)2@3: (3, 4)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Bes rd1
A: 5inf, 1art, 1tnk
Rolls: 4@1 2@2 1@3; Total Hits: 04@1: (2, 5, 3, 3)2@2: (5, 5)1@3: (5)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (3) -
WTF is up with my attackers…come on guys!
Bes rd2
A: 5inf, 1art, 1tnk
Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (1, 2, 5, 5)2@2: (6, 4)1@3: (1)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Nukr rd1
A: 5inf, 1art, 1tnk
Rolls: 4@1 2@2 1@3; Total Hits: 14@1: (3, 3, 3, 2)2@2: (3, 2)1@3: (4)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (2)





